diff options
Diffstat (limited to 'src/main/java/cc/polyfrost/oneconfig/utils')
-rw-r--r-- | src/main/java/cc/polyfrost/oneconfig/utils/color/ColorUtils.java | 55 |
1 files changed, 0 insertions, 55 deletions
diff --git a/src/main/java/cc/polyfrost/oneconfig/utils/color/ColorUtils.java b/src/main/java/cc/polyfrost/oneconfig/utils/color/ColorUtils.java index a419766..ebf0100 100644 --- a/src/main/java/cc/polyfrost/oneconfig/utils/color/ColorUtils.java +++ b/src/main/java/cc/polyfrost/oneconfig/utils/color/ColorUtils.java @@ -1,64 +1,9 @@ package cc.polyfrost.oneconfig.utils.color; -import cc.polyfrost.oneconfig.utils.MathUtils; - /** * A class to help with color manipulation. */ public final class ColorUtils { - - public static int getColor(int currentColor, ColorPalette colorPalette, boolean hover, boolean click) { - float[] color = splitColor(currentColor); - if (click) { - return colorPalette.getPressedColor(); - } - - return getColorComponents(color, colorPalette.getNormalColorf(), colorPalette.getHoveredColorf(), hover, 20f); - } - - /** - * Smooths the transition of a color between two colors. - * - * @param currentColor the current color (also the one you want to change) - * @param direction false to move towards initColor, true to move towards finalColor - * @param speed speed of the transition - */ - public static int smoothColor(int currentColor, int initColor, int finalColor, boolean direction, float speed) { - float[] init = splitColor(initColor); - float[] finalC = splitColor(finalColor); - float[] current = splitColor(currentColor); - return getColorComponents(current, init, finalC, direction, speed); - } - - private static float[] splitColor(int color) { - return new float[]{getRed(color) / 255f, getGreen(color) / 255f, getBlue(color) / 255f, getAlpha(color) / 255f}; - } - - private static int getColorComponents(float[] currentColor, float[] initColor, float[] finalColor, boolean hover, float speed) { - currentColor[0] = smooth(currentColor[0], initColor[0], finalColor[0], hover, speed); - currentColor[1] = smooth(currentColor[1], initColor[1], finalColor[1], hover, speed); - currentColor[2] = smooth(currentColor[2], initColor[2], finalColor[2], hover, speed); - currentColor[3] = smooth(currentColor[3], initColor[3], finalColor[3], hover, speed); - - return ((int) (currentColor[3] * 255) << 24) | - ((int) (currentColor[0] * 255) << 16) | - ((int) (currentColor[1] * 255) << 8) | - ((int) (currentColor[2] * 255)); - - } - - private static float smooth(float current, float min, float max, boolean moveToFinal, float speed) { - current = MathUtils.easeOut(current, moveToFinal ? max : min, speed); - if (current < min) { - current = min; - } - - if (current > max) { - current = max; - } - return current; - } - /** * Get the red component of an RGB color. * |