Age | Commit message (Collapse) | Author |
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I lied, it was private demand (jani pm'd me(pms are private))
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* Intellij insurance
* Only parse inventory in essence guide
* Save mobs with whitespaces correctly
* npe when currentProfile is null
* ???
* 🧌
* 🤡
* Fixed crash with spamming remove enchant in /neuec - thank you lulo for free pr to commit to
* added command to toggle repo autoupdating
* i am so good at patch note
* i used the github web editor for this
* i double checked the brackets and everything
* don't even look at it (this is only ran with dev mode enabled)
* more readable
Co-authored-by: NopoTheGamer <noahogno@gmail.com>
Co-authored-by: NopoTheGamer <40329022+NopoTheGamer@users.noreply.github.com>
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* I love panoramas
* optimize file size
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* Allow holding down keys in StorageOverlay and Item list searchbar
* don't sleep on the render thread
* Remove most calls to Keyboard#enableRepeatEvents
Also remove my flawless implementation in the render methods since it's not needed anymore
* remove autoclicker
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* save current equipment in config
* actually make it work again and reset when switching profiles
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* fix npe
* i did not forget to remove println
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* add pig to EntityViewer
* git my beloved
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* add booster cookie warning
* requested changes
* i forgot to check if the feature is enabled
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* first draft of item shop PR
* add teleporter navigation because i can
* fix teleporter navigation because apparently i cant
* navigation gui basics
* :pushpin: and removed some unused shit and added myself to devtest command
* track / untrack + ery texture
Co-Authored-By: RayDeeUx <51521765+RayDeeUx@users.noreply.github.com>
* consoom the event
* fix crash in ItemShopRecipe.java + fetch repository
* i am so sorry jani
* on second thought, this entire thing was a bit untested
* more recipe stuff
* make navigation actually good
* make pins dissapear if you not a waypoint
* npc parsing
* save file
* different file saving
* remove message
* Warping... (to deez nuts)
* move shit around
Co-authored-by: jani270 <jani270@gmx.de>
Co-authored-by: RayDeeUx <51521765+RayDeeUx@users.noreply.github.com>
Co-authored-by: Lulonaut <lulonaut@tutanota.de>
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fix tooltip overlapping on community goals
remove contribution rewards from the tooltip as they are different for each goal and not in the api
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* made it so "pane gui scale" doesnt effect armour/pet huds ( i did not know that was a feature)
this did NOT take me 20 minutes to make this commit on the right branch
* = Updated the syntax for the /sthw command, putting name after the coordinates (@My-Name-Is-Jeff)
* deez nuts
* move equipment tooltips to the left
* move tooltip when rendering
fixes some opengl shenanigans when using GlTranslate
* import static
* i think the number 27 is cooler than 21 but its needed here
* fix pet tooltip when equipment is not cached
* added master star support to the search overlay (no texture rn cos lazy)
* Added 6-10 stars to the auction search overlay
i am not using the web editor
* texture - jani
* âž“/âž“ pr adding numbers to /neurename
* âž“/âž“ pr adding numbers 2.1.md
* neuec support to attributes (THIS DID NOT TAKE OVER AN HOUR)
* 2.1.md 🙂
* Added flares to tools itemtab / fixed todo move option not showing / some fixes for my heart
* fix normal keybinds not working in CalendarOverlay
* 2.1.md 🙂
* cobble pro time keeper
* added MAXED_ATTRIBUTE_SHARD
* Update 2.1.md
Co-authored-by: Lulonaut <lulonaut@tutanota.de>
Co-authored-by: jani270 <jani270@gmx.de>
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* Increase lava fishing tolerance in flowing blocks.
* stupid dojo fuck up
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- Fix crash in profile viewer when name not found
- Parse numbers using exception-free methods in hot code paths
- Update price graph to handle items transitioning from the bz to ah
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* HEAVY PEARL TODO TIMER THING
yay hopefully this works idk don't wanna wait 21 hours to test it again but Im pretty confident it works
* fix bad change thing hopefully idk
maybe
* fix formatting + 2.1.md 🙂
* fix formatting
* fixed heavy pearls overriding gemstone powder
Co-authored-by: NopoTheGamer <noahogno@gmail.com>
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* entity renderer (somewhat functionaL)
* more modifiers and entities
* Fix cookie fuckup
* add neu repo as resource pack, cause why not at this point
* add tabs, because i can
* add extra skin parts and make less tabs
* hot tall men
* fix texture offsets and also parts:true
* some untested changes
* still broken, but better (just like me (stop being edgy nea ( no u ))))
* stuff (with er skeletons
* niceities
* skytils interop
* horseys
* horseys ouch
* panos
* stupid tests :angery:
* NPE
* add drop chance
* colored leather armo
* finish off
* move shit into hover cause items look pretty terrible
* Update 2.1.md
* better recipe display name
* always show mobs toggle
* moving parts
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* Fix /et not closing when clicking inventory keybind
* Made it so calendar timer in inventory works if you have no event data
* Made it if you hold shift in the enchant solvers it overrides prevent missclicks
* Revert "Made it so calendar timer in inventory works if you have no event data"
This reverts commit d2ee3ebc679da5a231d35a9d54eb10c701daff1d.
* made crash not crash
* consistency fixes for my heart
* fix https://cdn.discordapp.com/attachments/832652653292027904/964353119557394462/unknown.png
* fix https://i.imgur.com/Z3qChN3.png
Co-authored-by: jani270 <jani270@gmx.de>
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(#111)
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* jani1
* update bingo more often
* crimson support
* move method to Utils
* remove debug prints
* fix single items
* gray items
* improvements
better variable names
fix behavior from 10 to 15 stars
use EnumChatFormatting instead of the color code directly
* fix dungeonize cost
* remove master stars check
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* Added an command to change repo url and commits url
* Added new armor types to itemlist category
* made /neurepomode setRepoURL not a pain to use
Co-authored-by: jani270 <jani270@gmx.de>
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Co-authored-by: CraftyOldMiner <85420839+CraftyOldMiner@users.noreply.github.com>
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* Wishing compass improved target identification, bug fixes
- Use structure sizes to determine targets instead of adjacent zones. This should fix sporadic incorrect targets.
- Fix compass not working when used on the edge of a zone due to bounding box coordinates being off by one.
- Record all seen particles during compass use for troubleshooting intermittent failures.
* Fix description for waypoint names
* Fix typo
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https://github.com/Moulberry/NotEnoughUpdates/pull/273
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* Lowest BIN related fixes & optimizations
- Fix double-call of updateLowestBin due to a race condition where lastLowestBinUpdate is not updated by the async thread until after the following tick.
- Change the parsing of item prices to avoid using getAsInt on a decimal string that throws two exceptions per value parsed. I replaced it with the code that getAsInt ends up falling back to.
- Delete corrupted prices_*.gz file so that it can be re-downloaded.
- Make the Bazaar update retry after 60 seconds instead of 5 minutes to be consistent with auction average data.
* Remove corrupt file deletion code to avoid conflict with other PR
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* Fixed what hypxiel broke in dungeons
* Added Longswords to Tools Tab (Itemlist)
* Set max cata level to 70
* ups
* why is it now E
* YEP the cap is 99 not 70
* long cata xp BatChest + remove crash check because hypixel profile is null and i havent fixed that yet
* Added checks for chat messages for dungeon win overlay - i think ive got them all but 4Shrug
* Added an option to alert you if you put something for too much onto ah (default 50%) + Lowest bin alert triggers if lowest bin isnt found
* IMPORTANT
* fix dungeon page in /pv
* show minions from coop in /pv
* (BREAKING CHANGE) remove whitespace in changelog
* fix crash with minion check
* initial draft
* tooltip
* important changes
* progress related things
progress bar for community goals
total collected points and personal goals display
* only show bingo tab on Bingo profiles
* make goals display gold when completed
* Added MM7 button to dungeon preset
* wart go not stonks
* fix percents and added stack size
* use code nopo in fortnite shop — Today at 17:29
The capitalisation
* config option for always showing bingo page
* 🙂
* movble pv tabs
* 2.1.md 🙂
* oops
* der Kabel
* import
* Added powder amount to level up perk
* Made it only show if the perk isnt maxed / level 0
* fix /pv crash when pet is not in repo
* 2.1.md 🙂
* web editor my beloved
* Add NBT Data to Profile Viewer Tabs and XP Bars
Add NBT Data Support for Resources in Tabs
Add NBT Data Support for Resources in XP Bars
Optimize renderTabs function
Optimize mouseClicked Function
Optimize ProfileViewerPage Enum
* Update Style
Co-authored-by: NopoTheGamer <40329022+NopoTheGamer@users.noreply.github.com>
* Update GuiProfileViewer
Rebased on pvbingo
Updated formatting with IntelliJ reformatting tool (hopefully that matches now, let me know if you want me to try again but I think I did it right)
* dungeons and pv bingo tab (#93)
* add custom skull loading back (#96)
* Refactor Hollows solvers, add tests, add Vec3Comparable, fix bugs (#95)
* Rebase on master
* Fix conflicts and rebase on master
Add changes to change log
* Oops
Co-authored-by: nopo <noahogno@gmail.com>
Co-authored-by: jani270 <jani270@gmx.de>
Co-authored-by: Lulonaut <lulonaut@tutanota.de>
Co-authored-by: NopoTheGamer <40329022+NopoTheGamer@users.noreply.github.com>
Co-authored-by: Lulonaut <67191924+Lulonaut@users.noreply.github.com>
Co-authored-by: CraftyOldMiner <85420839+CraftyOldMiner@users.noreply.github.com>
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* partly working and pushing cuz jani
* way better rendering stuff but still not perfect
* finish most of wiki renderer for new wiki
* JANI MY FRIEND PLEASE TEST
* Windows time :sad:
* fix wiki renderer
* Some things I forgor
* changelog
* Better corrupted file handling in graph and added check for crash that I have no idea how it happened.
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other misc changes (#90)
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* hide Hypixel reforge stats
* unused import?
* better comments
* 2.1.md 🙂
* 2.1.md 🙂
* minor cleanup
* api
* remove collectionLog and morus and cape.png
* remove FancyPortals and panorama dev cmd
Co-authored-by: IRONM00N <64110067+IRONM00N@users.noreply.github.com>
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NEU 2.1 🙂
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