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-rw-r--r--src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/CrystalMetalDetectorSolver.java4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/CrystalMetalDetectorSolver.java b/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/CrystalMetalDetectorSolver.java
index f30a792c..ae6a2f5c 100644
--- a/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/CrystalMetalDetectorSolver.java
+++ b/src/main/java/io/github/moulberry/notenoughupdates/miscfeatures/CrystalMetalDetectorSolver.java
@@ -23,7 +23,7 @@ public class CrystalMetalDetectorSolver {
prevPos.getZ() == mc.thePlayer.getPosition().getZ() && !locations.contains(mc.thePlayer.getPosition())) {
if (possibleBlocks.size() == 0) {
locations.add(mc.thePlayer.getPosition());
- for (int zOffset = Math.round(-dist); zOffset <= dist; zOffset++) {
+ for (int zOffset = (int) Math.floor(-dist); zOffset <= Math.ceil(dist); zOffset++) {
for (int yOffset = 65; yOffset <= 69; yOffset++) {
float calculatedDist = 0;
int xOffset = 0;
@@ -120,6 +120,6 @@ public class CrystalMetalDetectorSolver {
}
private static float calculateDistance(Vec3 pos1, Vec3 pos2) {
- return (float) Math.sqrt(Math.pow(pos2.xCoord - pos1.xCoord, 2) + Math.pow(pos2.yCoord - pos1.yCoord, 2) + Math.pow(pos2.zCoord - pos1.zCoord, 2));
+ return (float) Math.sqrt(Math.pow(pos2.xCoord - pos1.xCoord, 2) + pos2.yCoord - pos1.yCoord + Math.pow(pos2.zCoord - pos1.zCoord, 2));
}
}