/* * This file is part of OneConfig. * OneConfig - Next Generation Config Library for Minecraft: Java Edition * Copyright (C) 2021, 2022 Polyfrost. * * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * OneConfig is licensed under the terms of version 3 of the GNU Lesser * General Public License as published by the Free Software Foundation, AND * under the Additional Terms Applicable to OneConfig, as published by Polyfrost, * either version 1.0 of the Additional Terms, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License. If not, see . You should * have also received a copy of the Additional Terms Applicable * to OneConfig, as published by Polyfrost. If not, see * */ package cc.polyfrost.oneconfig.hud; import cc.polyfrost.oneconfig.config.core.OneColor; import cc.polyfrost.oneconfig.libs.universal.UMatrixStack; import cc.polyfrost.oneconfig.renderer.RenderManager; public abstract class BasicHud extends Hud { protected boolean rounded; protected boolean border; protected OneColor bgColor; protected OneColor borderColor; protected float cornerRadius; protected float borderSize; protected float paddingX; protected float paddingY; /** * @param enabled If the hud is enabled * @param x X-coordinate of hud on a 1080p display * @param y Y-coordinate of hud on a 1080p display * @param scale Scale of the hud * @param rounded If the corner is rounded or not * @param cornerRadius Radius of the corner * @param paddingX Horizontal background padding * @param paddingY Vertical background padding * @param bgColor Background color * @param border If the hud has a border or not * @param borderSize Thickness of the border * @param borderColor The color of the border */ public BasicHud(boolean enabled, float x, float y, float scale, boolean rounded, float cornerRadius, float paddingX, float paddingY, OneColor bgColor, boolean border, float borderSize, OneColor borderColor) { super(enabled, x, y, scale); this.rounded = rounded; this.cornerRadius = cornerRadius; this.paddingX = paddingX; this.paddingY = paddingY; this.bgColor = bgColor; this.border = border; this.borderSize = borderSize; this.borderColor = borderColor; position.setSize(getWidth(scale, true) + paddingX * scale * 2f, getHeight(scale, true) + paddingY * scale * 2f); } /** * @param enabled If the hud is enabled * @param x X-coordinate of hud on a 1080p display * @param y Y-coordinate of hud on a 1080p display * @param scale Scale of the hud */ public BasicHud(boolean enabled, float x, float y, float scale) { this(enabled, x, y, scale, false, 2, 5, 5, new OneColor(0, 0, 0, 120), false, 2, new OneColor(0, 0, 0)); } /** * @param enabled If the hud is enabled * @param x X-coordinate of hud on a 1080p display * @param y Y-coordinate of hud on a 1080p display */ public BasicHud(boolean enabled, float x, float y) { this(enabled, x, y, 1, false, 2, 5, 5, new OneColor(0, 0, 0, 120), false, 2, new OneColor(0, 0, 0)); } /** * @param enabled If the hud is enabled */ public BasicHud(boolean enabled) { this(enabled, 0, 0, 1, false, 2, 5, 5, new OneColor(0, 0, 0, 120), false, 2, new OneColor(0, 0, 0)); } public BasicHud() { this(false, 0, 0, 1, false, 2, 5, 5, new OneColor(0, 0, 0, 120), false, 2, new OneColor(0, 0, 0)); } @Override public void drawAll(UMatrixStack matrices, boolean example) { if (!example && !shouldShow()) return; preRender(example); position.setSize(getWidth(scale, example) + paddingX * scale * 2f, getHeight(scale, example) + paddingY * scale * 2f); if (shouldDrawBackground()) drawBackground(position.getX(), position.getY(), position.getWidth(), position.getHeight(), scale); draw(matrices, position.getX() + paddingX * scale, position.getY() + paddingY * scale, scale, example); } /** * Set a new scale value * * @param scale The new scale * @param example If the HUD is being rendered in example form */ @Override public void setScale(float scale, boolean example) { this.scale = scale; position.updateSizePosition(getWidth(scale, example) + paddingX * scale * 2f, getHeight(scale, example) + paddingY * scale * 2f); } /** * @return If the background should be drawn */ protected boolean shouldDrawBackground() { return true; } protected void drawBackground(float x, float y, float width, float height, float scale) { RenderManager.setupAndDraw(true, (vg) -> { if (rounded) { RenderManager.drawRoundedRect(vg, x, y, width, height, bgColor.getRGB(), cornerRadius * scale); if (border) RenderManager.drawHollowRoundRect(vg, x - borderSize * scale, y - borderSize * scale, width + borderSize * scale, height + borderSize * scale, borderColor.getRGB(), cornerRadius * scale, borderSize * scale); } else { RenderManager.drawRect(vg, x, y, width, height, bgColor.getRGB()); if (border) RenderManager.drawHollowRoundRect(vg, x - borderSize * scale, y - borderSize * scale, width + borderSize * scale, height + borderSize * scale, borderColor.getRGB(), 0, borderSize * scale); } }); } }