aboutsummaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2022-03-21add custom skull loading back (#96)Lulonaut
2022-03-20dungeons and pv bingo tab (#93)Lulonaut
2022-03-13Add .gitattributes, normalize exiting line endings (#91)CraftyOldMiner
2022-03-07Wishing Compass Solver, Metal Detector Solver improvements, add /neudiag, ↵CraftyOldMiner
other misc changes (#90)
2022-03-06Add sbcheck to item price warning (#89)Lulonaut
2022-03-02Merge branch 'Moulberry:master' into masterIRONM00N
2022-03-02NeuEventListener changes and dead code removal (#88)Lulonaut
* hide Hypixel reforge stats * unused import? * better comments * 2.1.md 🙂 * 2.1.md 🙂 * minor cleanup * api * remove collectionLog and morus and cape.png * remove FancyPortals and panorama dev cmd Co-authored-by: IRONM00N <64110067+IRONM00N@users.noreply.github.com>
2022-03-03Merge pull request #248 from NotEnoughUpdates/masterMoulberry
NEU 2.1 🙂
2022-02-27feat: add .editorconfigIRONM00N
2022-02-27feat: improve formating :)IRONM00N
2022-02-25Hide Hypixel reforge stats in Reforge Stone lore (#85)Lulonaut
* hide Hypixel reforge stats * unused import? * better comments * 2.1.md 🙂 * 2.1.md 🙂
2022-02-24Fix Typos / Grammar (#87)Walker Selby
* Fix Typos / Grammar Because this is obviously a very pressing issue. * Fix another Typo Oops, forgot.
2022-02-23Add Custom Resource Pack Support to Mining in Profile Viewer (#86)Walker Selby
* Add createSkull Util Add createSkull Util, makes it easier to make a custom skull when needed. * Fix Gemstone Collection Change displayName from "Gem stones" to "Gemstone" Change displayItem from Red Stained Glass to Gemstone Item Head. * Update GuiProfileViewer Remove code remnant in comment Add space to switch (potm) for consistent style Add NBT data so that Custom Resource Packs work properly with the HOTM GUI. Change tooltip logic to add third yellow color when in progress, matching Hypixel's HOTM display.
2022-02-18kat sitter overlay (#83)Roman / Nea
* kat sitter overlay * Remove unused scan function
2022-02-18Move commands to separate classes (#82)ThatGravyBoat
2022-02-13Hide SlayerOverlay when not at a suitable location, made pet in inv force ↵Lulonaut
disabled and made new option to hide tooltip of pet (#79) Co-authored-by: jani270 <jani270@gmx.de> Co-authored-by: nopo <noahogno@gmail.com>
2022-02-12Dream skin (#80)Roman / Nea
2022-02-08Click on the hud to send command (#78)IRONM00N
* Click on the hud to run the command * i forgor how much xp goes into slayer level 9 * Fix? I can't test it * fix 2 * move pet inv display tooltip to the left of the inventory to avoid conflicts Co-authored-by: nopothegamer <40329022+nopothegamer@users.noreply.github.com> Co-authored-by: Lulonaut <67191924+Lulonaut@users.noreply.github.com> Co-authored-by: Lulonaut <lulonaut@tutanota.de>
2022-02-08no clue what the search does but this fixes it (#77)Roman / Nea
2022-02-08Fix Enchanting GUI (#76)Roman / Nea
im sowwy
2022-02-08bug fixes (#75)Lulonaut
* professional fix * fix neuec presets not copying some attributes * make it better and dismiss review from nea :) * add strikethrough fix to changelog (sorry nea)
2022-02-08craft cost fix and SkillOverlay config changes (#73)Lulonaut
* Also multiply raw craft cost when holding shift * SkillOverlays.java config changes
2022-01-30fix missing accessories page in AccessoryBagOverlay (#71)Lulonaut
2022-01-30Added patreon back and made so settings look better (#72)jani270
* Added patreon back * Make settings look better
2022-01-27Build Number (#70)Roman / Nea
Co-authored-by: IRONM00N <64110067+IRONM00N@users.noreply.github.com>
2022-01-27Show maxed HOTM perks and clean up code (#69)FluxCapacitor
2022-01-22fixed bug (#68)efefury
* fixed total xp being shown on hotm tab in pv
2022-01-18fix weird NPE (#66)Roman / Nea
2022-01-18bro i wanna know who named it "island" (#67)NopoTheGamer
2022-01-17Recipe Reloading should no longer duplicate recipes (#65)Roman / Nea
* Remove potential RCE only exploitable by Moulberry himself, i still want my cape tho * no more recipe dupes
2022-01-15Add sounds and rework the existing textures to custom Dwarven Mines /… (#51)Roman / Nea
* Pre Work of custom biomes * Work on auto chunk update, Add Debug command * Added 6 new biomes that are used in crystal hollows * Made it so the biomes are registered in the main class so it loads properly * Add sounds and rework the existing textures to custom Dwarven Mines / CH blocks * Config fixups * make titanium sounds work * Added sounds per gemstone type * fix dwarven mines sounds * stop spamming sound effects with config * Changelog for CH custom blocks * add all the files * Update src/main/resources/assets/notenoughupdates/sounds/titaniumbreak.json * Update src/main/resources/assets/notenoughupdates/sounds/mithrilbreak.json * Update src/main/resources/assets/notenoughupdates/sounds/gemstonetopazbreak.json * Update src/main/resources/assets/notenoughupdates/sounds/gemstonerubybreak.json * Update src/main/resources/assets/notenoughupdates/sounds/gemstonesapphirebreak.json * Update src/main/resources/assets/notenoughupdates/sounds/gemstonejasperbreak.json * Update src/main/resources/assets/notenoughupdates/sounds/gemstoneamethystbreak.json * Update src/main/resources/assets/notenoughupdates/sounds/gemstonejadebreak.json * Update src/main/resources/assets/notenoughupdates/sounds/gemstoneamberbreak.json * Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java * Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java * Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java * Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java * Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java * Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java Co-authored-by: DoKM <mcazzyman@gmail.com> Co-authored-by: nopothegamer <40329022+nopothegamer@users.noreply.github.com> Co-authored-by: IRONM00N <64110067+IRONM00N@users.noreply.github.com>
2022-01-15Fix crafting overlay (#64)Roman / Nea
* Fix crafting overlay * bbbbbbbbbbbbbbbbbbbbbbbbbb * Update src/main/java/io/github/moulberry/notenoughupdates/NEUManager.java * Update src/main/java/io/github/moulberry/notenoughupdates/NEUManager.java * Update src/main/java/io/github/moulberry/notenoughupdates/NEUManager.java * Update src/main/java/io/github/moulberry/notenoughupdates/NEUManager.java * Update src/main/java/io/github/moulberry/notenoughupdates/util/Utils.java * Update src/main/java/io/github/moulberry/notenoughupdates/util/Utils.java * Update src/main/java/io/github/moulberry/notenoughupdates/util/Utils.java * Update src/main/java/io/github/moulberry/notenoughupdates/util/Utils.java * Update src/main/java/io/github/moulberry/notenoughupdates/NEUManager.java Co-authored-by: IRONM00N <64110067+IRONM00N@users.noreply.github.com>
2022-01-15fix (#60)Rattly
2022-01-15New buildscript (#59)Roman / Nea
* Rewrite build.gradle * Fix mixins * Finishing touches on the buildscript * maybe potentially fix a dependency issue that i cant reproduce on my end
2022-01-15add crystal hollows + dwarven mines panos (#62)Erymanthus[#5074] | (u/)RayDeeUx
2022-01-12Some bugfixes (#56)NopoTheGamer
* fixed caching * Added skyblock check to replace social options * remove pet tooltip + made it not on by default * fixed texture oops * fixed texture oops
2022-01-05Fix graph freaking out (#57)DeDiamondPro
2022-01-02Update 2.1.md (#50)NopoTheGamer
2022-01-01Added custom wardrobe display for the new stuff they have put on the alpha (#36)NopoTheGamer
* istg if you give me 170 commits i will end someone(added stranded pv icon + added an icon for gamemodes that neu doesnt know about) * Change the mines of divan waypoints to blue because it was hard to see the gold waypoint gold blocks everywhere * Added a custom armor stuff for the alpha content * Made it so it doesnt show if you dont have hide potion effects on * very cool and epic armor display (dont look at the code its bad) ((not finished)) * hello yes please test armor hud (finished but i will clean it up a lil) * clean up code + show thingy when no items cached + fix neu buttons placement + fixed crash * fixed neubutton placment but the fix works (i hope) * i see no reason for this to work outside skyblock soo * ery wanted it to be possible for an on texture to be different to an off texture in /neu * Added "Has Advanced Tab" to /neustats * Added "Has Advanced Tab" to /neustats * https://cdn.discordapp.com/attachments/896407218151366687/924981162714234900/unknown.png https://cdn.discordapp.com/attachments/896407218151366687/924981203319263232/unknown.png (fixed storage menu if you have new tab off) * tried to fix the gui being offset * Add a pet display for your inventory * tries to show your pet stats in the inv display * skyblock check * Fix texture * try to lower file size by unused assets * patch notes ! * remove some random code that wasnt doing anything * added a repo check to see if the wardrobe stuff has come out yet * fixed it showing wrong pet * fixed caching
2022-01-02Added some things (#49)efefury
Co-authored-by: Lulonaut <lulonaut@tutanota.de>
2021-12-30Adding support for more recipe types and forge recipes (#40)Roman / Nea
* Foundations for support of different crafting recipe types. NeuRecipe is now a base class for a recipe which provides common concepts, such as inputs, outputs and a rendering task. GuiItemRecipe has been reworked to work with this new NeuRecipe. NeuManager now parses said recipes. This should be reworked to be a two step process (first register items, then register recipes). To keep compatibility with older repo versions, NeuRecipes are parse lenient and default to a crafting recipe. New recipes should be added in the `recipes` json field which is an array of json dictionaries, which have a `type` and other fields depending on the `type` of that recipe. This also adds support for having multiple recipes for a single item (e.g. uncrafting storage blocks). * Remove references in existing code * Recipe Generation * ring recipes * recipe generator v2 * quick forge * bugfixes and performance improvements * fix raw craft cost * reload hotm if you open the hotm tree inv * add myself to the changelog * replace quickforge formular with lookup table * do not crash anymore when opening recipes outside of skyblock * format coins differently * remove debug logs * change recipe generator so that it doesnt crash old versions
2021-12-29Github Actions Webhook Set Author picture (#48)Roman / Nea
* change author determination method * this should be the right extension
2021-12-29-deps YEP (#47)nopothegamer
2021-12-29github webhook action mashup 400 (#46)Roman / Nea
2021-12-29Add price graph (#43)DeDiamondPro
* graph thingy * styles * cool stuff * move enabled to top * no pretty printing so smaller files * general improvements to how data is visualised * small oopsie * bazaar support (delete old price data or crash) * Update AHGraph.java * remove 1 line so iron doesn't have to * Update GuiPriceGraph.java * happy now jani? * there ironmoon Co-authored-by: nopothegamer <40329022+nopothegamer@users.noreply.github.com>
2021-12-30Longer message for outdated price (#45)Lulonaut
2021-12-29shorter message (#44)Lulonaut
2021-12-28Update build.yml (#42)nopothegamer
2021-12-28more code clean up (#38)IRONM00N
2021-12-24Added custom 🦀 hat system (#39)jani270
* Update NEUManager.java * Update 2.1.md * nopo asked