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-rw-r--r--src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/ItemCooldowns.java11
-rw-r--r--src/main/java/io/github/moulberry/notenoughupdates/overlays/MiningOverlay.java6
2 files changed, 16 insertions, 1 deletions
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/ItemCooldowns.java b/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/ItemCooldowns.java
index f2b13abc..f68f3c58 100644
--- a/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/ItemCooldowns.java
+++ b/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/ItemCooldowns.java
@@ -40,6 +40,10 @@ public class ItemCooldowns {
private static final Map<ItemStack, Float> durabilityOverrideMap = new HashMap<>();
public static long pickaxeUseCooldownMillisRemaining = -1;
private static long treecapitatorCooldownMillisRemaining = -1;
+
+ public static boolean firstLoad = true;
+ public static long firstLoadMillis = 0;
+
private static long lastMillis = 0;
public static long pickaxeCooldown = -1;
@@ -57,6 +61,11 @@ public class ItemCooldowns {
}
long currentTime = System.currentTimeMillis();
+ if (firstLoad) {
+ firstLoadMillis = currentTime;
+ firstLoad = false;
+ }
+
Long key;
while ((key = blocksClicked.floorKey(currentTime - 1500)) != null) {
@@ -78,7 +87,7 @@ public class ItemCooldowns {
}
@SubscribeEvent
- public void onWorldUnload(WorldEvent.Load event) {
+ public void onWorldLoad(WorldEvent.Load event) {
blocksClicked.clear();
if (pickaxeCooldown > 0) pickaxeUseCooldownMillisRemaining = 60 * 1000;
pickaxeCooldown = -1;
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/overlays/MiningOverlay.java b/src/main/java/io/github/moulberry/notenoughupdates/overlays/MiningOverlay.java
index 03fe9eff..4fe3aa8d 100644
--- a/src/main/java/io/github/moulberry/notenoughupdates/overlays/MiningOverlay.java
+++ b/src/main/java/io/github/moulberry/notenoughupdates/overlays/MiningOverlay.java
@@ -397,6 +397,12 @@ public class MiningOverlay extends TextTabOverlay {
}
}
+ if (ItemCooldowns.firstLoadMillis > 0) {
+ //set cooldown on first skyblock load.
+ ItemCooldowns.pickaxeUseCooldownMillisRemaining = 60 * 1000 - (System.currentTimeMillis() - ItemCooldowns.firstLoadMillis);
+ ItemCooldowns.firstLoadMillis = 0;
+ }
+
String pickaxeCooldown;
if (ItemCooldowns.pickaxeUseCooldownMillisRemaining <= 0) {
pickaxeCooldown = DARK_AQUA + "Pickaxe CD: \u00a7aReady";