Age | Commit message (Collapse) | Author |
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Co-authored-by: jani270 <jani270@gmx.de>
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* fixing experimentation solver
* fixing neu buttons not resetting properly after disabling trophy reward overlay or accessory bag overlay
* fixed ah overlay
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* using method getOpenChestName instead of field lastOpenContainerName
* probably fixing lag spikes in power stone stats display
* using new getOpenChestName in EnchantingSolvers
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* fix some stuff maybe
* Boulberry Bushing
* spam jani logs
* maybe fix sob
* more spam
* does dat fix anytihnkgMjl
* more spam (real)
* ae
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* awesome commit
* why did i spend time on this
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Co-authored-by: nopo <noahogno@gmail.com>
Co-authored-by: NopoTheGamer <40329022+NopoTheGamer@users.noreply.github.com>
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* https://cdn.discordapp.com/attachments/832652653292027904/998120255245262848/unknown.png
* added repo warning toggle
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* boulberry bush
* fun
* more spam
* pain
* big brain
* efficient
* chatting
* aeaeaeaeae
* coding
* pain
* more spam
* code
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Co-authored-by: NopoTheGamer <40329022+NopoTheGamer@users.noreply.github.com>
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* Apply basic fix to dungeon map offset
* return the old neu map
* bugfix: detect entrance floor
* ratio
* add back setting
Co-authored-by: nopo <noahogno@gmail.com>
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* add support for calculations in neu searchbar
* moved calculation in search bar into own class
* saving one line out of 3k lines
* brackets change everything
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* adding bazaar sacks profit
* using english number format
* I feel like people could forget so I made it show insta sell price by default
Co-authored-by: nopo <noahogno@gmail.com>
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* Finished senither weight
* Fixed lily weight
* move file and add senither weight
* Impl weight
* Remove unnecessary stuff
* undo nw change
* fix stuff
* Update 2.1.md
* why on earth would you do this 🙂
Co-authored-by: nopo <noahogno@gmail.com>
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* hide location text "unknown" in pv page when the player is offline
* fixed the pr
Co-authored-by: nopo <noahogno@gmail.com>
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* rarity coloring support for older skytils versions
* fixed hiding stack trace when skytils is not found (only showing when refactor logic itself fails)
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Co-authored-by: Lorenz <ESs95s3P5z8Pheb>
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* Added the description for trophy fish from the repo to the tooltip on the /pv page
https://prnt.sc/Kl0WeH2zkFQ9
* Added the progression of the individual trophy tiers so far on the profile viewer page
* fixed a NPE when the item is not available in the repo
Co-authored-by: Lorenz <ESs95s3P5z8Pheb>
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* added trophy reward overlay
* (hopefully) fixed infer "no crash" ~ jani
* fix efe code
Co-authored-by: Lorenz <ESs95s3P5z8Pheb>
Co-authored-by: nopo <noahogno@gmail.com>
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* fixed magic power
* I feel like this is an important change
* fix location
* added support for trade money signs
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* Fix Sign calc not aligning properly with the GuiEditSign
* "Fix" official wiki rendering.
This one didnt receive extensive testing, but so far it works
* Update notification changes
* Dont reset the config lol
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* calculate offset
* consistency
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* Added sound for 30s fishing timer
* move code and play sound only once
* remove seconds check
Co-authored-by: Lulonaut <lulonaut@tutanota.de>
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* Add Craft Cost to Trade Window
* Allow Vanilla items whoops
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* SignCalculator use decimal points in rendered text
this was really bugging me
* Update /neucalc
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Co-authored-by: Lulonaut <lulonaut@tutanota.de>
Co-authored-by: nopo <noahogno@gmail.com>
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* some progress - missing be mobs from crimson and dungeons
* fix id's
* works :tm:
* working mobs levels (for hub and island because lazy
* idk seems right
* Added bestiary texture, fixed name bug, added changelog
i hope i didnt mess up anything.
* i did smth
* use 2.1.md from master because yes
* L europe
* Finished be tab
* hi im just putting it here because too lazy to open a pr for this
k, thanks bye
* unbelievable
* fix crash
* fix crash with old repo
* stfu infer
* europe wins
* l o n g
Co-authored-by: jani270 <jani270@gmx.de>
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* Added a calculator
* Remove stuff
* also add t
* Update Misc.java
* On by default
* add x for multiplication, fixed - not working and quick math solver
Co-authored-by: nopo <noahogno@gmail.com>
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* magical power
* major flaw
* rarity
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