Age | Commit message (Collapse) | Author |
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* kinda working ig
* gui editor kinda works. map and drill fuel doesnt show yet. weird overlapping issues. overlays that have itemstacks glitch out on the left side
* POV: im making scuffed af code during business class
* a
* made it so you ""can"" move the map
* works for everything but the map (AAAAAAAA)
* remove options
* everything working™️ besides the hollows overlay buggin
* hearth 💀
* swap the thingies
* Update Position.java
* Change arbitrary if statement
* Fixed dontRenderOverlay
* Made code more sane
* Add powder overlay and cleaned up NEUConfig
* less work for new gui overlays in the future
* its not a bug
its a feature suggestion
* Fixed map on f1 (thank soopy)
* Fixed map on entrance and fixed interp for e and f1
* no more warning !!
Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
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* Made a profile viewer page for Crimson Isle information.
* Changed Black dojo rank to have dark gray colour, so it's readable.
* Fixed NullPointerExceptions for missing data
* Tried to use ItemResolutionQuery but Nea said this is fine
* Added Hostile and Unfriendly faction thresholds
* don't recreate helper objects in every render tick
* Formatted the class and put drawMageReputation and drawBarbarianReputation into a single function
* Last commit broke with players with no selected faction. This fixes it
Co-authored-by: NopoTheGamer <40329022+NopoTheGamer@users.noreply.github.com>
Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
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Made the abicase give the extra powder
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Co-authored-by: nopo <nopotheemail@gmail.com>
Co-authored-by: IRONM00N <64110067+IRONM00N@users.noreply.github.com>
Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
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Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
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Co-authored-by: jani270 <jani270@gmx.de>
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Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
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Couldn't test this in IntelliJ for some reason so I hope this works, but expect it not to since its untested.
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* add PICKONIMBUS to pickaxe
* fixed yelling at you
* unsure why it was like that
* Chatting
* Watching
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* Added the ability for abicases to work
* this was a bug i noticed once
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why do people always break my code :sob:
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Recipe tabs in GuiItemRecipe are now sorted according to declaration in
the RecipeType enum
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Co-authored-by: Roman / Linnea Gräf <roman.graef@gmail.com>
Co-authored-by: Walker Selby <git@walkerselby.com>
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Co-authored-by: Lulonaut <lulonaut@tutanota.de>
Co-authored-by: nopo <nopotheemail@gmail.com>
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Co-authored-by: nopo <nopotheemail@gmail.com>
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* Fixed Magma Boss Bestiary
* Fixed magma boss name & actual fixed bestiary
sorry nea
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Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
Co-authored-by: ThexXTURBOXx <nico.mexis@kabelmail.de>
Co-authored-by: efefury <69400149+efefury@users.noreply.github.com>
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* neuec tooltip cache
* forgor to remove (W.I.P)
* forgot to make it on by default
* Format and comment change
* Merge branch 'NotEnoughUpdates:master' into enchant-optimisation
* Merge remote-tracking branch 'origin/enchant-optimisation' into encha…
* Merge branch 'NotEnoughUpdates:master' into enchant-optimisation
* bing bong fps gon
* Merge branch 'NotEnoughUpdates:master' into enchant-optimisation
* remove max book blurb because in theory it will be added to the repo
* Merge branch 'master' into enchant-optimisation
* Merge branch 'master' into enchant-optimisation
* Fixed issues
* Moved Custom enchant colour stuff to it's own accordion
* Merge branch 'NotEnoughUpdates:master' into enchant-optimisation
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* Remove NeuConfigTutorial.java
* Remove NeuTutorial.java
* Remove TutorialBase.java
* Remove NEU Tutorial Command Initialization from Commands.java
* Remove commented-out filter defaults
Remove commented-out and replaced rarities String array
Remove commented out code for old rendering
Invert if statement due to empty if body and used else body
* Remove commented-out render
Remove commented out divine mentions
Remove duplicate additions of Divine rarity
* Remove ButtonsCommand.java
- Unused, empty, and uninitialized
* Remove excessive commented out code of old /neurename
* Remove usused initialization
Removed old debug console prints
* Remove commented out removed options
* Remove commented and unused String List
Remove commented and unused size settings
* Remove unused commented out code
* Remove unused commented out code
* Remove unused commented code
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Right the wrongs
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Added a option to change the delay for rendering the tooltip of new buttons
Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
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Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
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* Remove thingy that made me very angry
* Revert that
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Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
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350/merge
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382/merge
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370/merge
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363/merge
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* Remove messages in chat if they are under a set skyblock level
* 🤓 "not future proof. what if someone gets sb level 1000"
* 2.1.1.md
* Update Update Notes/2.1.1.md
Co-authored-by: Roman / Linnea Gräf <roman.graef@gmail.com>
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* Merged if-else and switch statement checking effectively the same thing to one check
* Rewrote logic to prevent checking "internalname != null" 26 times in a single if block.
Simplified logic to increase readability and efficiency
* Fix parenthesis error
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