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-rw-r--r--src/main/resources/assets/notenoughupdates/shaders/negative.vert15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/main/resources/assets/notenoughupdates/shaders/negative.vert b/src/main/resources/assets/notenoughupdates/shaders/negative.vert
new file mode 100644
index 00000000..9ccbcd6f
--- /dev/null
+++ b/src/main/resources/assets/notenoughupdates/shaders/negative.vert
@@ -0,0 +1,15 @@
+#version 120
+
+varying vec4 passColour;
+varying vec3 passNormal;
+varying vec4 passPosition;
+uniform vec2 screensize;
+
+void main() {
+ gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
+ gl_TexCoord[0] = gl_MultiTexCoord0;
+
+ passColour = gl_Color;
+ passNormal = normalize(gl_Normal);
+ passPosition = gl_Position;
+} \ No newline at end of file