/* * This file is part of OneConfig. * OneConfig - Next Generation Config Library for Minecraft: Java Edition * Copyright (C) 2021, 2022 Polyfrost. * * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * OneConfig is licensed under the terms of version 3 of the GNU Lesser * General Public License as published by the Free Software Foundation, AND * under the Additional Terms Applicable to OneConfig, as published by Polyfrost, * either version 1.0 of the Additional Terms, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License. If not, see . You should * have also received a copy of the Additional Terms Applicable * to OneConfig, as published by Polyfrost. If not, see * */ package cc.polyfrost.oneconfig.gui.animations; import java.util.concurrent.Callable; public class DummyAnimation extends Animation { protected final float value; protected Callable done = null; /** * @param value The value that is returned * @param done A callable that returns if the animation is finished */ public DummyAnimation(float value, Callable done) { super(0, value, value, false); this.value = value; this.done = done; } /** * @param value The value that is returned * @param duration The duration of the animation */ public DummyAnimation(float value, float duration) { super(duration, value, value, false); this.value = value; } /** * @param value The value that is returned */ public DummyAnimation(float value) { this(value, 0); } @Override public float get(float deltaTime) { timePassed += deltaTime; return value; } @Override public boolean isFinished() { if (done != null) { try { return done.call(); } catch (Exception ignored) { } } return super.isFinished(); } @Override protected float animate(float x) { return x; } }