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-rw-r--r--launcher/Application.cpp35
-rw-r--r--launcher/CMakeLists.txt11
-rw-r--r--launcher/WindowsConsole.cpp132
-rw-r--r--launcher/WindowsConsole.h25
-rw-r--r--launcher/filelink/FileLink.cpp27
5 files changed, 179 insertions, 51 deletions
diff --git a/launcher/Application.cpp b/launcher/Application.cpp
index 7bfcce5f..e89b7659 100644
--- a/launcher/Application.cpp
+++ b/launcher/Application.cpp
@@ -135,13 +135,8 @@
#include "updater/MacSparkleUpdater.h"
#endif
-
#if defined Q_OS_WIN32
-#ifndef WIN32_LEAN_AND_MEAN
-#define WIN32_LEAN_AND_MEAN
-#endif
-#include <windows.h>
-#include <stdio.h>
+#include "WindowsConsole.h"
#endif
#define STRINGIFY(x) #x
@@ -168,31 +163,15 @@ void appDebugOutput(QtMsgType type, const QMessageLogContext &context, const QSt
fflush(stderr);
}
-}
+} // namespace
-Application::Application(int &argc, char **argv) : QApplication(argc, argv)
+
+
+Application::Application(int& argc, char** argv) : QApplication(argc, argv)
{
#if defined Q_OS_WIN32
- // attach the parent console
- if(AttachConsole(ATTACH_PARENT_PROCESS))
- {
- // if attach succeeds, reopen and sync all the i/o
- if(freopen("CON", "w", stdout))
- {
- std::cout.sync_with_stdio();
- }
- if(freopen("CON", "w", stderr))
- {
- std::cerr.sync_with_stdio();
- }
- if(freopen("CON", "r", stdin))
- {
- std::cin.sync_with_stdio();
- }
- auto out = GetStdHandle (STD_OUTPUT_HANDLE);
- DWORD written;
- const char * endline = "\n";
- WriteConsole(out, endline, strlen(endline), &written, NULL);
+ // attach the parent console if stdout not already captured
+ if (AttachWindowsConsole()) {
consoleAttached = true;
}
#endif
diff --git a/launcher/CMakeLists.txt b/launcher/CMakeLists.txt
index d3895f99..a01c5ef0 100644
--- a/launcher/CMakeLists.txt
+++ b/launcher/CMakeLists.txt
@@ -575,6 +575,9 @@ set(ATLAUNCHER_SOURCES
)
set(LINKEXE_SOURCES
+ WindowsConsole.cpp
+ WindowsConsole.h
+
filelink/FileLink.h
filelink/FileLink.cpp
FileSystem.h
@@ -1035,6 +1038,14 @@ SET(LAUNCHER_SOURCES
ui/instanceview/VisualGroup.h
)
+if(WIN32)
+ set(LAUNCHER_SOURCES
+ WindowsConsole.cpp
+ WindowsConsole.h
+ ${LAUNCHER_SOURCES}
+ )
+endif()
+
qt_wrap_ui(LAUNCHER_UI
ui/MainWindow.ui
ui/setupwizard/PasteWizardPage.ui
diff --git a/launcher/WindowsConsole.cpp b/launcher/WindowsConsole.cpp
new file mode 100644
index 00000000..860af01f
--- /dev/null
+++ b/launcher/WindowsConsole.cpp
@@ -0,0 +1,132 @@
+/*
+ * Prism Launcher - Minecraft Launcher
+ * Copyright (C) 2022 Rachel Powers <508861+Ryex@users.noreply.github.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, version 3.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <https://www.gnu.org/licenses/>.
+ *
+ */
+
+
+#ifndef WIN32_LEAN_AND_MEAN
+#define WIN32_LEAN_AND_MEAN
+#endif
+#include <fcntl.h>
+#include <io.h>
+#include <stdio.h>
+#include <windows.h>
+#include <iostream>
+
+void RedirectHandle(DWORD handle, FILE* stream, const char* mode ) {
+
+ HANDLE stdHandle = GetStdHandle(handle);
+ if (stdHandle != INVALID_HANDLE_VALUE) {
+ int fileDescriptor = _open_osfhandle((intptr_t)stdHandle, _O_TEXT);
+ if (fileDescriptor != -1) {
+ FILE* file = _fdopen(fileDescriptor, mode);
+ if (file != NULL) {
+ int dup2Result = _dup2(_fileno(file), _fileno(stream));
+ if (dup2Result == 0) {
+ setvbuf(stream, NULL, _IONBF, 0);
+ }
+ }
+ }
+ }
+
+}
+
+// taken from https://stackoverflow.com/a/25927081
+// getting a proper output to console with redirection support on windows is apparently hell
+void BindCrtHandlesToStdHandles(bool bindStdIn, bool bindStdOut, bool bindStdErr)
+{
+ // Re-initialize the C runtime "FILE" handles with clean handles bound to "nul". We do this because it has been
+ // observed that the file number of our standard handle file objects can be assigned internally to a value of -2
+ // when not bound to a valid target, which represents some kind of unknown internal invalid state. In this state our
+ // call to "_dup2" fails, as it specifically tests to ensure that the target file number isn't equal to this value
+ // before allowing the operation to continue. We can resolve this issue by first "re-opening" the target files to
+ // use the "nul" device, which will place them into a valid state, after which we can redirect them to our target
+ // using the "_dup2" function.
+ if (bindStdIn) {
+ FILE* dummyFile;
+ freopen_s(&dummyFile, "nul", "r", stdin);
+ }
+ if (bindStdOut) {
+ FILE* dummyFile;
+ freopen_s(&dummyFile, "nul", "w", stdout);
+ }
+ if (bindStdErr) {
+ FILE* dummyFile;
+ freopen_s(&dummyFile, "nul", "w", stderr);
+ }
+
+ // Redirect unbuffered stdin from the current standard input handle
+ if (bindStdIn) {
+ RedirectHandle(STD_INPUT_HANDLE, stdin, "r");
+ }
+
+ // Redirect unbuffered stdout to the current standard output handle
+ if (bindStdOut) {
+ RedirectHandle(STD_OUTPUT_HANDLE, stdout, "w");
+ }
+
+ // Redirect unbuffered stderr to the current standard error handle
+ if (bindStdErr) {
+ RedirectHandle(STD_ERROR_HANDLE, stderr, "w");
+ }
+
+ // Clear the error state for each of the C++ standard stream objects. We need to do this, as attempts to access the
+ // standard streams before they refer to a valid target will cause the iostream objects to enter an error state. In
+ // versions of Visual Studio after 2005, this seems to always occur during startup regardless of whether anything
+ // has been read from or written to the targets or not.
+ if (bindStdIn) {
+ std::wcin.clear();
+ std::cin.clear();
+ }
+ if (bindStdOut) {
+ std::wcout.clear();
+ std::cout.clear();
+ }
+ if (bindStdErr) {
+ std::wcerr.clear();
+ std::cerr.clear();
+ }
+}
+
+
+bool AttachWindowsConsole() {
+ auto stdinType = GetFileType(GetStdHandle(STD_INPUT_HANDLE));
+ auto stdoutType = GetFileType(GetStdHandle(STD_OUTPUT_HANDLE));
+ auto stderrType = GetFileType(GetStdHandle(STD_ERROR_HANDLE));
+
+ bool bindStdIn = false;
+ bool bindStdOut = false;
+ bool bindStdErr = false;
+
+ if (stdinType == FILE_TYPE_CHAR || stdinType == FILE_TYPE_UNKNOWN) {
+ bindStdIn = true;
+ }
+ if (stdoutType == FILE_TYPE_CHAR || stdoutType == FILE_TYPE_UNKNOWN) {
+ bindStdOut = true;
+ }
+ if (stderrType == FILE_TYPE_CHAR || stderrType == FILE_TYPE_UNKNOWN) {
+ bindStdErr = true;
+ }
+
+ if (AttachConsole(ATTACH_PARENT_PROCESS)) {
+ BindCrtHandlesToStdHandles(bindStdIn, bindStdOut, bindStdErr);
+ return true;
+ }
+
+ return false;
+}
+
+
diff --git a/launcher/WindowsConsole.h b/launcher/WindowsConsole.h
new file mode 100644
index 00000000..ab53864b
--- /dev/null
+++ b/launcher/WindowsConsole.h
@@ -0,0 +1,25 @@
+//
+// SPDX-License-Identifier: GPL-3.0-only
+
+/*
+ * Prism Launcher - Minecraft Launcher
+ * Copyright (C) 2022 Rachel Powers <508861+Ryex@users.noreply.github.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, version 3.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <https://www.gnu.org/licenses/>.
+ *
+ */
+
+#pragma once
+
+void BindCrtHandlesToStdHandles(bool bindStdIn, bool bindStdOut, bool bindStdErr);
+bool AttachWindowsConsole();
diff --git a/launcher/filelink/FileLink.cpp b/launcher/filelink/FileLink.cpp
index c9599b82..fb0f5fcc 100644
--- a/launcher/filelink/FileLink.cpp
+++ b/launcher/filelink/FileLink.cpp
@@ -37,11 +37,7 @@
#include <sys.h>
#if defined Q_OS_WIN32
-#ifndef WIN32_LEAN_AND_MEAN
-#define WIN32_LEAN_AND_MEAN
-#endif
-#include <stdio.h>
-#include <windows.h>
+#include "WindowsConsole.h"
#endif
// Snippet from https://github.com/gulrak/filesystem#using-it-as-single-file-header
@@ -67,21 +63,7 @@ FileLinkApp::FileLinkApp(int& argc, char** argv) : QCoreApplication(argc, argv),
{
#if defined Q_OS_WIN32
// attach the parent console
- if (AttachConsole(ATTACH_PARENT_PROCESS)) {
- // if attach succeeds, reopen and sync all the i/o
- if (freopen("CON", "w", stdout)) {
- std::cout.sync_with_stdio();
- }
- if (freopen("CON", "w", stderr)) {
- std::cerr.sync_with_stdio();
- }
- if (freopen("CON", "r", stdin)) {
- std::cin.sync_with_stdio();
- }
- auto out = GetStdHandle(STD_OUTPUT_HANDLE);
- DWORD written;
- const char* endline = "\n";
- WriteConsole(out, endline, strlen(endline), &written, NULL);
+ if (AttachWindowsConsole()) {
consoleAttached = true;
}
#endif
@@ -188,7 +170,7 @@ void FileLinkApp::runLink()
FS::LinkResult result = { src_path, dst_path, QString::fromStdString(os_err.message()), os_err.value() };
m_path_results.append(result);
} else {
- FS::LinkResult result = { src_path, dst_path };
+ FS::LinkResult result = { src_path, dst_path, "", 0};
m_path_results.append(result);
}
}
@@ -248,7 +230,7 @@ void FileLinkApp::readPathPairs()
in >> numLinks;
qDebug() << "numLinks" << numLinks;
- for (int i = 0; i < numLinks; i++) {
+ for (unsigned int i = 0; i < numLinks; i++) {
FS::LinkPair pair;
in >> pair.src;
in >> pair.dst;
@@ -271,7 +253,6 @@ FileLinkApp::~FileLinkApp()
fclose(stdout);
fclose(stdin);
fclose(stderr);
- FreeConsole();
}
#endif
}