diff options
-rw-r--r-- | src/main/java/io/github/moulberry/notenoughupdates/miscgui/GuiPriceGraph.java | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/miscgui/GuiPriceGraph.java b/src/main/java/io/github/moulberry/notenoughupdates/miscgui/GuiPriceGraph.java index a063bafe..44d5b7ef 100644 --- a/src/main/java/io/github/moulberry/notenoughupdates/miscgui/GuiPriceGraph.java +++ b/src/main/java/io/github/moulberry/notenoughupdates/miscgui/GuiPriceGraph.java @@ -128,7 +128,7 @@ public class GuiPriceGraph extends GuiScreen { for (Long time : dataPoints.get().keySet()) { float price = dataPoints.isBz() ? i == 0 ? dataPoints.bz.get(time).b : dataPoints.bz.get(time).s : dataPoints.ah.get(time); int xPos = (int) map(time, firstTime, lastTime, guiLeft + 17, guiLeft + 315); - int yPos = (int) map(price, highestValue + 10, lowestValue - 10, guiTop + 35, guiTop + 198); + int yPos = (int) map(price, highestValue + 10d, lowestValue - 10d, guiTop + 35, guiTop + 198); if (prevX != null) { Minecraft.getMinecraft().getTextureManager().bindTexture(TEXTURE); GlStateManager.color(1, 1, 1, 1); @@ -186,8 +186,8 @@ public class GuiPriceGraph extends GuiScreen { float price = dataPoints.isBz() ? dataPoints.bz.get(lowestDistTime).b : dataPoints.ah.get(lowestDistTime); Float price2 = dataPoints.isBz() ? dataPoints.bz.get(lowestDistTime).s : null; int xPos = (int) map(lowestDistTime, firstTime, lastTime, guiLeft + 17, guiLeft + 315); - int yPos = (int) map(price, highestValue + 10, lowestValue - 10, guiTop + 35, guiTop + 198); - int yPos2 = price2 != null ? (int) map(price2, highestValue + 10, lowestValue - 10, guiTop + 35, guiTop + 198) : 0; + int yPos = (int) map(price, highestValue + 10d, lowestValue - 10d, guiTop + 35, guiTop + 198); + int yPos2 = price2 != null ? (int) map(price2, highestValue + 10d, lowestValue - 10d, guiTop + 35, guiTop + 198) : 0; Utils.drawLine(xPos, guiTop + 35, xPos, guiTop + 198, 2, 0x4D8b8b8b); Minecraft.getMinecraft().getTextureManager().bindTexture(TEXTURE); |