Age | Commit message (Collapse) | Author |
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* Terrible Kotlin!
You are unloved and everybody dies
* Load Kotlin via a Tweaker
* Fix version comparison
* Allow user to prevent loading of Kotlin libraries using system properties
* Remove testing files
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* Added Abiphone contact requirements and location.
* Using more repo data and less item lore data
* F3+H support
* merge problems
Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
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* fixed minion helper bugs and croesus thing
* fixed another npe
* no more NPEs with missing/broken repo
* properly handle repo error and show error message when exp gain is not in repo
Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
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Co-authored-by: nopo <nopotheemail@gmail.com>
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* If aatrox has his +25% buff active, update calculation
* Formatted code and updated 2.1.1.md
Should be more like the rest of the code now.
* More readable
* surely this time
* CTRL+ALT+L
* Fix 0 bosses to kill if below xpPerBoss
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Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
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* Removed Abicase from Dev Pane and added missing update note
* Changed add into added and added missing patch notes
* Fixed nea thing
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* Added abiphone favourites.
* less empty lines
* getProfileSpecific cant be null
* Add support for using 'favourite item' keybind to toggle favourite contacts
* Use item instead of ugly panel highlight (thanks nea)
* no more random static methods, fixed profileSpecific errors (thanks nea)
* Better wording
* Less random gray out names
* F3+H support
* Allow calling non favourite contacts while in "all contacts" view
* Made the code sane + made it work with non removable contacts
* Made the code even more sane.
* This is a NEU feature and not made by hypixel
* Support for deleting contacts again, blocks this in favourite only mode. Support shift+right click to toggle favourites, ignored f3+h totally + made better looking lore order
* fixed click problems (thanks jani)
Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
Co-authored-by: nopo <nopotheemail@gmail.com>
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* kinda working ig
* gui editor kinda works. map and drill fuel doesnt show yet. weird overlapping issues. overlays that have itemstacks glitch out on the left side
* POV: im making scuffed af code during business class
* a
* made it so you ""can"" move the map
* works for everything but the map (AAAAAAAA)
* remove options
* everything working™️ besides the hollows overlay buggin
* hearth 💀
* swap the thingies
* Update Position.java
* Change arbitrary if statement
* Fixed dontRenderOverlay
* Made code more sane
* Add powder overlay and cleaned up NEUConfig
* less work for new gui overlays in the future
* its not a bug
its a feature suggestion
* Fixed map on f1 (thank soopy)
* Fixed map on entrance and fixed interp for e and f1
* no more warning !!
Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
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* Made a profile viewer page for Crimson Isle information.
* Changed Black dojo rank to have dark gray colour, so it's readable.
* Fixed NullPointerExceptions for missing data
* Tried to use ItemResolutionQuery but Nea said this is fine
* Added Hostile and Unfriendly faction thresholds
* don't recreate helper objects in every render tick
* Formatted the class and put drawMageReputation and drawBarbarianReputation into a single function
* Last commit broke with players with no selected faction. This fixes it
Co-authored-by: NopoTheGamer <40329022+NopoTheGamer@users.noreply.github.com>
Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
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Made the abicase give the extra powder
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Co-authored-by: nopo <nopotheemail@gmail.com>
Co-authored-by: IRONM00N <64110067+IRONM00N@users.noreply.github.com>
Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
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Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
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Co-authored-by: jani270 <jani270@gmx.de>
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Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
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Couldn't test this in IntelliJ for some reason so I hope this works, but expect it not to since its untested.
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* add PICKONIMBUS to pickaxe
* fixed yelling at you
* unsure why it was like that
* Chatting
* Watching
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* Added the ability for abicases to work
* this was a bug i noticed once
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why do people always break my code :sob:
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Recipe tabs in GuiItemRecipe are now sorted according to declaration in
the RecipeType enum
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Co-authored-by: Roman / Linnea Gräf <roman.graef@gmail.com>
Co-authored-by: Walker Selby <git@walkerselby.com>
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Co-authored-by: Lulonaut <lulonaut@tutanota.de>
Co-authored-by: nopo <nopotheemail@gmail.com>
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Co-authored-by: nopo <nopotheemail@gmail.com>
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* Fixed Magma Boss Bestiary
* Fixed magma boss name & actual fixed bestiary
sorry nea
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Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
Co-authored-by: ThexXTURBOXx <nico.mexis@kabelmail.de>
Co-authored-by: efefury <69400149+efefury@users.noreply.github.com>
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* neuec tooltip cache
* forgor to remove (W.I.P)
* forgot to make it on by default
* Format and comment change
* Merge branch 'NotEnoughUpdates:master' into enchant-optimisation
* Merge remote-tracking branch 'origin/enchant-optimisation' into encha…
* Merge branch 'NotEnoughUpdates:master' into enchant-optimisation
* bing bong fps gon
* Merge branch 'NotEnoughUpdates:master' into enchant-optimisation
* remove max book blurb because in theory it will be added to the repo
* Merge branch 'master' into enchant-optimisation
* Merge branch 'master' into enchant-optimisation
* Fixed issues
* Moved Custom enchant colour stuff to it's own accordion
* Merge branch 'NotEnoughUpdates:master' into enchant-optimisation
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