Age | Commit message (Collapse) | Author |
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Co-authored-by: nopo <nopotheemail@gmail.com>
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Co-authored-by: nopo <nopotheemail@gmail.com>
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Co-authored-by: Vixid <52578495+Vixid1@users.noreply.github.com>
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* ughidontwannafigureouthowtousethis
* not finished
hgdt<
* Make use of new collections api in collectionspage
* final commit HOPEFULLY
* fix infer v1
* fix mithril powder going over cap
my beloved
* Formatting :thumbsup:
* More Formatting :thumbsup:
important
* ea sports
its in the game
* maybe fix cache
* change location of weight and networth and config option for weght
requested by alea
* Fix jump at CAP powder
* Code formatting and deleted unused variables.
* Used KUUDRA_TIERS array from CrimsonIslePage in SlayingTaskLevel.
* Used SLAYERS array from PROFILEVIEWER in SlayingTaskLevel.
* Intellij Code Cleanup.
* revert fun things
Please efe put formatting in another PR.
* fix issues
idk
* Import fixes and formatting. And an unnecessary empty space in 2.1.1 for jani.
* fix nea issue
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Co-authored-by: nea <nea@nea.moe>
Co-authored-by: jani270 <jani270@gmx.de>
Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
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* Add EnforcedConfigValues: Allow disabling options via the repo
* EnforcedConfigValues: Allow filtering for mod version
* nitpicking
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* add button to toggle search mode
* Its a bit better
Co-authored-by: jani270 <jani270@gmx.de>
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Co-authored-by: nea <romangraef@gmail.com>
Co-authored-by: nea <roman.graef@gmail.com>
Co-authored-by: nea <nea@nea.moe>
Co-authored-by: nea <romangraef@loves.dicksinhisan.us>
Co-authored-by: nea <roman.graef@grb-online.net>
Co-authored-by: nea <hello@nea89.moe>
Co-authored-by: nea <roman.graef@stud.tu-darmstadt.de>
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* Made a profile viewer page for Crimson Isle information.
* Changed Black dojo rank to have dark gray colour, so it's readable.
* Fixed NullPointerExceptions for missing data
* Tried to use ItemResolutionQuery but Nea said this is fine
* Added Hostile and Unfriendly faction thresholds
* don't recreate helper objects in every render tick
* Formatted the class and put drawMageReputation and drawBarbarianReputation into a single function
* Last commit broke with players with no selected faction. This fixes it
Co-authored-by: NopoTheGamer <40329022+NopoTheGamer@users.noreply.github.com>
Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
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Co-authored-by: nopo <nopotheemail@gmail.com>
Co-authored-by: IRONM00N <64110067+IRONM00N@users.noreply.github.com>
Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
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Co-authored-by: jani270 <jani270@gmx.de>
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Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
Co-authored-by: ThexXTURBOXx <nico.mexis@kabelmail.de>
Co-authored-by: efefury <69400149+efefury@users.noreply.github.com>
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Co-authored-by: ImgBotApp <ImgBotHelp@gmail.com>
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* added trophy reward overlay
* (hopefully) fixed infer "no crash" ~ jani
* fix efe code
Co-authored-by: Lorenz <ESs95s3P5z8Pheb>
Co-authored-by: nopo <noahogno@gmail.com>
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* fixed magic power
* I feel like this is an important change
* fix location
* added support for trade money signs
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Co-authored-by: Lulonaut <lulonaut@tutanota.de>
Co-authored-by: nopo <noahogno@gmail.com>
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* some progress - missing be mobs from crimson and dungeons
* fix id's
* works :tm:
* working mobs levels (for hub and island because lazy
* idk seems right
* Added bestiary texture, fixed name bug, added changelog
i hope i didnt mess up anything.
* i did smth
* use 2.1.md from master because yes
* L europe
* Finished be tab
* hi im just putting it here because too lazy to open a pr for this
k, thanks bye
* unbelievable
* fix crash
* fix crash with old repo
* stfu infer
* europe wins
* l o n g
Co-authored-by: jani270 <jani270@gmx.de>
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* Added color background to the back of the fishing tab
* Fixed missing enchants not working with shiny items
* added my name to everything i had done in 2.1.md cos idk why i didnt before
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* Added equippment to pv
* not working :thumn up :trollface:
* working i think
* i forgot
* 2.1md gaming
* Fixing offset i think?
* Rename social_xp -> social
* thank you hy pixel for making equipemnt in a different order to armoru
Co-authored-by: jani270 <jani270@gmx.de>
Co-authored-by: jani270 <69345714+jani270@users.noreply.github.com>
Co-authored-by: kr45732 <52721908+kr45732@users.noreply.github.com>
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* trophy fishing
cool stuff
Co-Authored-By: jani270 <69345714+jani270@users.noreply.github.com>
* noob
* yep
bugs:
- not uploading when swapping profiles
- while hovering over lowest slot, left skulls have light issue
Co-Authored-By: jani270 <69345714+jani270@users.noreply.github.com>
* change when switching profiles
* things
lighting bugs
add trophy page to pageLayout on startup
disable dungeon map on startup
* map message
* 🤡 but ok
Co-authored-by: IRONM00N <64110067+IRONM00N@users.noreply.github.com>
* i hate you iron
Co-authored-by: jani270 <69345714+jani270@users.noreply.github.com>
Co-authored-by: Lulonaut <lulonaut@tutanota.de>
Co-authored-by: IRONM00N <64110067+IRONM00N@users.noreply.github.com>
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* Delete dg.png
* Delete dg_preview.png
* Add files via upload
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* add licence files & a few misc chores
* add license notices & run auto formatter
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* I love panoramas
* optimize file size
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* first draft of item shop PR
* add teleporter navigation because i can
* fix teleporter navigation because apparently i cant
* navigation gui basics
* :pushpin: and removed some unused shit and added myself to devtest command
* track / untrack + ery texture
Co-Authored-By: RayDeeUx <51521765+RayDeeUx@users.noreply.github.com>
* consoom the event
* fix crash in ItemShopRecipe.java + fetch repository
* i am so sorry jani
* on second thought, this entire thing was a bit untested
* more recipe stuff
* make navigation actually good
* make pins dissapear if you not a waypoint
* npc parsing
* save file
* different file saving
* remove message
* Warping... (to deez nuts)
* move shit around
Co-authored-by: jani270 <jani270@gmx.de>
Co-authored-by: RayDeeUx <51521765+RayDeeUx@users.noreply.github.com>
Co-authored-by: Lulonaut <lulonaut@tutanota.de>
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* made it so "pane gui scale" doesnt effect armour/pet huds ( i did not know that was a feature)
this did NOT take me 20 minutes to make this commit on the right branch
* = Updated the syntax for the /sthw command, putting name after the coordinates (@My-Name-Is-Jeff)
* deez nuts
* move equipment tooltips to the left
* move tooltip when rendering
fixes some opengl shenanigans when using GlTranslate
* import static
* i think the number 27 is cooler than 21 but its needed here
* fix pet tooltip when equipment is not cached
* added master star support to the search overlay (no texture rn cos lazy)
* Added 6-10 stars to the auction search overlay
i am not using the web editor
* texture - jani
* ➓/➓ pr adding numbers to /neurename
* ➓/➓ pr adding numbers 2.1.md
* neuec support to attributes (THIS DID NOT TAKE OVER AN HOUR)
* 2.1.md 🙂
* Added flares to tools itemtab / fixed todo move option not showing / some fixes for my heart
* fix normal keybinds not working in CalendarOverlay
* 2.1.md 🙂
* cobble pro time keeper
* added MAXED_ATTRIBUTE_SHARD
* Update 2.1.md
Co-authored-by: Lulonaut <lulonaut@tutanota.de>
Co-authored-by: jani270 <jani270@gmx.de>
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* entity renderer (somewhat functionaL)
* more modifiers and entities
* Fix cookie fuckup
* add neu repo as resource pack, cause why not at this point
* add tabs, because i can
* add extra skin parts and make less tabs
* hot tall men
* fix texture offsets and also parts:true
* some untested changes
* still broken, but better (just like me (stop being edgy nea ( no u ))))
* stuff (with er skeletons
* niceities
* skytils interop
* horseys
* horseys ouch
* panos
* stupid tests :angery:
* NPE
* add drop chance
* colored leather armo
* finish off
* move shit into hover cause items look pretty terrible
* Update 2.1.md
* better recipe display name
* always show mobs toggle
* moving parts
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* partly working and pushing cuz jani
* way better rendering stuff but still not perfect
* finish most of wiki renderer for new wiki
* JANI MY FRIEND PLEASE TEST
* Windows time :sad:
* fix wiki renderer
* Some things I forgor
* changelog
* Better corrupted file handling in graph and added check for crash that I have no idea how it happened.
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* Added patreon back
* Make settings look better
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* Pre Work of custom biomes
* Work on auto chunk update, Add Debug command
* Added 6 new biomes that are used in crystal hollows
* Made it so the biomes are registered in the main class so it loads properly
* Add sounds and rework the existing textures to custom Dwarven Mines / CH blocks
* Config fixups
* make titanium sounds work
* Added sounds per gemstone type
* fix dwarven mines sounds
* stop spamming sound effects with config
* Changelog for CH custom blocks
* add all the files
* Update src/main/resources/assets/notenoughupdates/sounds/titaniumbreak.json
* Update src/main/resources/assets/notenoughupdates/sounds/mithrilbreak.json
* Update src/main/resources/assets/notenoughupdates/sounds/gemstonetopazbreak.json
* Update src/main/resources/assets/notenoughupdates/sounds/gemstonerubybreak.json
* Update src/main/resources/assets/notenoughupdates/sounds/gemstonesapphirebreak.json
* Update src/main/resources/assets/notenoughupdates/sounds/gemstonejasperbreak.json
* Update src/main/resources/assets/notenoughupdates/sounds/gemstoneamethystbreak.json
* Update src/main/resources/assets/notenoughupdates/sounds/gemstonejadebreak.json
* Update src/main/resources/assets/notenoughupdates/sounds/gemstoneamberbreak.json
* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java
* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java
* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java
* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java
* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java
* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java
Co-authored-by: DoKM <mcazzyman@gmail.com>
Co-authored-by: nopothegamer <40329022+nopothegamer@users.noreply.github.com>
Co-authored-by: IRONM00N <64110067+IRONM00N@users.noreply.github.com>
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* istg if you give me 170 commits i will end someone(added stranded pv icon + added an icon for gamemodes that neu doesnt know about)
* Change the mines of divan waypoints to blue because it was hard to see the gold waypoint gold blocks everywhere
* Added a custom armor stuff for the alpha content
* Made it so it doesnt show if you dont have hide potion effects on
* very cool and epic armor display (dont look at the code its bad) ((not finished))
* hello yes please test armor hud (finished but i will clean it up a lil)
* clean up code + show thingy when no items cached + fix neu buttons placement + fixed crash
* fixed neubutton placment but the fix works (i hope)
* i see no reason for this to work outside skyblock soo
* ery wanted it to be possible for an on texture to be different to an off texture in /neu
* Added "Has Advanced Tab" to /neustats
* Added "Has Advanced Tab" to /neustats
* https://cdn.discordapp.com/attachments/896407218151366687/924981162714234900/unknown.png https://cdn.discordapp.com/attachments/896407218151366687/924981203319263232/unknown.png
(fixed storage menu if you have new tab off)
* tried to fix the gui being offset
* Add a pet display for your inventory
* tries to show your pet stats in the inv display
* skyblock check
* Fix texture
* try to lower file size by unused assets
* patch notes !
* remove some random code that wasnt doing anything
* added a repo check to see if the wardrobe stuff has come out yet
* fixed it showing wrong pet
* fixed caching
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* Foundations for support of different crafting recipe types.
NeuRecipe is now a base class for a recipe which provides common
concepts, such as inputs, outputs and a rendering task.
GuiItemRecipe has been reworked to work with this new NeuRecipe.
NeuManager now parses said recipes. This should be reworked to be a two
step process (first register items, then register recipes).
To keep compatibility with older repo versions, NeuRecipes are parse
lenient and default to a crafting recipe. New recipes should be added in
the `recipes` json field which is an array of json dictionaries, which
have a `type` and other fields depending on the `type` of that recipe.
This also adds support for having multiple recipes for a single item
(e.g. uncrafting storage blocks).
* Remove references in existing code
* Recipe Generation
* ring recipes
* recipe generator v2
* quick forge
* bugfixes and performance improvements
* fix raw craft cost
* reload hotm if you open the hotm tree inv
* add myself to the changelog
* replace quickforge formular with lookup table
* do not crash anymore when opening recipes outside of skyblock
* format coins differently
* remove debug logs
* change recipe generator so that it doesnt crash old versions
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* graph thingy
* styles
* cool stuff
* move enabled to top
* no pretty printing so smaller files
* general improvements to how data is visualised
* small oopsie
* bazaar support (delete old price data or crash)
* Update AHGraph.java
* remove 1 line so iron doesn't have to
* Update GuiPriceGraph.java
* happy now jani?
* there ironmoon
Co-authored-by: nopothegamer <40329022+nopothegamer@users.noreply.github.com>
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* istg if you give me 170 commits i will end someone(added stranded pv icon + added an icon for gamemodes that neu doesnt know about)
* Change the mines of divan waypoints to blue because it was hard to see the gold waypoint gold blocks everywhere
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* idk where im commiting to
* idk where im commiting to
* made tita overlay and waypoints work with dwarven overlay off
"fixed" divan rarity in neuah
made eitherwarp block overlay turn off able
* Added change notes
* i stopped being pepega and worked out how neu config works
* Added mining skill overlay
* fixed mining overlay
* add option to hide Mining waypoints in Dwarven mines when at location
* better check location
* Make cata xp in /pv be calculated on how many runs you have
* Added master cata xp rates
* Make gitignore not show as changed
* Added warnings to some things in /neu
* maybe fix hiding waypoints
* Added a fishing skill overlay
its kinda scuffed because of the interp stuff
* Hopefully fix Rampart's quarry (for real now)
* Moul said i could
no one leak in general or smth
* Cache itemstacks in miningoverlay and crystalhollows overlay (untested)
* Fix preinit crash due to manager not existing yet
* Make tab do the same as down button while in tab completion mode
* remove debug print
* Added pitch to farming overlay
* Changed the panoramas back to the old one because ery is scuffed
* isnt finished but should work for ery
* Made it so if ur mining 60 it just says maxed level instead of b u g
* Made skills not show int limit when at max level in skill overlays
* wh :omegalul: made neu
* sad you cant type that long in search bar
* Hello don't mind me just improving your workflow
* æ
* Oh also this
* Added the cata xp scaling(idk if m3 and 4 values are right)
* Added Expertise Progress
* Fix farming overlay
* Added cult/crops to next cult level
* Go to the other end of the tab-completion List when hitting the end
* remove debug prints
* added combat skill overlay and some changes to the others (combat doesnt work rn could someone look into it :prayge:)
* Added cooldown to god pot showing in todo overlay
* comment
* Added option to remove enchant glint in storage gui
* Added option to remove enchant glint in storage gui
* please fix
* please fix
* Fixed the placement of help.png
* Added fairy soul waypoints to misc
* unclear not clear
* Added dg partner cape
* fix space cape
* Fix space cape
* Make it so you can hold down keys in sign GUIs
* Added a button in storage menu to open the settings
Added an option to change the click names for /pv to /ah
* Made it so ur config doesnt reset
* Added bhop (shhh dont tell anyone)
* Added a help menu to /neuec
* changed fisgifis overlay button no work
* make working fishing tiemr
* jani can you test this out for us
* Added a gui locations tab
* very important feature
* Fixed wart hoe overlay if not alch 50
* Make it so the ding time is customizable
* Added coins/m to farming overlay
* Basic mining tab in pv
* Just for jani
* Just for jani v2
* works ig
* my balls
* hotm pv is mostly done missing some perks
* hotm pv done
* message goes here
* push so i can pr jani
* Final hotm pv texture + fix m3 and m4 cata xp
* edit: didnt work
* fixed up stuff dokm said
* added image for hotm pv
* Fixed previews for furf and dg capes
* removed combat overlay from location gui menu in /neu
* Start of a custom pv page
* Removed custom pv because -2 people would use it
Removed neubhop (found out bhop is bannable)
* update build gradle
* - Made it so treecap shows foraging xp instead of farming xp on the farming overlay
- Made it so a jungle axe with cult will show the "farming" overlay
* Added entrance + made blur limit at 100
* Added blocking clicks back to the enchanting minigames
* update patch notes
* Fixed rounding issue
* let you use screenshot in et overlay
* Added /neurepomode to toggle item editing and dev mode
* Changed "NEUAH is DISABLED! Enable in /neusettings." to /neu
* Changed misc overlays tab to todo overlays
* Added config option for npc retexture (idk if it works i dont have a pack to test it with)
* update patch note
* Fixed api key autofill with dg copy chat feature
* Fixed api key autofill with dg copy chat feature v2
* Made missing enchants not show on an item if its not missing any enchants
* remove todo because pepega
* Added a config option for dirt wand overlay
Added a config option for hoe of tilling
* patch notes
* Fix pet getlorereplacements crash (im guessing) (#21)
* Added an option to use short numbers (1.5mil) for price tooltips
* Added warning to slotlocking + short prices default to off
* make it not dungeon map
* Fixed pet overlay not updating when going into /pets
* Dokm after not making his own patch notes
* Fixed capital letter
* Refactor miscoverlays to todooverlays
* idk man make the short number prices use like 5 less lines
* Added an option to show next click in chronomatron
* added bz price to farming overlay coins/m (only wart rn)
* added bz price to farming overlay coins/m
* me when cactus price was divided by 1296 :pepela:
* unrefactor todo overlay because it resets the config
* Fixed fetchur for the 765754465th time
* Fixed time that experiment table resets + Made prevent missclicks off by default
* Added slayer overlay
* fixed quickforge level 20 because it goes up +0.5% every level... and randomly the last level gives + 10.5%
* ery wanted to texture himself so i made a hidden toggle for it
* made it so if your modlist is under 15 and you do /neustats modlist it will just show /neustats
* Finished slayer overlay
* Auto turn off search mode after 2 minutes
* i forgor bout patch notes
* Added setting jani wanted
* removed hide incompatible enchants because no workie
* i forgor to make it build :skull:
* Added max enchant book to /neuec - Dokm
* Fixed the slayer overlay when ping
* edit: didnt work
* Made a lil error if you have new tab list off
* Fixed fishing overlay for lava fishing
* Fix spelling + comments
* Added bingo profile icon to /pv
* comments
* istg people are pepega
* ery made good texture for pv bingo
* making the pr fricked me
(please build)
* Fixed pet overlay not resetting pet when making new profile
* Fixed pet overlay not resetting pet when making new profile
* i forgor to add to LocationEdit neu page + last commit was added combat overlay
* Fix comments because either me or intellij was on crack
* comments stuff
* ok de duimon no0b
Co-authored-by: Lulonaut <lulonaut@tutanota.de>
Co-authored-by: Lulonaut <67191924+Lulonaut@users.noreply.github.com>
Co-authored-by: DoKM <mcazzyman@gmail.com>
Co-authored-by: TymanWasTaken <tyman@tyman.tech>
Co-authored-by: MicrocontrollersDev <microcontrollersyt@gmail.com>
Co-authored-by: jani270 <jani270@gmx.de>
Co-authored-by: DoKM <54663875+DoKM@users.noreply.github.com>
Co-authored-by: IRONM00N <64110067+IRONM00N@users.noreply.github.com>
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