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2022-06-11Trophy Fishing Tab (#163)efefury
* trophy fishing cool stuff Co-Authored-By: jani270 <69345714+jani270@users.noreply.github.com> * noob * yep bugs: - not uploading when swapping profiles - while hovering over lowest slot, left skulls have light issue Co-Authored-By: jani270 <69345714+jani270@users.noreply.github.com> * change when switching profiles * things lighting bugs add trophy page to pageLayout on startup disable dungeon map on startup * map message * 🤡 but ok Co-authored-by: IRONM00N <64110067+IRONM00N@users.noreply.github.com> * i hate you iron Co-authored-by: jani270 <69345714+jani270@users.noreply.github.com> Co-authored-by: Lulonaut <lulonaut@tutanota.de> Co-authored-by: IRONM00N <64110067+IRONM00N@users.noreply.github.com>
2022-06-11Add more .github files (#162)IRONM00N
added `CODE_OF_CONDUCT.md`, `SECURITY.md`, and `SUPPORT.md` moved `CONTRIBUTING.md` to .github updated `README.md` added some of my files to `CODEOWNERS`
2022-06-11Updating the DG cape (#164)Raid34
* Delete dg.png * Delete dg_preview.png * Add files via upload
2022-06-09fix license badge redirectIRONM00N
2022-06-09revert css formattingIRONM00N
2022-06-09fix github detection of license (hopefully)IRONM00N
2022-06-09Re-license project as LGPL (#157)IRONM00N
* add licence files & a few misc chores * add license notices & run auto formatter
2022-06-09unused assets (#155)Lulonaut
2022-06-09toggle for fast render warning (#156)Lulonaut
2022-06-06Merge pull request #154Roman / Nea
* Fix shadow jar * stuff
2022-06-04Useful Changes (#153)jani270
* Added Trophy Fish Fished to 3rd page of pv * Useful changes Co-Authored-By: efefury <69400149+efefury@users.noreply.github.com> Co-authored-by: efefury <69400149+efefury@users.noreply.github.com>
2022-06-02Loomerings (#152)Roman / Nea
2022-06-01Override selected text when pasting in Item editor (#150)Lulonaut
* replace selected text * crash when selection starts from the left * cursor pos crash
2022-05-31Move repository related configuration to GUI. (#151)Roman / Nea
2022-05-28added config saving (#149)NopoTheGamer
* i am unsure why this was here but it doesnt seem needed * saving config when closing menus with configs * Chatting
2022-05-25Update pet in /equipment (#147)Lulonaut
* please don't delete everything Intellij * working * debug print * use XPInformation#getPetLevel
2022-05-24Fix ctrl+v pasting twice (#148)Lulonaut
2022-05-22allow pasting formatted text (#144)Lulonaut
2022-05-22Trade Window price int -> double (#145)Lulonaut
2022-05-19Due to public demand (#143)Roman / Nea
2022-05-18change heavy pearl thing from 9pm to 8pm cuz idk why it was 9pm (#142)Cobble8
2022-05-17Improve item editor (#137)Lulonaut
* Intellij insurance * Only parse inventory in essence guide * Save mobs with whitespaces correctly * npe when currentProfile is null * ??? * 🧌 * 🤡 * Fixed crash with spamming remove enchant in /neuec - thank you lulo for free pr to commit to * added command to toggle repo autoupdating * i am so good at patch note * i used the github web editor for this * i double checked the brackets and everything * don't even look at it (this is only ran with dev mode enabled) * more readable Co-authored-by: NopoTheGamer <noahogno@gmail.com> Co-authored-by: NopoTheGamer <40329022+NopoTheGamer@users.noreply.github.com>
2022-05-17I cannot believe this (#140)jani270
2022-05-15I love panoramas (#139)jani270
* I love panoramas * optimize file size
2022-05-15More Keyboard fixes (#130)Lulonaut
* Allow holding down keys in StorageOverlay and Item list searchbar * don't sleep on the render thread * Remove most calls to Keyboard#enableRepeatEvents Also remove my flawless implementation in the render methods since it's not needed anymore * remove autoclicker
2022-05-15don't build "-source" jar (#138)Lulonaut
2022-05-11Save current equipment in config (#131)Lulonaut
* save current equipment in config * actually make it work again and reset when switching profiles
2022-05-11highly complex code changes (skytils->gg.skytils) (#135)Roman / Nea
2022-05-08fix an npe in my last pr (#134)2stinkysocks
* fix npe * i did not forget to remove println
2022-05-08Add pig to EntityViewer (#132)Lulonaut
* add pig to EntityViewer * git my beloved
2022-05-08remove repo popup (#133)NopoTheGamer
2022-05-07Booster Cookie Warning (#128)2stinkysocks
* add booster cookie warning * requested changes * i forgot to check if the feature is enabled
2022-05-07Rewrite ProfileViewer.java for more fps (#129)Lulonaut
2022-05-06Item Shop Recipes (#118)Roman / Nea
* first draft of item shop PR * add teleporter navigation because i can * fix teleporter navigation because apparently i cant * navigation gui basics * :pushpin: and removed some unused shit and added myself to devtest command * track / untrack + ery texture Co-Authored-By: RayDeeUx <51521765+RayDeeUx@users.noreply.github.com> * consoom the event * fix crash in ItemShopRecipe.java + fetch repository * i am so sorry jani * on second thought, this entire thing was a bit untested * more recipe stuff * make navigation actually good * make pins dissapear if you not a waypoint * npc parsing * save file * different file saving * remove message * Warping... (to deez nuts) * move shit around Co-authored-by: jani270 <jani270@gmx.de> Co-authored-by: RayDeeUx <51521765+RayDeeUx@users.noreply.github.com> Co-authored-by: Lulonaut <lulonaut@tutanota.de>
2022-05-06Add screensaver cape and make shaders f3+t-able (#125)Roman / Nea
2022-05-03bingo (#124)Lulonaut
fix tooltip overlapping on community goals remove contribution rewards from the tooltip as they are different for each goal and not in the api
2022-04-30made it so "pane gui scale" doesnt effect armour/pet huds (#117)NopoTheGamer
* made it so "pane gui scale" doesnt effect armour/pet huds ( i did not know that was a feature) this did NOT take me 20 minutes to make this commit on the right branch * = Updated the syntax for the /sthw command, putting name after the coordinates (@My-Name-Is-Jeff) * deez nuts * move equipment tooltips to the left * move tooltip when rendering fixes some opengl shenanigans when using GlTranslate * import static * i think the number 27 is cooler than 21 but its needed here * fix pet tooltip when equipment is not cached * added master star support to the search overlay (no texture rn cos lazy) * Added 6-10 stars to the auction search overlay i am not using the web editor * texture - jani * ➓/➓ pr adding numbers to /neurename * ➓/➓ pr adding numbers 2.1.md * neuec support to attributes (THIS DID NOT TAKE OVER AN HOUR) * 2.1.md 🙂 * Added flares to tools itemtab / fixed todo move option not showing / some fixes for my heart * fix normal keybinds not working in CalendarOverlay * 2.1.md 🙂 * cobble pro time keeper * added MAXED_ATTRIBUTE_SHARD * Update 2.1.md Co-authored-by: Lulonaut <lulonaut@tutanota.de> Co-authored-by: jani270 <jani270@gmx.de>
2022-04-30Increase lava fishing tolerance in flowing blocks. (#122)Roman / Nea
* Increase lava fishing tolerance in flowing blocks. * stupid dojo fuck up
2022-04-30Crash & perf fixes (#121)CraftyOldMiner
- Fix crash in profile viewer when name not found - Parse numbers using exception-free methods in hot code paths - Update price graph to handle items transitioning from the bz to ah
2022-04-27HEAVY PEARL TODO TIMER THING (#120)Cobble8
* HEAVY PEARL TODO TIMER THING yay hopefully this works idk don't wanna wait 21 hours to test it again but Im pretty confident it works * fix bad change thing hopefully idk maybe * fix formatting + 2.1.md 🙂 * fix formatting * fixed heavy pearls overriding gemstone powder Co-authored-by: NopoTheGamer <noahogno@gmail.com>
2022-04-23Fix Skytils wishing compass waypoint creation that Skytils update broke (#116)CraftyOldMiner
2022-04-21fix wardrobe + blaze slayer and mining stats in pv (#115)NopoTheGamer
2022-04-21fix expand pet exp (#114)Lulonaut
2022-04-18Mob loot recipe PR (#81)Roman / Nea
* entity renderer (somewhat functionaL) * more modifiers and entities * Fix cookie fuckup * add neu repo as resource pack, cause why not at this point * add tabs, because i can * add extra skin parts and make less tabs * hot tall men * fix texture offsets and also parts:true * some untested changes * still broken, but better (just like me (stop being edgy nea ( no u )))) * stuff (with er skeletons * niceities * skytils interop * horseys * horseys ouch * panos * stupid tests :angery: * NPE * add drop chance * colored leather armo * finish off * move shit into hover cause items look pretty terrible * Update 2.1.md * better recipe display name * always show mobs toggle * moving parts
2022-04-18Fixed stuff from the project board (#112)NopoTheGamer
* Fix /et not closing when clicking inventory keybind * Made it so calendar timer in inventory works if you have no event data * Made it if you hold shift in the enchant solvers it overrides prevent missclicks * Revert "Made it so calendar timer in inventory works if you have no event data" This reverts commit d2ee3ebc679da5a231d35a9d54eb10c701daff1d. * made crash not crash * consistency fixes for my heart * fix https://cdn.discordapp.com/attachments/832652653292027904/964353119557394462/unknown.png * fix https://i.imgur.com/Z3qChN3.png Co-authored-by: jani270 <jani270@gmx.de>
2022-04-13Change fairy soul beacon colors based on distance, always track found souls ↵CraftyOldMiner
(#111)
2022-04-13Crimson Essence support (#110)Lulonaut
* jani1 * update bingo more often * crimson support * move method to Utils * remove debug prints * fix single items * gray items * improvements better variable names fix behavior from 10 to 15 stars use EnumChatFormatting instead of the color code directly * fix dungeonize cost * remove master stars check
2022-04-12Added an command to change repo url and commits url (#109)NopoTheGamer
* Added an command to change repo url and commits url * Added new armor types to itemlist category * made /neurepomode setRepoURL not a pain to use Co-authored-by: jani270 <jani270@gmx.de>
2022-04-08Neupackdev subcommand additions 2 (#106)Walker Selby
Co-authored-by: CraftyOldMiner <85420839+CraftyOldMiner@users.noreply.github.com>
2022-04-07Wishing compass improved target identification, bug fixes (#108)CraftyOldMiner
* Wishing compass improved target identification, bug fixes - Use structure sizes to determine targets instead of adjacent zones. This should fix sporadic incorrect targets. - Fix compass not working when used on the edge of a zone due to bounding box coordinates being off by one. - Record all seen particles during compass use for troubleshooting intermittent failures. * Fix description for waypoint names * Fix typo