From d4bb5a94308d4379ef3d6cc7b9221ea0d98ff051 Mon Sep 17 00:00:00 2001 From: Wyvest <45589059+Wyvest@users.noreply.github.com> Date: Sat, 2 Jul 2022 06:12:23 +0700 Subject: Separate Minecraft dependant and non-dependant code --- .../internal/gui/impl/BlurHandlerImpl.java | 132 +++++++++++++++++++++ 1 file changed, 132 insertions(+) create mode 100644 versions/src/main/java/cc/polyfrost/oneconfig/internal/gui/impl/BlurHandlerImpl.java (limited to 'versions/src/main/java/cc/polyfrost/oneconfig/internal/gui') diff --git a/versions/src/main/java/cc/polyfrost/oneconfig/internal/gui/impl/BlurHandlerImpl.java b/versions/src/main/java/cc/polyfrost/oneconfig/internal/gui/impl/BlurHandlerImpl.java new file mode 100644 index 0000000..0ef5f2b --- /dev/null +++ b/versions/src/main/java/cc/polyfrost/oneconfig/internal/gui/impl/BlurHandlerImpl.java @@ -0,0 +1,132 @@ +package cc.polyfrost.oneconfig.internal.gui.impl; + +import cc.polyfrost.oneconfig.events.event.RenderEvent; +import cc.polyfrost.oneconfig.events.event.ScreenOpenEvent; +import cc.polyfrost.oneconfig.events.event.Stage; +import cc.polyfrost.oneconfig.gui.OneConfigGui; +import cc.polyfrost.oneconfig.internal.config.Preferences; +import cc.polyfrost.oneconfig.internal.gui.BlurHandler; +import cc.polyfrost.oneconfig.internal.mixin.ShaderGroupAccessor; +import cc.polyfrost.oneconfig.libs.eventbus.Subscribe; +import cc.polyfrost.oneconfig.libs.universal.UMinecraft; +import cc.polyfrost.oneconfig.libs.universal.UScreen; +import net.minecraft.client.Minecraft; +import net.minecraft.client.shader.Shader; +import net.minecraft.client.shader.ShaderUniform; +import net.minecraft.util.ResourceLocation; +import org.apache.logging.log4j.LogManager; +import org.apache.logging.log4j.Logger; + +import java.util.List; + +/** + * An implementation of the BlurMC mod by tterrag1098. + *
+ * For the original source see ... + * For the public license, see ... + *
+ * License available under ... + * + * @author tterrag1098, boomboompower + *
+ * Taken from ToggleChat
+ * ...
+ */
+public class BlurHandlerImpl implements BlurHandler {
+ private final ResourceLocation blurShader = new ResourceLocation("shaders/post/fade_in_blur.json");
+ private final Logger logger = LogManager.getLogger("OneConfig - Blur");
+ private long start;
+ private float progress = 0;
+
+ @Subscribe
+ private void onGuiChange(ScreenOpenEvent event) {
+ reloadBlur(event.screen);
+ }
+
+ @Subscribe
+ private void onRenderTick(RenderEvent event) {
+ if (event.stage != Stage.END) {
+ return;
+ }
+
+ // Only blur on our own menus
+ if (UScreen.getCurrentScreen() == null) {
+ return;
+ }
+
+ // Only update the shader if one is active
+ if (!UMinecraft.getMinecraft().entityRenderer.isShaderActive()) {
+ return;
+ }
+ if (progress >= 5) return;
+ progress = getBlurStrengthProgress();
+
+ // This is hilariously bad, and could cause frame issues on low-end computers.
+ // Why is this being computed every tick? Surely there is a better way?
+ // This needs to be optimized.
+ try {
+ final List
+ * The strength of the blur does not go below 5.0F.
+ */
+ private float getBlurStrengthProgress() {
+ return Math.min((System.currentTimeMillis() - this.start) / 50F, 5.0F);
+ }
+}
--
cgit