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Diffstat (limited to 'launcher/minecraft/auth/AccountTask.h')
-rw-r--r--launcher/minecraft/auth/AccountTask.h72
1 files changed, 20 insertions, 52 deletions
diff --git a/launcher/minecraft/auth/AccountTask.h b/launcher/minecraft/auth/AccountTask.h
index 4f3bd52a..dac3f1b5 100644
--- a/launcher/minecraft/auth/AccountTask.h
+++ b/launcher/minecraft/auth/AccountTask.h
@@ -26,62 +26,32 @@
class QNetworkReply;
+/**
+ * Enum for describing the state of the current task.
+ * Used by the getStateMessage function to determine what the status message should be.
+ */
+enum class AccountTaskState
+{
+ STATE_CREATED,
+ STATE_WORKING,
+ STATE_SUCCEEDED,
+ STATE_FAILED_SOFT, //!< soft failure. authentication went through partially
+ STATE_FAILED_HARD, //!< hard failure. main tokens are invalid
+ STATE_FAILED_GONE, //!< hard failure. main tokens are invalid, and the account no longer exists
+ STATE_OFFLINE //!< soft failure. authentication failed in the first step in a 'soft' way
+};
+
class AccountTask : public Task
{
- friend class AuthContext;
Q_OBJECT
public:
explicit AccountTask(AccountData * data, QObject *parent = 0);
virtual ~AccountTask() {};
- /**
- * assign a session to this task. the session will be filled with required infomration
- * upon completion
- */
- void assignSession(AuthSessionPtr session)
- {
- m_session = session;
- }
-
- /// get the assigned session for filling with information.
- AuthSessionPtr getAssignedSession()
- {
- return m_session;
- }
-
- /**
- * Class describing a Account error response.
- */
- struct Error
- {
- QString m_errorMessageShort;
- QString m_errorMessageVerbose;
- QString m_cause;
- };
-
- enum AbortedBy
- {
- BY_NOTHING,
- BY_USER,
- BY_TIMEOUT
- } m_aborted = BY_NOTHING;
-
- /**
- * Enum for describing the state of the current task.
- * Used by the getStateMessage function to determine what the status message should be.
- */
- enum State
- {
- STATE_CREATED,
- STATE_WORKING,
- STATE_FAILED_SOFT, //!< soft failure. this generally means the user auth details haven't been invalidated
- STATE_FAILED_HARD, //!< hard failure. auth is invalid
- STATE_FAILED_GONE, //!< hard failure. auth is invalid, and the account no longer exists
- STATE_SUCCEEDED
- } m_accountState = STATE_CREATED;
+ AccountTaskState m_taskState = AccountTaskState::STATE_CREATED;
- State accountState() {
- return m_accountState;
+ AccountTaskState taskState() {
+ return m_taskState;
}
signals:
@@ -98,11 +68,9 @@ protected:
virtual QString getStateMessage() const;
protected slots:
- void changeState(State newState, QString reason=QString());
+ // NOTE: true -> non-terminal state, false -> terminal state
+ bool changeState(AccountTaskState newState, QString reason = QString());
protected:
- // FIXME: segfault disaster waiting to happen
AccountData *m_data = nullptr;
- std::shared_ptr<Error> m_error;
- AuthSessionPtr m_session;
};