Age | Commit message (Collapse) | Author |
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* Added equippment to pv
* not working :thumn up :trollface:
* working i think
* i forgot
* 2.1md gaming
* Fixing offset i think?
* Rename social_xp -> social
* thank you hy pixel for making equipemnt in a different order to armoru
Co-authored-by: jani270 <jani270@gmx.de>
Co-authored-by: jani270 <69345714+jani270@users.noreply.github.com>
Co-authored-by: kr45732 <52721908+kr45732@users.noreply.github.com>
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* trophy fishing
cool stuff
Co-Authored-By: jani270 <69345714+jani270@users.noreply.github.com>
* noob
* yep
bugs:
- not uploading when swapping profiles
- while hovering over lowest slot, left skulls have light issue
Co-Authored-By: jani270 <69345714+jani270@users.noreply.github.com>
* change when switching profiles
* things
lighting bugs
add trophy page to pageLayout on startup
disable dungeon map on startup
* map message
* 🤡 but ok
Co-authored-by: IRONM00N <64110067+IRONM00N@users.noreply.github.com>
* i hate you iron
Co-authored-by: jani270 <69345714+jani270@users.noreply.github.com>
Co-authored-by: Lulonaut <lulonaut@tutanota.de>
Co-authored-by: IRONM00N <64110067+IRONM00N@users.noreply.github.com>
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* add licence files & a few misc chores
* add license notices & run auto formatter
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* Added Trophy Fish Fished to 3rd page of pv
* Useful changes
Co-Authored-By: efefury <69400149+efefury@users.noreply.github.com>
Co-authored-by: efefury <69400149+efefury@users.noreply.github.com>
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* replace selected text
* crash when selection starts from the left
* cursor pos crash
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* i am unsure why this was here but it doesnt seem needed
* saving config when closing menus with configs
* Chatting
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* please don't delete everything Intellij
* working
* debug print
* use XPInformation#getPetLevel
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* Intellij insurance
* Only parse inventory in essence guide
* Save mobs with whitespaces correctly
* npe when currentProfile is null
* ???
* 🧌
* 🤡
* Fixed crash with spamming remove enchant in /neuec - thank you lulo for free pr to commit to
* added command to toggle repo autoupdating
* i am so good at patch note
* i used the github web editor for this
* i double checked the brackets and everything
* don't even look at it (this is only ran with dev mode enabled)
* more readable
Co-authored-by: NopoTheGamer <noahogno@gmail.com>
Co-authored-by: NopoTheGamer <40329022+NopoTheGamer@users.noreply.github.com>
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* I love panoramas
* optimize file size
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* Allow holding down keys in StorageOverlay and Item list searchbar
* don't sleep on the render thread
* Remove most calls to Keyboard#enableRepeatEvents
Also remove my flawless implementation in the render methods since it's not needed anymore
* remove autoclicker
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* save current equipment in config
* actually make it work again and reset when switching profiles
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* fix npe
* i did not forget to remove println
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* add pig to EntityViewer
* git my beloved
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* add booster cookie warning
* requested changes
* i forgot to check if the feature is enabled
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* first draft of item shop PR
* add teleporter navigation because i can
* fix teleporter navigation because apparently i cant
* navigation gui basics
* :pushpin: and removed some unused shit and added myself to devtest command
* track / untrack + ery texture
Co-Authored-By: RayDeeUx <51521765+RayDeeUx@users.noreply.github.com>
* consoom the event
* fix crash in ItemShopRecipe.java + fetch repository
* i am so sorry jani
* on second thought, this entire thing was a bit untested
* more recipe stuff
* make navigation actually good
* make pins dissapear if you not a waypoint
* npc parsing
* save file
* different file saving
* remove message
* Warping... (to deez nuts)
* move shit around
Co-authored-by: jani270 <jani270@gmx.de>
Co-authored-by: RayDeeUx <51521765+RayDeeUx@users.noreply.github.com>
Co-authored-by: Lulonaut <lulonaut@tutanota.de>
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fix tooltip overlapping on community goals
remove contribution rewards from the tooltip as they are different for each goal and not in the api
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* made it so "pane gui scale" doesnt effect armour/pet huds ( i did not know that was a feature)
this did NOT take me 20 minutes to make this commit on the right branch
* = Updated the syntax for the /sthw command, putting name after the coordinates (@My-Name-Is-Jeff)
* deez nuts
* move equipment tooltips to the left
* move tooltip when rendering
fixes some opengl shenanigans when using GlTranslate
* import static
* i think the number 27 is cooler than 21 but its needed here
* fix pet tooltip when equipment is not cached
* added master star support to the search overlay (no texture rn cos lazy)
* Added 6-10 stars to the auction search overlay
i am not using the web editor
* texture - jani
* âž“/âž“ pr adding numbers to /neurename
* âž“/âž“ pr adding numbers 2.1.md
* neuec support to attributes (THIS DID NOT TAKE OVER AN HOUR)
* 2.1.md 🙂
* Added flares to tools itemtab / fixed todo move option not showing / some fixes for my heart
* fix normal keybinds not working in CalendarOverlay
* 2.1.md 🙂
* cobble pro time keeper
* added MAXED_ATTRIBUTE_SHARD
* Update 2.1.md
Co-authored-by: Lulonaut <lulonaut@tutanota.de>
Co-authored-by: jani270 <jani270@gmx.de>
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* Increase lava fishing tolerance in flowing blocks.
* stupid dojo fuck up
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- Fix crash in profile viewer when name not found
- Parse numbers using exception-free methods in hot code paths
- Update price graph to handle items transitioning from the bz to ah
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* HEAVY PEARL TODO TIMER THING
yay hopefully this works idk don't wanna wait 21 hours to test it again but Im pretty confident it works
* fix bad change thing hopefully idk
maybe
* fix formatting + 2.1.md 🙂
* fix formatting
* fixed heavy pearls overriding gemstone powder
Co-authored-by: NopoTheGamer <noahogno@gmail.com>
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* entity renderer (somewhat functionaL)
* more modifiers and entities
* Fix cookie fuckup
* add neu repo as resource pack, cause why not at this point
* add tabs, because i can
* add extra skin parts and make less tabs
* hot tall men
* fix texture offsets and also parts:true
* some untested changes
* still broken, but better (just like me (stop being edgy nea ( no u ))))
* stuff (with er skeletons
* niceities
* skytils interop
* horseys
* horseys ouch
* panos
* stupid tests :angery:
* NPE
* add drop chance
* colored leather armo
* finish off
* move shit into hover cause items look pretty terrible
* Update 2.1.md
* better recipe display name
* always show mobs toggle
* moving parts
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* Fix /et not closing when clicking inventory keybind
* Made it so calendar timer in inventory works if you have no event data
* Made it if you hold shift in the enchant solvers it overrides prevent missclicks
* Revert "Made it so calendar timer in inventory works if you have no event data"
This reverts commit d2ee3ebc679da5a231d35a9d54eb10c701daff1d.
* made crash not crash
* consistency fixes for my heart
* fix https://cdn.discordapp.com/attachments/832652653292027904/964353119557394462/unknown.png
* fix https://i.imgur.com/Z3qChN3.png
Co-authored-by: jani270 <jani270@gmx.de>
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(#111)
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* jani1
* update bingo more often
* crimson support
* move method to Utils
* remove debug prints
* fix single items
* gray items
* improvements
better variable names
fix behavior from 10 to 15 stars
use EnumChatFormatting instead of the color code directly
* fix dungeonize cost
* remove master stars check
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* Added an command to change repo url and commits url
* Added new armor types to itemlist category
* made /neurepomode setRepoURL not a pain to use
Co-authored-by: jani270 <jani270@gmx.de>
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Co-authored-by: CraftyOldMiner <85420839+CraftyOldMiner@users.noreply.github.com>
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* Wishing compass improved target identification, bug fixes
- Use structure sizes to determine targets instead of adjacent zones. This should fix sporadic incorrect targets.
- Fix compass not working when used on the edge of a zone due to bounding box coordinates being off by one.
- Record all seen particles during compass use for troubleshooting intermittent failures.
* Fix description for waypoint names
* Fix typo
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https://github.com/Moulberry/NotEnoughUpdates/pull/273
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* Lowest BIN related fixes & optimizations
- Fix double-call of updateLowestBin due to a race condition where lastLowestBinUpdate is not updated by the async thread until after the following tick.
- Change the parsing of item prices to avoid using getAsInt on a decimal string that throws two exceptions per value parsed. I replaced it with the code that getAsInt ends up falling back to.
- Delete corrupted prices_*.gz file so that it can be re-downloaded.
- Make the Bazaar update retry after 60 seconds instead of 5 minutes to be consistent with auction average data.
* Remove corrupt file deletion code to avoid conflict with other PR
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