Age | Commit message (Collapse) | Author |
|
Co-authored-by: nopo <nopotheemail@gmail.com>
Co-authored-by: heyngra <heyngra.wspolpraca@gmail.com>
Co-authored-by: jani270 <jani270@gmx.de>
Co-authored-by: Taoshi <nicolaikh@live.dk>
Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
|
|
* Added Abiphone contact requirements and location.
* Using more repo data and less item lore data
* F3+H support
* merge problems
Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
|
|
|
|
* If aatrox has his +25% buff active, update calculation
* Formatted code and updated 2.1.1.md
Should be more like the rest of the code now.
* More readable
* surely this time
* CTRL+ALT+L
* Fix 0 bosses to kill if below xpPerBoss
|
|
|
|
Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
|
|
* Removed Abicase from Dev Pane and added missing update note
* Changed add into added and added missing patch notes
* Fixed nea thing
|
|
* Added abiphone favourites.
* less empty lines
* getProfileSpecific cant be null
* Add support for using 'favourite item' keybind to toggle favourite contacts
* Use item instead of ugly panel highlight (thanks nea)
* no more random static methods, fixed profileSpecific errors (thanks nea)
* Better wording
* Less random gray out names
* F3+H support
* Allow calling non favourite contacts while in "all contacts" view
* Made the code sane + made it work with non removable contacts
* Made the code even more sane.
* This is a NEU feature and not made by hypixel
* Support for deleting contacts again, blocks this in favourite only mode. Support shift+right click to toggle favourites, ignored f3+h totally + made better looking lore order
* fixed click problems (thanks jani)
Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
Co-authored-by: nopo <nopotheemail@gmail.com>
|
|
|
|
* Made a profile viewer page for Crimson Isle information.
* Changed Black dojo rank to have dark gray colour, so it's readable.
* Fixed NullPointerExceptions for missing data
* Tried to use ItemResolutionQuery but Nea said this is fine
* Added Hostile and Unfriendly faction thresholds
* don't recreate helper objects in every render tick
* Formatted the class and put drawMageReputation and drawBarbarianReputation into a single function
* Last commit broke with players with no selected faction. This fixes it
Co-authored-by: NopoTheGamer <40329022+NopoTheGamer@users.noreply.github.com>
Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
|
|
Co-authored-by: Roman / Linnea Gräf <roman.graef@gmail.com>
Co-authored-by: Walker Selby <git@walkerselby.com>
|
|
* Remove messages in chat if they are under a set skyblock level
* 🤓 "not future proof. what if someone gets sb level 1000"
* 2.1.1.md
* Update Update Notes/2.1.1.md
Co-authored-by: Roman / Linnea Gräf <roman.graef@gmail.com>
|
|
Prepare next Version and add missing patch notes
|
|
* Changed version so update notifier works for everyone
* Added some missed stuff to 2.1.md
* Fixed typo
* I just had to... fixed name
* Blame efe and lulo if that isnt right
Co-authored-by: jani270 <jani270@gmx.de>
|
|
* Fix missing repo crash in PetInvOverlay
* Add 2.1.md to *not* *satisfy* erymanthus (*not* RayDeezNuts)
|
|
* fixed pet overlay going to level 100
* fixed transparent pet and equip overlay not using the special texture
fixed pet overlay showing a pet when you remove your pet
* made pet overlay show the current stats of your pet
* Fixed pet overlay showing Until level 100.0
* Fixed pet stats not showing decimal
* Made pet overlay show xp to next level
* 2.1.md slight smile
* Try to generify pet lore replacements a tiny bit
Also move pets page to use the same code as the pet overlay
Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
Co-authored-by: nea <romangraef@gmail.com>
|
|
|
|
* Add Blaze to /peek
Add blaze slayer to /peek
Add Carpentry to skill average in /peek
Fix color of - in peek
Add my IGN to DEV_TESTERS in DevTestCommand and actually commit it so I can stop manually re-adding myself to that list
* Update 2.1.md
Added changes to changelog
* Update 2.1.md
Changed formatting for readability
|
|
Co-authored-by: nea <romangraef@gmail.com>
|
|
as a valid click (#269)
|
|
|
|
|
|
* made equipment overlay own class
lmk if there's any bugs
* fix infer (i think)
* fuck infer
* First refactoringering
* Fix more stuff
* itemlisting
* NEU 3.0 release notes
* fixed nea bug
https://imgur.com/a/Sg3iw74
* whitespace
* fixed equipment overlay
not working ? and caching
* nopoing
idk what im doing
* FHJNX GHD
trwsmokürtsew tze jiozterdgjjiüzetr jipztr
* Revert "FHJNX GHD"
This reverts commit 24eceba3db5e500be296f5a96412bd8b95647a22.
* Revert "nopoing"
This reverts commit bee07cb98f8b9672c2e1bc192c6c3e5ae8b02b95.
* Revert "fixed equipment overlay"
This reverts commit b15376f934a738900e2dd98efdb0d4a7ec131dfa.
* idk i think this works
maybe
* ???
?????????
* no more black lines
* equipment cache
* Fix lag with optifine and removal of unused field.
Removed onMouseClick as it was triggered more than once per tick when optifine is installed.
Removed tooltipsToDisplay field (as it was replaced by a local variable).
* this should be true by default to keep old behaviour
* itemList now doesn't close when clicking the searchbar
itemList will now only close when searchMode is triggered.
* Infer moment
hoping this doesn't trigger it.
Co-authored-by: nea <romangraef@gmail.com>
Co-authored-by: Lulonaut <lulonaut@tutanota.de>
Co-authored-by: Ascynx <78341107+Ascynx@users.noreply.github.com>
Co-authored-by: nopo <noahogno@gmail.com>
Co-authored-by: Ascynx <miaoum2128@gmail.com>
Co-authored-by: Roman / Linnea Gräf <roman.graef@gmail.com>
Co-authored-by: Lorenz <lo.scherf@gmail.com>
|
|
Co-authored-by: nopo <noahogno@gmail.com>
Co-authored-by: jani270 <69345714+jani270@users.noreply.github.com>
Co-authored-by: Ascynx <78341107+Ascynx@users.noreply.github.com>
Co-authored-by: NopoTheGamer <40329022+NopoTheGamer@users.noreply.github.com>
Co-authored-by: Lulonaut <lulonaut@tutanota.de>
|
|
* Add item ids to Books in more places
Add item ids to Enchanted Books in the Bazaar and in the Experimentation
Table.
Add ItemResolutionQuery as a new way to query items and item ids.
Co-authored-by: romangraef <roman.graef@gmail.com>
* Update 2.1.md
* Infer found a bug that already existed before.
* add support for animated crab hats
Co-authored-by: hannibal00212 <24389977+hannibal00212@users.noreply.github.com>
Co-authored-by: nopo <noahogno@gmail.com>
|
|
Co-authored-by: jani270 <jani270@gmx.de>
|
|
Co-authored-by: nopo <noahogno@gmail.com>
Co-authored-by: NopoTheGamer <40329022+NopoTheGamer@users.noreply.github.com>
|
|
Co-authored-by: NopoTheGamer <40329022+NopoTheGamer@users.noreply.github.com>
|
|
|
|
|
|
* Finished senither weight
* Fixed lily weight
* move file and add senither weight
* Impl weight
* Remove unnecessary stuff
* undo nw change
* fix stuff
* Update 2.1.md
* why on earth would you do this 🙂
Co-authored-by: nopo <noahogno@gmail.com>
|
|
Co-authored-by: Lorenz <ESs95s3P5z8Pheb>
|
|
* added trophy reward overlay
* (hopefully) fixed infer "no crash" ~ jani
* fix efe code
Co-authored-by: Lorenz <ESs95s3P5z8Pheb>
Co-authored-by: nopo <noahogno@gmail.com>
|
|
Co-authored-by: Lulonaut <lulonaut@tutanota.de>
Co-authored-by: nopo <noahogno@gmail.com>
|
|
* some progress - missing be mobs from crimson and dungeons
* fix id's
* works :tm:
* working mobs levels (for hub and island because lazy
* idk seems right
* Added bestiary texture, fixed name bug, added changelog
i hope i didnt mess up anything.
* i did smth
* use 2.1.md from master because yes
* L europe
* Finished be tab
* hi im just putting it here because too lazy to open a pr for this
k, thanks bye
* unbelievable
* fix crash
* fix crash with old repo
* stfu infer
* europe wins
* l o n g
Co-authored-by: jani270 <jani270@gmx.de>
|
|
* Added a calculator
* Remove stuff
* also add t
* Update Misc.java
* On by default
* add x for multiplication, fixed - not working and quick math solver
Co-authored-by: nopo <noahogno@gmail.com>
|
|
|
|
* Added color background to the back of the fishing tab
* Fixed missing enchants not working with shiny items
* added my name to everything i had done in 2.1.md cos idk why i didnt before
|
|
|
|
* Added equippment to pv
* not working :thumn up :trollface:
* working i think
* i forgot
* 2.1md gaming
* Fixing offset i think?
* Rename social_xp -> social
* thank you hy pixel for making equipemnt in a different order to armoru
Co-authored-by: jani270 <jani270@gmx.de>
Co-authored-by: jani270 <69345714+jani270@users.noreply.github.com>
Co-authored-by: kr45732 <52721908+kr45732@users.noreply.github.com>
|
|
* trophy fishing
cool stuff
Co-Authored-By: jani270 <69345714+jani270@users.noreply.github.com>
* noob
* yep
bugs:
- not uploading when swapping profiles
- while hovering over lowest slot, left skulls have light issue
Co-Authored-By: jani270 <69345714+jani270@users.noreply.github.com>
* change when switching profiles
* things
lighting bugs
add trophy page to pageLayout on startup
disable dungeon map on startup
* map message
* 🤡 but ok
Co-authored-by: IRONM00N <64110067+IRONM00N@users.noreply.github.com>
* i hate you iron
Co-authored-by: jani270 <69345714+jani270@users.noreply.github.com>
Co-authored-by: Lulonaut <lulonaut@tutanota.de>
Co-authored-by: IRONM00N <64110067+IRONM00N@users.noreply.github.com>
|
|
* add licence files & a few misc chores
* add license notices & run auto formatter
|
|
* Intellij insurance
* Only parse inventory in essence guide
* Save mobs with whitespaces correctly
* npe when currentProfile is null
* ???
* 🧌
* 🤡
* Fixed crash with spamming remove enchant in /neuec - thank you lulo for free pr to commit to
* added command to toggle repo autoupdating
* i am so good at patch note
* i used the github web editor for this
* i double checked the brackets and everything
* don't even look at it (this is only ran with dev mode enabled)
* more readable
Co-authored-by: NopoTheGamer <noahogno@gmail.com>
Co-authored-by: NopoTheGamer <40329022+NopoTheGamer@users.noreply.github.com>
|
|
* add booster cookie warning
* requested changes
* i forgot to check if the feature is enabled
|
|
* made it so "pane gui scale" doesnt effect armour/pet huds ( i did not know that was a feature)
this did NOT take me 20 minutes to make this commit on the right branch
* = Updated the syntax for the /sthw command, putting name after the coordinates (@My-Name-Is-Jeff)
* deez nuts
* move equipment tooltips to the left
* move tooltip when rendering
fixes some opengl shenanigans when using GlTranslate
* import static
* i think the number 27 is cooler than 21 but its needed here
* fix pet tooltip when equipment is not cached
* added master star support to the search overlay (no texture rn cos lazy)
* Added 6-10 stars to the auction search overlay
i am not using the web editor
* texture - jani
* ➓/➓ pr adding numbers to /neurename
* ➓/➓ pr adding numbers 2.1.md
* neuec support to attributes (THIS DID NOT TAKE OVER AN HOUR)
* 2.1.md 🙂
* Added flares to tools itemtab / fixed todo move option not showing / some fixes for my heart
* fix normal keybinds not working in CalendarOverlay
* 2.1.md 🙂
* cobble pro time keeper
* added MAXED_ATTRIBUTE_SHARD
* Update 2.1.md
Co-authored-by: Lulonaut <lulonaut@tutanota.de>
Co-authored-by: jani270 <jani270@gmx.de>
|
|
* HEAVY PEARL TODO TIMER THING
yay hopefully this works idk don't wanna wait 21 hours to test it again but Im pretty confident it works
* fix bad change thing hopefully idk
maybe
* fix formatting + 2.1.md 🙂
* fix formatting
* fixed heavy pearls overriding gemstone powder
Co-authored-by: NopoTheGamer <noahogno@gmail.com>
|
|
* entity renderer (somewhat functionaL)
* more modifiers and entities
* Fix cookie fuckup
* add neu repo as resource pack, cause why not at this point
* add tabs, because i can
* add extra skin parts and make less tabs
* hot tall men
* fix texture offsets and also parts:true
* some untested changes
* still broken, but better (just like me (stop being edgy nea ( no u ))))
* stuff (with er skeletons
* niceities
* skytils interop
* horseys
* horseys ouch
* panos
* stupid tests :angery:
* NPE
* add drop chance
* colored leather armo
* finish off
* move shit into hover cause items look pretty terrible
* Update 2.1.md
* better recipe display name
* always show mobs toggle
* moving parts
|
|
* Fix /et not closing when clicking inventory keybind
* Made it so calendar timer in inventory works if you have no event data
* Made it if you hold shift in the enchant solvers it overrides prevent missclicks
* Revert "Made it so calendar timer in inventory works if you have no event data"
This reverts commit d2ee3ebc679da5a231d35a9d54eb10c701daff1d.
* made crash not crash
* consistency fixes for my heart
* fix https://cdn.discordapp.com/attachments/832652653292027904/964353119557394462/unknown.png
* fix https://i.imgur.com/Z3qChN3.png
Co-authored-by: jani270 <jani270@gmx.de>
|
|
(#111)
|
|
* Added an command to change repo url and commits url
* Added new armor types to itemlist category
* made /neurepomode setRepoURL not a pain to use
Co-authored-by: jani270 <jani270@gmx.de>
|