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2023-11-02Add custom TODOs (#870)Linnea Gräf
Co-authored-by: Lulonaut <lulonaut@lulonaut.tech>
2023-10-19Pv bestiary (#884)Madeleaan
2023-10-02Moul Config (#814)Linnea Gräf
* Moul Config * Bump version * Fix IQ test and oneconfig * Add version to title * Fix NPE * Fix merge
2023-08-05Removing join command and dungeon preset (#800)jani270
2023-07-19Rift Page in PV and several Level Page changes (#770)efefury
2023-07-18Museum page (#773)CalMWolfs
Co-authored-by: nopo <nopotheemail@gmail.com>
2023-07-06Storage Overlay use /backpack (#740)IRONM00N
Co-authored-by: nopo <nopotheemail@gmail.com>
2023-07-06Add some rift stuff to PV (#749)CalMWolfs
2023-06-27Recent Pv profiles (#727)CalMWolfs
2023-03-13Added more warp icons (#658)jani270
2023-03-12Dynamic Light Items (#646)Vixid
Co-authored-by: Vixid <52578495+Vixid1@users.noreply.github.com>
2023-02-06Fix click in PV & Replace Texture (#589)efefury
2023-01-31Levels page in Profile Viewer (#562)efefury
* ughidontwannafigureouthowtousethis * not finished hgdt< * Make use of new collections api in collectionspage * final commit HOPEFULLY * fix infer v1 * fix mithril powder going over cap my beloved * Formatting :thumbsup: * More Formatting :thumbsup: important * ea sports its in the game * maybe fix cache * change location of weight and networth and config option for weght requested by alea * Fix jump at CAP powder * Code formatting and deleted unused variables. * Used KUUDRA_TIERS array from CrimsonIslePage in SlayingTaskLevel. * Used SLAYERS array from PROFILEVIEWER in SlayingTaskLevel. * Intellij Code Cleanup. * revert fun things Please efe put formatting in another PR. * fix issues idk * Import fixes and formatting. And an unnecessary empty space in 2.1.1 for jani. * fix nea issue --------- Co-authored-by: nea <nea@nea.moe> Co-authored-by: jani270 <jani270@gmx.de> Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
2023-01-31 Add EnforcedConfigValues: Allow disabling options via the repo (#535)Roman / Linnea Gräf
* Add EnforcedConfigValues: Allow disabling options via the repo * EnforcedConfigValues: Allow filtering for mod version * nitpicking
2023-01-05Replace help button with button to toggle inventory searching (#539)NopoTheGamer
* add button to toggle search mode * Its a bit better Co-authored-by: jani270 <jani270@gmx.de>
2022-12-12Added Highest Wave completed to Kuudra stats in pv (#489)Vixid
2022-12-09Katting (#447)Roman / Linnea Gräf
Co-authored-by: nea <romangraef@gmail.com> Co-authored-by: nea <roman.graef@gmail.com> Co-authored-by: nea <nea@nea.moe> Co-authored-by: nea <romangraef@loves.dicksinhisan.us> Co-authored-by: nea <roman.graef@grb-online.net> Co-authored-by: nea <hello@nea89.moe> Co-authored-by: nea <roman.graef@stud.tu-darmstadt.de>
2022-11-02Crimson Isle Profile Viewer Page (#346)Vixid
* Made a profile viewer page for Crimson Isle information. * Changed Black dojo rank to have dark gray colour, so it's readable. * Fixed NullPointerExceptions for missing data * Tried to use ItemResolutionQuery but Nea said this is fine * Added Hostile and Unfriendly faction thresholds * don't recreate helper objects in every render tick * Formatted the class and put drawMageReputation and drawBarbarianReputation into a single function * Last commit broke with players with no selected faction. This fixes it Co-authored-by: NopoTheGamer <40329022+NopoTheGamer@users.noreply.github.com> Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
2022-11-02Custom Wither Cloak (#375)Cobble8
Co-authored-by: nopo <nopotheemail@gmail.com> Co-authored-by: IRONM00N <64110067+IRONM00N@users.noreply.github.com> Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
2022-11-02Essenceupgrades gui (#313)Lulonaut
Co-authored-by: jani270 <jani270@gmx.de>
2022-10-23Minion Helper (#254)hannibal2
Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com> Co-authored-by: ThexXTURBOXx <nico.mexis@kabelmail.de> Co-authored-by: efefury <69400149+efefury@users.noreply.github.com>
2022-10-19Remove the extra bar textures as fsr never used them (#361)NopoTheGamer
2022-10-04Revert "[ImgBot] Optimize images" (#334)jani270
2022-10-04[ImgBot] Optimize images (#325)imgbot[bot]
Co-authored-by: ImgBotApp <ImgBotHelp@gmail.com>
2022-07-20Added trophy reward overlay (#192)hannibal2
* added trophy reward overlay * (hopefully) fixed infer "no crash" ~ jani * fix efe code Co-authored-by: Lorenz <ESs95s3P5z8Pheb> Co-authored-by: nopo <noahogno@gmail.com>
2022-07-16fixed magic power (#187)NopoTheGamer
* fixed magic power * I feel like this is an important change * fix location * added support for trade money signs
2022-07-11ah profit cool gui display (#178)efefury
Co-authored-by: Lulonaut <lulonaut@tutanota.de> Co-authored-by: nopo <noahogno@gmail.com>
2022-07-07Added bestiary tab to pv (#177)NopoTheGamer
* some progress - missing be mobs from crimson and dungeons * fix id's * works :tm: * working mobs levels (for hub and island because lazy * idk seems right * Added bestiary texture, fixed name bug, added changelog i hope i didnt mess up anything. * i did smth * use 2.1.md from master because yes * L europe * Finished be tab * hi im just putting it here because too lazy to open a pr for this k, thanks bye * unbelievable * fix crash * fix crash with old repo * stfu infer * europe wins * l o n g Co-authored-by: jani270 <jani270@gmx.de>
2022-06-16added colours to fishing tab (#166)NopoTheGamer
* Added color background to the back of the fishing tab * Fixed missing enchants not working with shiny items * added my name to everything i had done in 2.1.md cos idk why i didnt before
2022-06-11added social and equipment to pv (#158)NopoTheGamer
* Added equippment to pv * not working :thumn up :trollface: * working i think * i forgot * 2.1md gaming * Fixing offset i think? * Rename social_xp -> social * thank you hy pixel for making equipemnt in a different order to armoru Co-authored-by: jani270 <jani270@gmx.de> Co-authored-by: jani270 <69345714+jani270@users.noreply.github.com> Co-authored-by: kr45732 <52721908+kr45732@users.noreply.github.com>
2022-06-11Trophy Fishing Tab (#163)efefury
* trophy fishing cool stuff Co-Authored-By: jani270 <69345714+jani270@users.noreply.github.com> * noob * yep bugs: - not uploading when swapping profiles - while hovering over lowest slot, left skulls have light issue Co-Authored-By: jani270 <69345714+jani270@users.noreply.github.com> * change when switching profiles * things lighting bugs add trophy page to pageLayout on startup disable dungeon map on startup * map message * 🤡 but ok Co-authored-by: IRONM00N <64110067+IRONM00N@users.noreply.github.com> * i hate you iron Co-authored-by: jani270 <69345714+jani270@users.noreply.github.com> Co-authored-by: Lulonaut <lulonaut@tutanota.de> Co-authored-by: IRONM00N <64110067+IRONM00N@users.noreply.github.com>
2022-06-11Updating the DG cape (#164)Raid34
* Delete dg.png * Delete dg_preview.png * Add files via upload
2022-06-09revert css formattingIRONM00N
2022-06-09Re-license project as LGPL (#157)IRONM00N
* add licence files & a few misc chores * add license notices & run auto formatter
2022-06-09unused assets (#155)Lulonaut
2022-05-17I cannot believe this (#140)jani270
2022-05-15I love panoramas (#139)jani270
* I love panoramas * optimize file size
2022-05-06Item Shop Recipes (#118)Roman / Nea
* first draft of item shop PR * add teleporter navigation because i can * fix teleporter navigation because apparently i cant * navigation gui basics * :pushpin: and removed some unused shit and added myself to devtest command * track / untrack + ery texture Co-Authored-By: RayDeeUx <51521765+RayDeeUx@users.noreply.github.com> * consoom the event * fix crash in ItemShopRecipe.java + fetch repository * i am so sorry jani * on second thought, this entire thing was a bit untested * more recipe stuff * make navigation actually good * make pins dissapear if you not a waypoint * npc parsing * save file * different file saving * remove message * Warping... (to deez nuts) * move shit around Co-authored-by: jani270 <jani270@gmx.de> Co-authored-by: RayDeeUx <51521765+RayDeeUx@users.noreply.github.com> Co-authored-by: Lulonaut <lulonaut@tutanota.de>
2022-05-06Add screensaver cape and make shaders f3+t-able (#125)Roman / Nea
2022-04-30made it so "pane gui scale" doesnt effect armour/pet huds (#117)NopoTheGamer
* made it so "pane gui scale" doesnt effect armour/pet huds ( i did not know that was a feature) this did NOT take me 20 minutes to make this commit on the right branch * = Updated the syntax for the /sthw command, putting name after the coordinates (@My-Name-Is-Jeff) * deez nuts * move equipment tooltips to the left * move tooltip when rendering fixes some opengl shenanigans when using GlTranslate * import static * i think the number 27 is cooler than 21 but its needed here * fix pet tooltip when equipment is not cached * added master star support to the search overlay (no texture rn cos lazy) * Added 6-10 stars to the auction search overlay i am not using the web editor * texture - jani * ➓/➓ pr adding numbers to /neurename * ➓/➓ pr adding numbers 2.1.md * neuec support to attributes (THIS DID NOT TAKE OVER AN HOUR) * 2.1.md 🙂 * Added flares to tools itemtab / fixed todo move option not showing / some fixes for my heart * fix normal keybinds not working in CalendarOverlay * 2.1.md 🙂 * cobble pro time keeper * added MAXED_ATTRIBUTE_SHARD * Update 2.1.md Co-authored-by: Lulonaut <lulonaut@tutanota.de> Co-authored-by: jani270 <jani270@gmx.de>
2022-04-21fix wardrobe + blaze slayer and mining stats in pv (#115)NopoTheGamer
2022-04-18Mob loot recipe PR (#81)Roman / Nea
* entity renderer (somewhat functionaL) * more modifiers and entities * Fix cookie fuckup * add neu repo as resource pack, cause why not at this point * add tabs, because i can * add extra skin parts and make less tabs * hot tall men * fix texture offsets and also parts:true * some untested changes * still broken, but better (just like me (stop being edgy nea ( no u )))) * stuff (with er skeletons * niceities * skytils interop * horseys * horseys ouch * panos * stupid tests :angery: * NPE * add drop chance * colored leather armo * finish off * move shit into hover cause items look pretty terrible * Update 2.1.md * better recipe display name * always show mobs toggle * moving parts
2022-03-27New wiki in wiki renderer (#97)DeDiamondPro
* partly working and pushing cuz jani * way better rendering stuff but still not perfect * finish most of wiki renderer for new wiki * JANI MY FRIEND PLEASE TEST * Windows time :sad: * fix wiki renderer * Some things I forgor * changelog * Better corrupted file handling in graph and added check for crash that I have no idea how it happened.
2022-03-20dungeons and pv bingo tab (#93)Lulonaut
2022-02-12Dream skin (#80)Roman / Nea
2022-01-30Added patreon back and made so settings look better (#72)jani270
* Added patreon back * Make settings look better
2022-01-15Add sounds and rework the existing textures to custom Dwarven Mines /… (#51)Roman / Nea
* Pre Work of custom biomes * Work on auto chunk update, Add Debug command * Added 6 new biomes that are used in crystal hollows * Made it so the biomes are registered in the main class so it loads properly * Add sounds and rework the existing textures to custom Dwarven Mines / CH blocks * Config fixups * make titanium sounds work * Added sounds per gemstone type * fix dwarven mines sounds * stop spamming sound effects with config * Changelog for CH custom blocks * add all the files * Update src/main/resources/assets/notenoughupdates/sounds/titaniumbreak.json * Update src/main/resources/assets/notenoughupdates/sounds/mithrilbreak.json * Update src/main/resources/assets/notenoughupdates/sounds/gemstonetopazbreak.json * Update src/main/resources/assets/notenoughupdates/sounds/gemstonerubybreak.json * Update src/main/resources/assets/notenoughupdates/sounds/gemstonesapphirebreak.json * Update src/main/resources/assets/notenoughupdates/sounds/gemstonejasperbreak.json * Update src/main/resources/assets/notenoughupdates/sounds/gemstoneamethystbreak.json * Update src/main/resources/assets/notenoughupdates/sounds/gemstonejadebreak.json * Update src/main/resources/assets/notenoughupdates/sounds/gemstoneamberbreak.json * Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java * Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java * Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java * Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java * Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java * Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java Co-authored-by: DoKM <mcazzyman@gmail.com> Co-authored-by: nopothegamer <40329022+nopothegamer@users.noreply.github.com> Co-authored-by: IRONM00N <64110067+IRONM00N@users.noreply.github.com>
2022-01-15add crystal hollows + dwarven mines panos (#62)Erymanthus[#5074] | (u/)RayDeeUx
2022-01-01Added custom wardrobe display for the new stuff they have put on the alpha (#36)NopoTheGamer
* istg if you give me 170 commits i will end someone(added stranded pv icon + added an icon for gamemodes that neu doesnt know about) * Change the mines of divan waypoints to blue because it was hard to see the gold waypoint gold blocks everywhere * Added a custom armor stuff for the alpha content * Made it so it doesnt show if you dont have hide potion effects on * very cool and epic armor display (dont look at the code its bad) ((not finished)) * hello yes please test armor hud (finished but i will clean it up a lil) * clean up code + show thingy when no items cached + fix neu buttons placement + fixed crash * fixed neubutton placment but the fix works (i hope) * i see no reason for this to work outside skyblock soo * ery wanted it to be possible for an on texture to be different to an off texture in /neu * Added "Has Advanced Tab" to /neustats * Added "Has Advanced Tab" to /neustats * https://cdn.discordapp.com/attachments/896407218151366687/924981162714234900/unknown.png https://cdn.discordapp.com/attachments/896407218151366687/924981203319263232/unknown.png (fixed storage menu if you have new tab off) * tried to fix the gui being offset * Add a pet display for your inventory * tries to show your pet stats in the inv display * skyblock check * Fix texture * try to lower file size by unused assets * patch notes ! * remove some random code that wasnt doing anything * added a repo check to see if the wardrobe stuff has come out yet * fixed it showing wrong pet * fixed caching
2021-12-30Adding support for more recipe types and forge recipes (#40)Roman / Nea
* Foundations for support of different crafting recipe types. NeuRecipe is now a base class for a recipe which provides common concepts, such as inputs, outputs and a rendering task. GuiItemRecipe has been reworked to work with this new NeuRecipe. NeuManager now parses said recipes. This should be reworked to be a two step process (first register items, then register recipes). To keep compatibility with older repo versions, NeuRecipes are parse lenient and default to a crafting recipe. New recipes should be added in the `recipes` json field which is an array of json dictionaries, which have a `type` and other fields depending on the `type` of that recipe. This also adds support for having multiple recipes for a single item (e.g. uncrafting storage blocks). * Remove references in existing code * Recipe Generation * ring recipes * recipe generator v2 * quick forge * bugfixes and performance improvements * fix raw craft cost * reload hotm if you open the hotm tree inv * add myself to the changelog * replace quickforge formular with lookup table * do not crash anymore when opening recipes outside of skyblock * format coins differently * remove debug logs * change recipe generator so that it doesnt crash old versions