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2022-08-23Fix Crash in Navigation.java (#244)hannibal2
2022-08-21misc dungeon profit changes (#240)efefury
2022-08-20enchanting book name remapping (#237)Roman / Nea
* enchanting book name remapping (omg remapping, minecraft obfuscation reference) * Fix gui resetting
2022-08-20removing the warnings in the lore in the mob loot recipe gui from neu mod ↵hannibal2
when the chance from the repo does not meet simple percentage formatting (#239)
2022-08-20more friendly drop chance format (#231)hannibal2
2022-08-19Skill overlay example strings (#235)Lulonaut
* Fix Skill Overlay example strings * typing is hard
2022-08-20Make be level show without island selected (#228)NopoTheGamer
Co-authored-by: jani270 <jani270@gmx.de>
2022-08-19Dumb bugs (#232)hannibal2
* fixing experimentation solver * fixing neu buttons not resetting properly after disabling trophy reward overlay or accessory bag overlay * fixed ah overlay
2022-08-17Probably fixing Lag spikes (#229)hannibal2
* using method getOpenChestName instead of field lastOpenContainerName * probably fixing lag spikes in power stone stats display * using new getOpenChestName in EnchantingSolvers
2022-08-17fix the 'missing repo data' warning (#230)hannibal2
2022-08-16Fix pets crashes (#226)kr45732
* fix some stuff maybe * Boulberry Bushing * spam jani logs * maybe fix sob * more spam * does dat fix anytihnkgMjl * more spam (real) * ae
2022-08-14added antialiasing to the warning (#227)Sam
* awesome commit * why did i spend time on this
2022-08-13quiver info in pv (#210)Lulonaut
Co-authored-by: nopo <noahogno@gmail.com> Co-authored-by: NopoTheGamer <40329022+NopoTheGamer@users.noreply.github.com>
2022-08-13i forgot to make a pr :skull: (#220)NopoTheGamer
* https://cdn.discordapp.com/attachments/832652653292027904/998120255245262848/unknown.png * added repo warning toggle
2022-08-13Update lily weight (#224)kr45732
2022-08-12Chatting (#221)NopoTheGamer
2022-08-12Boulberry bush (#222)kr45732
* boulberry bush * fun * more spam * pain * big brain * efficient * chatting * aeaeaeaeae * coding * pain * more spam * code
2022-08-11Autoupdate (#191)Roman / Nea
Co-authored-by: NopoTheGamer <40329022+NopoTheGamer@users.noreply.github.com>
2022-08-11Etherwarp (#216)hannibal2
2022-08-11add an faq (#217)NopoTheGamer
2022-08-11PV Refactoring (#212)kr45732
2022-08-11display name (#219)hannibal2
2022-08-10Added support for skytils rarity in equipment overlay (#218)jani270
2022-08-09adding >2.1b support for custom ah (#214)hannibal2
2022-08-09prerelease changes (#215)jani270
2022-08-09The old dungeon map (#213)aidn5
* Apply basic fix to dungeon map offset * return the old neu map * bugfix: detect entrance floor * ratio * add back setting Co-authored-by: nopo <noahogno@gmail.com>
2022-08-09fixed some collection int limit display problems in pv collection page (#207)hannibal2
2022-08-09fixed formatting in bazaar sacks profit and abiphone warning (#209)hannibal2
2022-08-07Calculations (#204)hannibal2
* add support for calculations in neu searchbar * moved calculation in search bar into own class * saving one line out of 3k lines * brackets change everything
2022-08-07Bazaar Sacks (#206)hannibal2
* adding bazaar sacks profit * using english number format * I feel like people could forget so I made it show insta sell price by default Co-authored-by: nopo <noahogno@gmail.com>
2022-08-07add toggle to hide buttons while in experimentation table (#205)hannibal2
2022-08-07added chili pepper collection (#203)hannibal2
2022-08-07added abiphone warning (#202)hannibal2
2022-08-05Add weight to pv (#201)kr45732
* Finished senither weight * Fixed lily weight * move file and add senither weight * Impl weight * Remove unnecessary stuff * undo nw change * fix stuff * Update 2.1.md * why on earth would you do this 🙂 Co-authored-by: nopo <noahogno@gmail.com>
2022-08-05Pv hide offline location (#200)hannibal2
* hide location text "unknown" in pv page when the player is offline * fixed the pr Co-authored-by: nopo <noahogno@gmail.com>
2022-07-31Support for older skytils versions (#199)hannibal2
* rarity coloring support for older skytils versions * fixed hiding stack trace when skytils is not found (only showing when refactor logic itself fails)
2022-07-30changed float to double and int to long in GuiPriceGraph (#198)hannibal2
2022-07-29changed int to long and float to double in item price logic (#197)hannibal2
2022-07-29fix essence parsing on items that don't need other items (#195)Lulonaut
2022-07-26Added power stone feature (#194)hannibal2
Co-authored-by: Lorenz <ESs95s3P5z8Pheb>
2022-07-21Misc trophy fish page changes (#190)hannibal2
* Added the description for trophy fish from the repo to the tooltip on the /pv page https://prnt.sc/Kl0WeH2zkFQ9 * Added the progression of the individual trophy tiers so far on the profile viewer page * fixed a NPE when the item is not available in the repo Co-authored-by: Lorenz <ESs95s3P5z8Pheb>
2022-07-20Added trophy reward overlay (#192)hannibal2
* added trophy reward overlay * (hopefully) fixed infer "no crash" ~ jani * fix efe code Co-authored-by: Lorenz <ESs95s3P5z8Pheb> Co-authored-by: nopo <noahogno@gmail.com>
2022-07-16fixed magic power (#187)NopoTheGamer
* fixed magic power * I feel like this is an important change * fix location * added support for trade money signs
2022-07-16No more daily + fixed trigger (#189)jani270
2022-07-16Use left to right association order (#188)Roman / Nea
2022-07-14Various fixes regarding finalizing the release ig (#186)Roman / Nea
* Fix Sign calc not aligning properly with the GuiEditSign * "Fix" official wiki rendering. This one didnt receive extensive testing, but so far it works * Update notification changes * Dont reset the config lol
2022-07-12calculate tooltip offset (#181)Lulonaut
* calculate offset * consistency
2022-07-12Added sound for 30s fishing timer (#184)jani270
* Added sound for 30s fishing timer * move code and play sound only once * remove seconds check Co-authored-by: Lulonaut <lulonaut@tutanota.de>
2022-07-12Add Craft Cost to Trade Window (#185)Futuremappermydud
* Add Craft Cost to Trade Window * Allow Vanilla items whoops
2022-07-11SignCalculator use decimal points in rendered text (#182)Futuremappermydud
* SignCalculator use decimal points in rendered text this was really bugging me * Update /neucalc