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-rw-r--r--BUILD.md10
-rw-r--r--launcher/minecraft/auth/Parsers.cpp2
2 files changed, 11 insertions, 1 deletions
diff --git a/BUILD.md b/BUILD.md
index 5f33555b..ecc46260 100644
--- a/BUILD.md
+++ b/BUILD.md
@@ -182,11 +182,19 @@ zlib1.dll
# macOS
### Install prerequisites:
-- Install XCode and set it up to the point where you can build things from a terminal
+- Install XCode Command Line tools
- Install the official build of CMake (https://cmake.org/download/)
- Install JDK 8 (https://www.oracle.com/java/technologies/javase/javase-jdk8-downloads.html)
- Get Qt 5.6 and install it (https://download.qt.io/new_archive/qt/5.6/5.6.3/)
+### XCode Command Line tools
+
+If you don't have XCode CommandLine tools installed, you can install them by using this command in the Terminal App
+
+```bash
+xcode-select --install
+```
+
### Build
Pick an installation path - this is where the final `.app` will be constructed when you run `make install`. Supply it as the `CMAKE_INSTALL_PREFIX` argument during CMake configuration.
diff --git a/launcher/minecraft/auth/Parsers.cpp b/launcher/minecraft/auth/Parsers.cpp
index 4cab78ef..2b189fe4 100644
--- a/launcher/minecraft/auth/Parsers.cpp
+++ b/launcher/minecraft/auth/Parsers.cpp
@@ -226,6 +226,8 @@ bool parseMinecraftEntitlements(QByteArray & data, MinecraftEntitlement &output)
}
auto obj = doc.object();
+ output.canPlayMinecraft = false;
+ output.ownsMinecraft = true;
auto itemsArray = obj.value("items").toArray();
for(auto item: itemsArray) {