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author | nextdaydelivery <79922345+nxtdaydelivery@users.noreply.github.com> | 2022-05-08 10:01:11 +0100 |
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committer | nextdaydelivery <79922345+nxtdaydelivery@users.noreply.github.com> | 2022-05-08 10:01:11 +0100 |
commit | 7babed2c38d56f2bcd90074deecd9fd555ef5c29 (patch) | |
tree | 8d4eb993f22df52f30c81433875c2aa039bf0c0a /src/main/java/cc/polyfrost/oneconfig/lwjgl | |
parent | 2ae9f200a4b5e149dbbf5c3d7948f1d7d6cae8bc (diff) | |
download | OneConfig-7babed2c38d56f2bcd90074deecd9fd555ef5c29.tar.gz OneConfig-7babed2c38d56f2bcd90074deecd9fd555ef5c29.tar.bz2 OneConfig-7babed2c38d56f2bcd90074deecd9fd555ef5c29.zip |
oneColor v2
Diffstat (limited to 'src/main/java/cc/polyfrost/oneconfig/lwjgl')
-rw-r--r-- | src/main/java/cc/polyfrost/oneconfig/lwjgl/OneColor.java | 107 |
1 files changed, 54 insertions, 53 deletions
diff --git a/src/main/java/cc/polyfrost/oneconfig/lwjgl/OneColor.java b/src/main/java/cc/polyfrost/oneconfig/lwjgl/OneColor.java index 6bd7a91..eef0dc9 100644 --- a/src/main/java/cc/polyfrost/oneconfig/lwjgl/OneColor.java +++ b/src/main/java/cc/polyfrost/oneconfig/lwjgl/OneColor.java @@ -4,69 +4,76 @@ import org.jetbrains.annotations.NotNull; import java.awt.*; +/** + * OneColor is a class for storing Colors in HSBA format. This format is used to allow the color selectors to work correctly. + * <p> + * <code> + * byte[0] = hue (0-360) + * byte[1] = saturation (0-100) + * byte[2] = brightness (0-100) + * byte[3] = alpha (0-100) + * </code> + */ @SuppressWarnings("unused") public class OneColor { - private byte[] rgb = new byte[3]; - private byte alpha; private int rgba; - private final float[] hsb; + private final byte[] hsba; private int chroma = -1; // rgb constructors + /** Create a new OneColor, converting the RGBA color to HSBA. */ public OneColor(int rgba) { this.rgba = rgba; - this.rgb = splitColor(rgba); - this.alpha = (byte) (rgba >> 24 & 255); - hsb = Color.RGBtoHSB(this.rgb[0], this.rgb[1], this.rgb[2], null); + this.hsba = RGBAtoHSBA(this.rgba); } + /** Create a new OneColor from the given RGBA values. */ public OneColor(int r, int g, int b, int a) { this.rgba = (a << 24) | (r << 16) | (g << 8) | b; // trusting copilot on this - this.rgb = splitColor(rgba); - this.alpha = (byte) a; - hsb = Color.RGBtoHSB(this.rgb[0], this.rgb[1], this.rgb[2], null); + this.hsba = RGBAtoHSBA(this.rgba); } + /** Create a new OneColor, converting the RGB color to HSBA. */ public OneColor(int r, int g, int b) { this(r, g, b, 255); } + /** Convert the java.awt.Color to an OneColor (HSBA format). */ public OneColor(@NotNull Color c) { - this(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha()); + this(c.getRGB()); } // hsb constructors + /** Create a new OneColor from the given HSBA values. */ public OneColor(float hue, float saturation, float brightness, float alpha) { - this.hsb = new float[]{hue, saturation, brightness}; - this.alpha = (byte) (alpha * 255); - this.rgba = getRGBAFromHSB(this.hsb[0], this.hsb[1], this.hsb[2]); + this.hsba = new byte[]{(byte) hue, (byte) saturation, (byte) brightness, (byte) alpha}; + this.rgba = HSBAtoRGBA(this.hsba[0], this.hsba[1], this.hsba[2], this.hsba[3]); } + /** Create a new OneColor from the given HSB values. (alpha is set to max)*/ public OneColor(float hue, float saturation, float brightness) { this(hue, saturation, brightness, 1.0f); } // chroma constructors - public OneColor(float saturation, float brightness, float alpha, int chromaSpeed) { - this(System.currentTimeMillis() % chromaSpeed / (float) chromaSpeed, saturation, brightness, alpha); - this.chroma = chromaSpeed; + public OneColor(int saturation, int brightness, int alpha, float chromaSpeed) { + this(System.currentTimeMillis() % (int) chromaSpeed / chromaSpeed, saturation, brightness, alpha); + this.chroma = (int) chromaSpeed; } // internal constructor - public OneColor(float hue, float saturation, float brightness, float alpha, int chromaSpeed) { + public OneColor(int hue, int saturation, int brightness, int alpha, int chromaSpeed) { if(chromaSpeed == -1) { - this.hsb = new float[]{hue, saturation, brightness}; - this.alpha = (byte) (alpha * 255); - this.rgba = getRGBAFromHSB(this.hsb[0], this.hsb[1], this.hsb[2]); + this.hsba = new byte[]{(byte) hue, (byte) saturation, (byte) brightness, (byte) alpha}; + this.rgba = HSBAtoRGBA(this.hsba[0], this.hsba[1], this.hsba[2], this.hsba[3]); } else { this.chroma = chromaSpeed; - this.hsb = new float[]{hue, saturation, brightness}; - this.alpha = (byte) (alpha * 255); + this.hsba = new byte[]{(byte) hue, (byte) saturation, (byte) brightness, (byte) alpha}; } } @@ -76,64 +83,58 @@ public class OneColor { // accessors public int getRed() { - return rgb[0]; + return rgba >> 16 & 255; } public int getGreen() { - return rgb[1]; + return rgba >> 8 & 255; } public int getBlue() { - return rgb[2]; - } - public int getAlpha() { - return alpha; + return rgba & 255; } + public float getHue() { - return hsb[0]; + return hsba[0]; } public float getSaturation() { - return hsb[1]; + return hsba[1]; } public float getBrightness() { - return hsb[2]; + return hsba[2]; + } + public int getAlpha() { + return hsba[3]; } /** * Return the current color in RGBA format. This is the format used by LWJGL and Minecraft. * This method WILL return the color as a chroma, at the specified speed, if it is set. * Otherwise, it will just return the current color. + * @return the current color in RGBA format (equivalent to getRGB of java.awt.Color) */ public int getRGB() { if(chroma == -1) { return rgba; } else { - return getRGBAFromHSB(System.currentTimeMillis() % chroma / (float) chroma, hsb[1], hsb[2]); + return HSBAtoRGBA(System.currentTimeMillis() % chroma / (float) chroma, hsba[1], hsba[2], hsba[3]); } } - - - private byte[] splitColor(int rgb) { - byte r = (byte) (rgb >> 16 & 255); - byte g = (byte) (rgb >> 8 & 255); - byte b = (byte) (rgb & 255); - return new byte[]{r, g, b}; - } - - /** set the current chroma speed. Set to -1 to disable chroma. */ - public void setChromaSpeed(int speed) { - this.chroma = speed; - } - - public void setAlpha(int alpha) { - this.alpha = (byte) alpha; - } - /** Get the RGBA color from the HSB color, and apply the alpha. */ - public int getRGBAFromHSB(float hue, float saturation, float brightness) { + public int HSBAtoRGBA(float hue, float saturation, float brightness, float alpha) { int temp = Color.HSBtoRGB(hue, saturation, brightness); - this.rgba = (this.alpha << 24) | (temp >> 16 & 255) << 16 | (temp >> 8 & 255) << 8 | temp & 255; // trusting copilot on this - return rgba; + return temp | (int) (alpha * 255) << 24; // trusting copilot on this + } + + /** Get the HSBA color from the RGBA color. */ + public byte[] RGBAtoHSBA(int rgba) { + byte[] hsb = new byte[4]; + float[] hsbArray = Color.RGBtoHSB((rgba >> 16 & 255), (rgba >> 8 & 255), (rgba & 255), null); + hsb[0] = (byte) hsbArray[0]; + hsb[1] = (byte) hsbArray[1]; + hsb[2] = (byte) hsbArray[2]; + hsb[3] = (byte) (rgba >> 24 & 255); + return hsb; } } |