From d4bb5a94308d4379ef3d6cc7b9221ea0d98ff051 Mon Sep 17 00:00:00 2001 From: Wyvest <45589059+Wyvest@users.noreply.github.com> Date: Sat, 2 Jul 2022 06:12:23 +0700 Subject: Separate Minecraft dependant and non-dependant code --- .../oneconfig/internal/gui/BlurHandler.java | 140 +-------------------- 1 file changed, 4 insertions(+), 136 deletions(-) (limited to 'src/main/java/cc/polyfrost/oneconfig/internal/gui') diff --git a/src/main/java/cc/polyfrost/oneconfig/internal/gui/BlurHandler.java b/src/main/java/cc/polyfrost/oneconfig/internal/gui/BlurHandler.java index dac0202..38e8406 100644 --- a/src/main/java/cc/polyfrost/oneconfig/internal/gui/BlurHandler.java +++ b/src/main/java/cc/polyfrost/oneconfig/internal/gui/BlurHandler.java @@ -1,140 +1,8 @@ package cc.polyfrost.oneconfig.internal.gui; -import cc.polyfrost.oneconfig.events.EventManager; -import cc.polyfrost.oneconfig.events.event.RenderEvent; -import cc.polyfrost.oneconfig.events.event.ScreenOpenEvent; -import cc.polyfrost.oneconfig.events.event.Stage; -import cc.polyfrost.oneconfig.gui.OneConfigGui; -import cc.polyfrost.oneconfig.internal.config.Preferences; -import cc.polyfrost.oneconfig.internal.mixin.ShaderGroupAccessor; -import cc.polyfrost.oneconfig.libs.universal.UMinecraft; -import cc.polyfrost.oneconfig.libs.universal.UScreen; -import cc.polyfrost.oneconfig.libs.eventbus.Subscribe; -import net.minecraft.client.Minecraft; -import net.minecraft.client.gui.GuiScreen; -import net.minecraft.client.shader.Shader; -import net.minecraft.client.shader.ShaderUniform; -import net.minecraft.util.ResourceLocation; -import org.apache.logging.log4j.LogManager; -import org.apache.logging.log4j.Logger; +import java.util.ServiceLoader; -import java.util.List; - -/** - * An implementation of the BlurMC mod by tterrag1098. - *
- * For the original source see ... - * For the public license, see ... - *
- * License available under ... - * - * @author tterrag1098, boomboompower - *
- * Taken from ToggleChat
- * ...
- */
-public class BlurHandler {
- public static BlurHandler INSTANCE = new BlurHandler();
- private final ResourceLocation blurShader = new ResourceLocation("shaders/post/fade_in_blur.json");
- private final Logger logger = LogManager.getLogger("OneConfig - Blur");
- private long start;
- private float progress = 0;
-
- /**
- * Simply initializes the blur mod so events are properly handled by forge.
- */
- public void load() {
- EventManager.INSTANCE.register(this);
- }
-
- @Subscribe
- private void onGuiChange(ScreenOpenEvent event) {
- reloadBlur(event.screen);
- }
-
- @Subscribe
- private void onRenderTick(RenderEvent event) {
- if (event.stage != Stage.END) {
- return;
- }
-
- // Only blur on our own menus
- if (UScreen.getCurrentScreen() == null) {
- return;
- }
-
- // Only update the shader if one is active
- if (!UMinecraft.getMinecraft().entityRenderer.isShaderActive()) {
- return;
- }
- if (progress >= 5) return;
- progress = getBlurStrengthProgress();
-
- // This is hilariously bad, and could cause frame issues on low-end computers.
- // Why is this being computed every tick? Surely there is a better way?
- // This needs to be optimized.
- try {
- final List
- * The strength of the blur does not go below 5.0F.
- */
- private float getBlurStrengthProgress() {
- return Math.min((System.currentTimeMillis() - this.start) / 50F, 5.0F);
- }
+public interface BlurHandler {
+ BlurHandler INSTANCE = ServiceLoader.load(BlurHandler.class, BlurHandler.class.getClassLoader()).iterator().next();
+ void reloadBlur(Object screen);
}
--
cgit