package cc.polyfrost.oneconfig.gui.animations; import cc.polyfrost.oneconfig.gui.OneConfigGui; public abstract class Animation { private final int duration; private final float start; private final float change; private long timePassed = 0; /** * @param duration The duration of the animation * @param start The start of the animation * @param end The end of the animation * @param reverse Reverse the animation */ public Animation(int duration, float start, float end, boolean reverse) { this.duration = duration; this.start = start; if (!reverse) this.change = end - start; else this.change = start - end; } /** * @param deltaTime The time since the last frame * @return The new value */ public float get(long deltaTime) { timePassed += deltaTime; if (timePassed >= duration) return start + change; return animate(timePassed, duration, start, change); } /** * @return The new value */ public float get() { return get(OneConfigGui.getDeltaTimeNullSafe()); } /** * @return If the animation is finished or not */ public boolean isFinished() { return timePassed >= duration; } protected abstract float animate(long timePassed, int duration, float start, float change); }