diff options
Diffstat (limited to 'launcher/minecraft/launch/LauncherPartLaunch.cpp')
-rw-r--r-- | launcher/minecraft/launch/LauncherPartLaunch.cpp | 28 |
1 files changed, 26 insertions, 2 deletions
diff --git a/launcher/minecraft/launch/LauncherPartLaunch.cpp b/launcher/minecraft/launch/LauncherPartLaunch.cpp index fe8a1b1b..9965ef89 100644 --- a/launcher/minecraft/launch/LauncherPartLaunch.cpp +++ b/launcher/minecraft/launch/LauncherPartLaunch.cpp @@ -44,6 +44,10 @@ #include "Commandline.h" #include "Application.h" +#ifdef Q_OS_LINUX +#include "gamemode_client.h" +#endif + LauncherPartLaunch::LauncherPartLaunch(LaunchTask *parent) : LaunchStep(parent) { auto instance = parent->instance(); @@ -92,6 +96,15 @@ bool fitsInLocal8bit(const QString & string) void LauncherPartLaunch::executeTask() { + QString jarPath = APPLICATION->getJarPath("NewLaunch.jar"); + if (jarPath.isEmpty()) + { + const char *reason = QT_TR_NOOP("Launcher library could not be found. Please check your installation."); + emit logLine(tr(reason), MessageLevel::Fatal); + emitFailed(tr(reason)); + return; + } + auto instance = m_parent->instance(); std::shared_ptr<MinecraftInstance> minecraftInstance = std::dynamic_pointer_cast<MinecraftInstance>(instance); @@ -102,13 +115,13 @@ void LauncherPartLaunch::executeTask() auto javaPath = FS::ResolveExecutable(instance->settings()->get("JavaPath").toString()); - m_process.setProcessEnvironment(instance->createEnvironment()); + m_process.setProcessEnvironment(instance->createLaunchEnvironment()); // make detachable - this will keep the process running even if the object is destroyed m_process.setDetachable(true); auto classPath = minecraftInstance->getClassPath(); - classPath.prepend(FS::PathCombine(APPLICATION->getJarsPath(), "NewLaunch.jar")); + classPath.prepend(jarPath); auto natPath = minecraftInstance->getNativePath(); #ifdef Q_OS_WIN @@ -167,6 +180,17 @@ void LauncherPartLaunch::executeTask() { m_process.start(javaPath, args); } + +#ifdef Q_OS_LINUX + if (instance->settings()->get("EnableFeralGamemode").toBool()) + { + auto pid = m_process.processId(); + if (pid) + { + gamemode_request_start_for(pid); + } + } +#endif } void LauncherPartLaunch::on_state(LoggedProcess::State state) |