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-rw-r--r--Update Notes/2.0-Pre31.md18
1 files changed, 17 insertions, 1 deletions
diff --git a/Update Notes/2.0-Pre31.md b/Update Notes/2.0-Pre31.md
index bba18209..d9fb5d0d 100644
--- a/Update Notes/2.0-Pre31.md
+++ b/Update Notes/2.0-Pre31.md
@@ -2,7 +2,7 @@
### **Major new features**
-- None yet
+- Added divan's mines metel detector waypoints (DeDiamondPro)
### **New Features:**
- Added Ferocity, Magic find, Mining speed and mining fortune to Accessory bag (and ferocity and magic find to /pv).
@@ -26,6 +26,10 @@
- Added load from/copy to clipboard and reset config buttons to neuec gui.
- Added load from/copy to clipboard to neu inventory buttons gui.
- Added SBA chroma support to neuec.
+- Added a crafting recipe overlay when looking up a recipe while in the crafting menu (to more easily craft items like the Soul Esoward recipe) (DeDiamondPro)
+- Added mastermode support to /pv (basically done, just needs mastermode xp)
+- Added ability to toggle the pickaxe's ability cooldown showing up as the pickaxe durability.
+
### **Bug Fixes**
- Fishing helper not showing "!" when rod colours are disabled.
@@ -51,6 +55,8 @@
- Fixed dwarven mines waypoints not working if dwarven mines overlay was disabled.
- Fixed being able to slot lock the 9th slot.
- Fixed NEUButtons overlapping with the Accessory Bag overlay by moving the overlapping icons to the right of the overlay. (should work pretty well, too lazy to test with custom button positions but should work fine.)
+- Stopped tooltip tweak rawcraftcost displaying if the cost was 0 (either due to the price being really low or api issue)
+- Added a catch to the capemanger slow to catch duplicate players (https://hst.sh/enuvamecef) (idk how but hey its there now)
### **Other**
@@ -71,3 +77,13 @@
- Disabled gamemodes command.
- Changed first time message to open /neuhelp instead of tutorial.
+### **Notes for texturepack creators**
+
+- Added 4 new button textures have been added to notenoughupdates/pv_elements.png (bottom right)
+- Added a new button texture (notenoughupdates/dungeon_map/editor/button.png) so the dungeon map editor's buttons arent dark while using dark gui (packshq i think)
+- Added the edit button to the Storage gui texture (it was already on transparent but not on the others) please update your textures
+- Added neu logo to the bottom right of the Storage gui textures
+- Added ironman icon to pv (notenoughupdates/pv_ironman.png) (thanks ery for the icon)
+
+
+