From 3000dd17a482843ccf320d594d2dd39eb59145e8 Mon Sep 17 00:00:00 2001 From: nextdaydelivery <12willettsh@gmail.com> Date: Sat, 19 Feb 2022 13:24:56 +0000 Subject: basically do some theme stuff --- src/main/resources/assets/oneconfig/fonts/font.ttf | Bin 316100 -> 0 bytes src/main/resources/assets/oneconfig/shaders/rect.vsh | 10 ---------- .../assets/oneconfig/shaders/rounded_rect.fsh | 18 ------------------ 3 files changed, 28 deletions(-) delete mode 100644 src/main/resources/assets/oneconfig/fonts/font.ttf delete mode 100644 src/main/resources/assets/oneconfig/shaders/rect.vsh delete mode 100644 src/main/resources/assets/oneconfig/shaders/rounded_rect.fsh (limited to 'src/main/resources') diff --git a/src/main/resources/assets/oneconfig/fonts/font.ttf b/src/main/resources/assets/oneconfig/fonts/font.ttf deleted file mode 100644 index 76a215c..0000000 Binary files a/src/main/resources/assets/oneconfig/fonts/font.ttf and /dev/null differ diff --git a/src/main/resources/assets/oneconfig/shaders/rect.vsh b/src/main/resources/assets/oneconfig/shaders/rect.vsh deleted file mode 100644 index 51ed6ee..0000000 --- a/src/main/resources/assets/oneconfig/shaders/rect.vsh +++ /dev/null @@ -1,10 +0,0 @@ -#version 110 - -varying vec2 f_Position; - -void main() { - f_Position = gl_Vertex.xy; - - gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; - gl_FrontColor = gl_Color; -} \ No newline at end of file diff --git a/src/main/resources/assets/oneconfig/shaders/rounded_rect.fsh b/src/main/resources/assets/oneconfig/shaders/rounded_rect.fsh deleted file mode 100644 index f0bec7c..0000000 --- a/src/main/resources/assets/oneconfig/shaders/rounded_rect.fsh +++ /dev/null @@ -1,18 +0,0 @@ -#version 110 - -uniform float u_Radius; -uniform vec4 u_InnerRect; - -varying vec2 f_Position; - -//out vec4 fragColor; - -void main() { - vec2 tl = u_InnerRect.xy - f_Position; - vec2 br = f_Position - u_InnerRect.zw; - vec2 dis = max(br, tl); - - float v = length(max(vec2(0.0), dis)) - u_Radius; - float a = 1.0 - smoothstep(0.0, 1.0, v); - gl_FragColor = gl_Color * vec4(1.0, 1.0, 1.0, a); -} \ No newline at end of file -- cgit