Age | Commit message (Collapse) | Author |
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* Wishing compass improved target identification, bug fixes
- Use structure sizes to determine targets instead of adjacent zones. This should fix sporadic incorrect targets.
- Fix compass not working when used on the edge of a zone due to bounding box coordinates being off by one.
- Record all seen particles during compass use for troubleshooting intermittent failures.
* Fix description for waypoint names
* Fix typo
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https://github.com/Moulberry/NotEnoughUpdates/pull/273
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* Lowest BIN related fixes & optimizations
- Fix double-call of updateLowestBin due to a race condition where lastLowestBinUpdate is not updated by the async thread until after the following tick.
- Change the parsing of item prices to avoid using getAsInt on a decimal string that throws two exceptions per value parsed. I replaced it with the code that getAsInt ends up falling back to.
- Delete corrupted prices_*.gz file so that it can be re-downloaded.
- Make the Bazaar update retry after 60 seconds instead of 5 minutes to be consistent with auction average data.
* Remove corrupt file deletion code to avoid conflict with other PR
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* Fixed what hypxiel broke in dungeons
* Added Longswords to Tools Tab (Itemlist)
* Set max cata level to 70
* ups
* why is it now E
* YEP the cap is 99 not 70
* long cata xp BatChest + remove crash check because hypixel profile is null and i havent fixed that yet
* Added checks for chat messages for dungeon win overlay - i think ive got them all but 4Shrug
* Added an option to alert you if you put something for too much onto ah (default 50%) + Lowest bin alert triggers if lowest bin isnt found
* IMPORTANT
* fix dungeon page in /pv
* show minions from coop in /pv
* (BREAKING CHANGE) remove whitespace in changelog
* fix crash with minion check
* initial draft
* tooltip
* important changes
* progress related things
progress bar for community goals
total collected points and personal goals display
* only show bingo tab on Bingo profiles
* make goals display gold when completed
* Added MM7 button to dungeon preset
* wart go not stonks
* fix percents and added stack size
* use code nopo in fortnite shop — Today at 17:29
The capitalisation
* config option for always showing bingo page
* 🙂
* movble pv tabs
* 2.1.md 🙂
* oops
* der Kabel
* import
* Added powder amount to level up perk
* Made it only show if the perk isnt maxed / level 0
* fix /pv crash when pet is not in repo
* 2.1.md 🙂
* web editor my beloved
* Add NBT Data to Profile Viewer Tabs and XP Bars
Add NBT Data Support for Resources in Tabs
Add NBT Data Support for Resources in XP Bars
Optimize renderTabs function
Optimize mouseClicked Function
Optimize ProfileViewerPage Enum
* Update Style
Co-authored-by: NopoTheGamer <40329022+NopoTheGamer@users.noreply.github.com>
* Update GuiProfileViewer
Rebased on pvbingo
Updated formatting with IntelliJ reformatting tool (hopefully that matches now, let me know if you want me to try again but I think I did it right)
* dungeons and pv bingo tab (#93)
* add custom skull loading back (#96)
* Refactor Hollows solvers, add tests, add Vec3Comparable, fix bugs (#95)
* Rebase on master
* Fix conflicts and rebase on master
Add changes to change log
* Oops
Co-authored-by: nopo <noahogno@gmail.com>
Co-authored-by: jani270 <jani270@gmx.de>
Co-authored-by: Lulonaut <lulonaut@tutanota.de>
Co-authored-by: NopoTheGamer <40329022+NopoTheGamer@users.noreply.github.com>
Co-authored-by: Lulonaut <67191924+Lulonaut@users.noreply.github.com>
Co-authored-by: CraftyOldMiner <85420839+CraftyOldMiner@users.noreply.github.com>
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* partly working and pushing cuz jani
* way better rendering stuff but still not perfect
* finish most of wiki renderer for new wiki
* JANI MY FRIEND PLEASE TEST
* Windows time :sad:
* fix wiki renderer
* Some things I forgor
* changelog
* Better corrupted file handling in graph and added check for crash that I have no idea how it happened.
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other misc changes (#90)
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* hide Hypixel reforge stats
* unused import?
* better comments
* 2.1.md 🙂
* 2.1.md 🙂
* minor cleanup
* api
* remove collectionLog and morus and cape.png
* remove FancyPortals and panorama dev cmd
Co-authored-by: IRONM00N <64110067+IRONM00N@users.noreply.github.com>
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* hide Hypixel reforge stats
* unused import?
* better comments
* 2.1.md 🙂
* 2.1.md 🙂
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* Fix Typos / Grammar
Because this is obviously a very pressing issue.
* Fix another Typo
Oops, forgot.
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* Add createSkull Util
Add createSkull Util, makes it easier to make a custom skull when needed.
* Fix Gemstone Collection
Change displayName from "Gem stones" to "Gemstone"
Change displayItem from Red Stained Glass to Gemstone Item Head.
* Update GuiProfileViewer
Remove code remnant in comment
Add space to switch (potm) for consistent style
Add NBT data so that Custom Resource Packs work properly with the HOTM GUI.
Change tooltip logic to add third yellow color when in progress, matching Hypixel's HOTM display.
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* kat sitter overlay
* Remove unused scan function
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disabled and made new option to hide tooltip of pet (#79)
Co-authored-by: jani270 <jani270@gmx.de>
Co-authored-by: nopo <noahogno@gmail.com>
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* Click on the hud to run the command
* i forgor how much xp goes into slayer level 9
* Fix? I can't test it
* fix 2
* move pet inv display tooltip to the left of the inventory to avoid conflicts
Co-authored-by: nopothegamer <40329022+nopothegamer@users.noreply.github.com>
Co-authored-by: Lulonaut <67191924+Lulonaut@users.noreply.github.com>
Co-authored-by: Lulonaut <lulonaut@tutanota.de>
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im sowwy
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* professional fix
* fix neuec presets not copying some attributes
* make it better and dismiss review from nea :)
* add strikethrough fix to changelog (sorry nea)
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* Also multiply raw craft cost when holding shift
* SkillOverlays.java config changes
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* Added patreon back
* Make settings look better
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Co-authored-by: IRONM00N <64110067+IRONM00N@users.noreply.github.com>
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* fixed total xp being shown on hotm tab in pv
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* Remove potential RCE only exploitable by Moulberry himself, i still want my cape tho
* no more recipe dupes
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* Pre Work of custom biomes
* Work on auto chunk update, Add Debug command
* Added 6 new biomes that are used in crystal hollows
* Made it so the biomes are registered in the main class so it loads properly
* Add sounds and rework the existing textures to custom Dwarven Mines / CH blocks
* Config fixups
* make titanium sounds work
* Added sounds per gemstone type
* fix dwarven mines sounds
* stop spamming sound effects with config
* Changelog for CH custom blocks
* add all the files
* Update src/main/resources/assets/notenoughupdates/sounds/titaniumbreak.json
* Update src/main/resources/assets/notenoughupdates/sounds/mithrilbreak.json
* Update src/main/resources/assets/notenoughupdates/sounds/gemstonetopazbreak.json
* Update src/main/resources/assets/notenoughupdates/sounds/gemstonerubybreak.json
* Update src/main/resources/assets/notenoughupdates/sounds/gemstonesapphirebreak.json
* Update src/main/resources/assets/notenoughupdates/sounds/gemstonejasperbreak.json
* Update src/main/resources/assets/notenoughupdates/sounds/gemstoneamethystbreak.json
* Update src/main/resources/assets/notenoughupdates/sounds/gemstonejadebreak.json
* Update src/main/resources/assets/notenoughupdates/sounds/gemstoneamberbreak.json
* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java
* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java
* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java
* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java
* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java
* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java
Co-authored-by: DoKM <mcazzyman@gmail.com>
Co-authored-by: nopothegamer <40329022+nopothegamer@users.noreply.github.com>
Co-authored-by: IRONM00N <64110067+IRONM00N@users.noreply.github.com>
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* Fix crafting overlay
* bbbbbbbbbbbbbbbbbbbbbbbbbb
* Update src/main/java/io/github/moulberry/notenoughupdates/NEUManager.java
* Update src/main/java/io/github/moulberry/notenoughupdates/NEUManager.java
* Update src/main/java/io/github/moulberry/notenoughupdates/NEUManager.java
* Update src/main/java/io/github/moulberry/notenoughupdates/NEUManager.java
* Update src/main/java/io/github/moulberry/notenoughupdates/util/Utils.java
* Update src/main/java/io/github/moulberry/notenoughupdates/util/Utils.java
* Update src/main/java/io/github/moulberry/notenoughupdates/util/Utils.java
* Update src/main/java/io/github/moulberry/notenoughupdates/util/Utils.java
* Update src/main/java/io/github/moulberry/notenoughupdates/NEUManager.java
Co-authored-by: IRONM00N <64110067+IRONM00N@users.noreply.github.com>
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* fixed caching
* Added skyblock check to replace social options
* remove pet tooltip + made it not on by default
* fixed texture oops
* fixed texture oops
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* istg if you give me 170 commits i will end someone(added stranded pv icon + added an icon for gamemodes that neu doesnt know about)
* Change the mines of divan waypoints to blue because it was hard to see the gold waypoint gold blocks everywhere
* Added a custom armor stuff for the alpha content
* Made it so it doesnt show if you dont have hide potion effects on
* very cool and epic armor display (dont look at the code its bad) ((not finished))
* hello yes please test armor hud (finished but i will clean it up a lil)
* clean up code + show thingy when no items cached + fix neu buttons placement + fixed crash
* fixed neubutton placment but the fix works (i hope)
* i see no reason for this to work outside skyblock soo
* ery wanted it to be possible for an on texture to be different to an off texture in /neu
* Added "Has Advanced Tab" to /neustats
* Added "Has Advanced Tab" to /neustats
* https://cdn.discordapp.com/attachments/896407218151366687/924981162714234900/unknown.png https://cdn.discordapp.com/attachments/896407218151366687/924981203319263232/unknown.png
(fixed storage menu if you have new tab off)
* tried to fix the gui being offset
* Add a pet display for your inventory
* tries to show your pet stats in the inv display
* skyblock check
* Fix texture
* try to lower file size by unused assets
* patch notes !
* remove some random code that wasnt doing anything
* added a repo check to see if the wardrobe stuff has come out yet
* fixed it showing wrong pet
* fixed caching
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Co-authored-by: Lulonaut <lulonaut@tutanota.de>
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* Foundations for support of different crafting recipe types.
NeuRecipe is now a base class for a recipe which provides common
concepts, such as inputs, outputs and a rendering task.
GuiItemRecipe has been reworked to work with this new NeuRecipe.
NeuManager now parses said recipes. This should be reworked to be a two
step process (first register items, then register recipes).
To keep compatibility with older repo versions, NeuRecipes are parse
lenient and default to a crafting recipe. New recipes should be added in
the `recipes` json field which is an array of json dictionaries, which
have a `type` and other fields depending on the `type` of that recipe.
This also adds support for having multiple recipes for a single item
(e.g. uncrafting storage blocks).
* Remove references in existing code
* Recipe Generation
* ring recipes
* recipe generator v2
* quick forge
* bugfixes and performance improvements
* fix raw craft cost
* reload hotm if you open the hotm tree inv
* add myself to the changelog
* replace quickforge formular with lookup table
* do not crash anymore when opening recipes outside of skyblock
* format coins differently
* remove debug logs
* change recipe generator so that it doesnt crash old versions
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* graph thingy
* styles
* cool stuff
* move enabled to top
* no pretty printing so smaller files
* general improvements to how data is visualised
* small oopsie
* bazaar support (delete old price data or crash)
* Update AHGraph.java
* remove 1 line so iron doesn't have to
* Update GuiPriceGraph.java
* happy now jani?
* there ironmoon
Co-authored-by: nopothegamer <40329022+nopothegamer@users.noreply.github.com>
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