Age | Commit message (Collapse) | Author |
|
|
|
|
|
* hide Hypixel reforge stats
* unused import?
* better comments
* 2.1.md 🙂
* 2.1.md 🙂
|
|
* Fix Typos / Grammar
Because this is obviously a very pressing issue.
* Fix another Typo
Oops, forgot.
|
|
* Add createSkull Util
Add createSkull Util, makes it easier to make a custom skull when needed.
* Fix Gemstone Collection
Change displayName from "Gem stones" to "Gemstone"
Change displayItem from Red Stained Glass to Gemstone Item Head.
* Update GuiProfileViewer
Remove code remnant in comment
Add space to switch (potm) for consistent style
Add NBT data so that Custom Resource Packs work properly with the HOTM GUI.
Change tooltip logic to add third yellow color when in progress, matching Hypixel's HOTM display.
|
|
* kat sitter overlay
* Remove unused scan function
|
|
|
|
disabled and made new option to hide tooltip of pet (#79)
Co-authored-by: jani270 <jani270@gmx.de>
Co-authored-by: nopo <noahogno@gmail.com>
|
|
|
|
* Click on the hud to run the command
* i forgor how much xp goes into slayer level 9
* Fix? I can't test it
* fix 2
* move pet inv display tooltip to the left of the inventory to avoid conflicts
Co-authored-by: nopothegamer <40329022+nopothegamer@users.noreply.github.com>
Co-authored-by: Lulonaut <67191924+Lulonaut@users.noreply.github.com>
Co-authored-by: Lulonaut <lulonaut@tutanota.de>
|
|
|
|
im sowwy
|
|
* professional fix
* fix neuec presets not copying some attributes
* make it better and dismiss review from nea :)
* add strikethrough fix to changelog (sorry nea)
|
|
* Also multiply raw craft cost when holding shift
* SkillOverlays.java config changes
|
|
|
|
* Added patreon back
* Make settings look better
|
|
Co-authored-by: IRONM00N <64110067+IRONM00N@users.noreply.github.com>
|
|
|
|
* fixed total xp being shown on hotm tab in pv
|
|
|
|
|
|
* Remove potential RCE only exploitable by Moulberry himself, i still want my cape tho
* no more recipe dupes
|
|
* Pre Work of custom biomes
* Work on auto chunk update, Add Debug command
* Added 6 new biomes that are used in crystal hollows
* Made it so the biomes are registered in the main class so it loads properly
* Add sounds and rework the existing textures to custom Dwarven Mines / CH blocks
* Config fixups
* make titanium sounds work
* Added sounds per gemstone type
* fix dwarven mines sounds
* stop spamming sound effects with config
* Changelog for CH custom blocks
* add all the files
* Update src/main/resources/assets/notenoughupdates/sounds/titaniumbreak.json
* Update src/main/resources/assets/notenoughupdates/sounds/mithrilbreak.json
* Update src/main/resources/assets/notenoughupdates/sounds/gemstonetopazbreak.json
* Update src/main/resources/assets/notenoughupdates/sounds/gemstonerubybreak.json
* Update src/main/resources/assets/notenoughupdates/sounds/gemstonesapphirebreak.json
* Update src/main/resources/assets/notenoughupdates/sounds/gemstonejasperbreak.json
* Update src/main/resources/assets/notenoughupdates/sounds/gemstoneamethystbreak.json
* Update src/main/resources/assets/notenoughupdates/sounds/gemstonejadebreak.json
* Update src/main/resources/assets/notenoughupdates/sounds/gemstoneamberbreak.json
* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java
* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java
* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java
* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java
* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java
* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java
Co-authored-by: DoKM <mcazzyman@gmail.com>
Co-authored-by: nopothegamer <40329022+nopothegamer@users.noreply.github.com>
Co-authored-by: IRONM00N <64110067+IRONM00N@users.noreply.github.com>
|
|
* Fix crafting overlay
* bbbbbbbbbbbbbbbbbbbbbbbbbb
* Update src/main/java/io/github/moulberry/notenoughupdates/NEUManager.java
* Update src/main/java/io/github/moulberry/notenoughupdates/NEUManager.java
* Update src/main/java/io/github/moulberry/notenoughupdates/NEUManager.java
* Update src/main/java/io/github/moulberry/notenoughupdates/NEUManager.java
* Update src/main/java/io/github/moulberry/notenoughupdates/util/Utils.java
* Update src/main/java/io/github/moulberry/notenoughupdates/util/Utils.java
* Update src/main/java/io/github/moulberry/notenoughupdates/util/Utils.java
* Update src/main/java/io/github/moulberry/notenoughupdates/util/Utils.java
* Update src/main/java/io/github/moulberry/notenoughupdates/NEUManager.java
Co-authored-by: IRONM00N <64110067+IRONM00N@users.noreply.github.com>
|
|
|
|
* Rewrite build.gradle
* Fix mixins
* Finishing touches on the buildscript
* maybe potentially fix a dependency issue that i cant reproduce on my end
|
|
|
|
* fixed caching
* Added skyblock check to replace social options
* remove pet tooltip + made it not on by default
* fixed texture oops
* fixed texture oops
|
|
|
|
|
|
* istg if you give me 170 commits i will end someone(added stranded pv icon + added an icon for gamemodes that neu doesnt know about)
* Change the mines of divan waypoints to blue because it was hard to see the gold waypoint gold blocks everywhere
* Added a custom armor stuff for the alpha content
* Made it so it doesnt show if you dont have hide potion effects on
* very cool and epic armor display (dont look at the code its bad) ((not finished))
* hello yes please test armor hud (finished but i will clean it up a lil)
* clean up code + show thingy when no items cached + fix neu buttons placement + fixed crash
* fixed neubutton placment but the fix works (i hope)
* i see no reason for this to work outside skyblock soo
* ery wanted it to be possible for an on texture to be different to an off texture in /neu
* Added "Has Advanced Tab" to /neustats
* Added "Has Advanced Tab" to /neustats
* https://cdn.discordapp.com/attachments/896407218151366687/924981162714234900/unknown.png https://cdn.discordapp.com/attachments/896407218151366687/924981203319263232/unknown.png
(fixed storage menu if you have new tab off)
* tried to fix the gui being offset
* Add a pet display for your inventory
* tries to show your pet stats in the inv display
* skyblock check
* Fix texture
* try to lower file size by unused assets
* patch notes !
* remove some random code that wasnt doing anything
* added a repo check to see if the wardrobe stuff has come out yet
* fixed it showing wrong pet
* fixed caching
|
|
Co-authored-by: Lulonaut <lulonaut@tutanota.de>
|
|
* Foundations for support of different crafting recipe types.
NeuRecipe is now a base class for a recipe which provides common
concepts, such as inputs, outputs and a rendering task.
GuiItemRecipe has been reworked to work with this new NeuRecipe.
NeuManager now parses said recipes. This should be reworked to be a two
step process (first register items, then register recipes).
To keep compatibility with older repo versions, NeuRecipes are parse
lenient and default to a crafting recipe. New recipes should be added in
the `recipes` json field which is an array of json dictionaries, which
have a `type` and other fields depending on the `type` of that recipe.
This also adds support for having multiple recipes for a single item
(e.g. uncrafting storage blocks).
* Remove references in existing code
* Recipe Generation
* ring recipes
* recipe generator v2
* quick forge
* bugfixes and performance improvements
* fix raw craft cost
* reload hotm if you open the hotm tree inv
* add myself to the changelog
* replace quickforge formular with lookup table
* do not crash anymore when opening recipes outside of skyblock
* format coins differently
* remove debug logs
* change recipe generator so that it doesnt crash old versions
|
|
* change author determination method
* this should be the right extension
|
|
|
|
|
|
* graph thingy
* styles
* cool stuff
* move enabled to top
* no pretty printing so smaller files
* general improvements to how data is visualised
* small oopsie
* bazaar support (delete old price data or crash)
* Update AHGraph.java
* remove 1 line so iron doesn't have to
* Update GuiPriceGraph.java
* happy now jani?
* there ironmoon
Co-authored-by: nopothegamer <40329022+nopothegamer@users.noreply.github.com>
|
|
|
|
|
|
|
|
|
|
* Update NEUManager.java
* Update 2.1.md
* nopo asked
|
|
closes #35
|
|
|
|
|
|
Previous to this commit, wiki pages would be downloaded on the main
rendering thread, preventing all rendering and user interaction while
the download was occuring. This has now been shifted to the common
forkpool provided by the JVM.
|
|
* istg if you give me 170 commits i will end someone(added stranded pv icon + added an icon for gamemodes that neu doesnt know about)
* Change the mines of divan waypoints to blue because it was hard to see the gold waypoint gold blocks everywhere
|
|
(#32)
|
|
|
|
actually have a price (#29)
|