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authorLulonaut <67191924+Lulonaut@users.noreply.github.com>2022-09-14 14:33:04 +0200
committerGitHub <noreply@github.com>2022-09-14 14:33:04 +0200
commit989b633329f00d9dd0b02e2ffc4ccf2a5d18bd30 (patch)
treee7c5949e39dff281bc893d388453c0e88bfb9199 /src
parent12fdc80608962c0ae70e0deb246076c1d40f7d8a (diff)
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Fix tab overlay rendering in some guis (#278)
* Don't render overlays when pressing tab in some guis * Made it only show if no gui screen is open Co-authored-by: nopo <nopotheemail@gmail.com>
Diffstat (limited to 'src')
-rw-r--r--src/main/java/io/github/moulberry/notenoughupdates/overlays/TextTabOverlay.java25
1 files changed, 21 insertions, 4 deletions
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/overlays/TextTabOverlay.java b/src/main/java/io/github/moulberry/notenoughupdates/overlays/TextTabOverlay.java
index 69a0cd00..8073062c 100644
--- a/src/main/java/io/github/moulberry/notenoughupdates/overlays/TextTabOverlay.java
+++ b/src/main/java/io/github/moulberry/notenoughupdates/overlays/TextTabOverlay.java
@@ -36,12 +36,29 @@ public abstract class TextTabOverlay extends TextOverlay {
}
private boolean lastTabState = false;
+ private boolean shouldUpdateOverlay = true;
- public void realTick() {
- boolean currentTabState = Keyboard.isKeyDown(Minecraft.getMinecraft().gameSettings.keyBindPlayerList.getKeyCode());
- if (lastTabState != currentTabState) {
- lastTabState = currentTabState;
+ @Override
+ public void tick() {
+ if (shouldUpdateOverlay) {
update();
}
}
+
+ public void realTick() {
+ shouldUpdateOverlay = shouldUpdate();
+ if (shouldUpdateOverlay) {
+ boolean currentTabState =
+ Keyboard.isKeyDown(Minecraft.getMinecraft().gameSettings.keyBindPlayerList.getKeyCode());
+ if (lastTabState != currentTabState) {
+ lastTabState = currentTabState;
+ update();
+ }
+ }
+ }
+
+ private boolean shouldUpdate() {
+ //prevent rendering unless no gui is open
+ return Minecraft.getMinecraft().currentScreen == null;
+ }
}