aboutsummaryrefslogtreecommitdiff
path: root/launcher/minecraft/mod/ResourceFolderModel.h
diff options
context:
space:
mode:
Diffstat (limited to 'launcher/minecraft/mod/ResourceFolderModel.h')
-rw-r--r--launcher/minecraft/mod/ResourceFolderModel.h326
1 files changed, 326 insertions, 0 deletions
diff --git a/launcher/minecraft/mod/ResourceFolderModel.h b/launcher/minecraft/mod/ResourceFolderModel.h
new file mode 100644
index 00000000..e27b5db6
--- /dev/null
+++ b/launcher/minecraft/mod/ResourceFolderModel.h
@@ -0,0 +1,326 @@
+#pragma once
+
+#include <QAbstractListModel>
+#include <QDir>
+#include <QFileSystemWatcher>
+#include <QMutex>
+#include <QSet>
+#include <QSortFilterProxyModel>
+
+#include "Resource.h"
+
+#include "tasks/Task.h"
+
+class QSortFilterProxyModel;
+
+/** A basic model for external resources.
+ *
+ * This model manages a list of resources. As such, external users of such resources do not own them,
+ * and the resource's lifetime is contingent on the model's lifetime.
+ *
+ * TODO: Make the resources unique pointers accessible through weak pointers.
+ */
+class ResourceFolderModel : public QAbstractListModel {
+ Q_OBJECT
+ public:
+ ResourceFolderModel(QDir, QObject* parent = nullptr);
+
+ /** Starts watching the paths for changes.
+ *
+ * Returns whether starting to watch all the paths was successful.
+ * If one or more fails, it returns false.
+ */
+ bool startWatching(const QStringList paths);
+
+ /** Stops watching the paths for changes.
+ *
+ * Returns whether stopping to watch all the paths was successful.
+ * If one or more fails, it returns false.
+ */
+ bool stopWatching(const QStringList paths);
+
+ /* Helper methods for subclasses, using a predetermined list of paths. */
+ virtual bool startWatching() { return startWatching({ m_dir.absolutePath() }); };
+ virtual bool stopWatching() { return stopWatching({ m_dir.absolutePath() }); };
+
+ /** Given a path in the system, install that resource, moving it to its place in the
+ * instance file hierarchy.
+ *
+ * Returns whether the installation was succcessful.
+ */
+ virtual bool installResource(QString path);
+
+ /** Uninstall (i.e. remove all data about it) a resource, given its file name.
+ *
+ * Returns whether the removal was successful.
+ */
+ virtual bool uninstallResource(QString file_name);
+ virtual bool deleteResources(const QModelIndexList&);
+
+ /** Applies the given 'action' to the resources in 'indexes'.
+ *
+ * Returns whether the action was successfully applied to all resources.
+ */
+ virtual bool setResourceEnabled(const QModelIndexList& indexes, EnableAction action);
+
+ /** Creates a new update task and start it. Returns false if no update was done, like when an update is already underway. */
+ virtual bool update();
+
+ /** Creates a new parse task, if needed, for 'res' and start it.*/
+ virtual void resolveResource(Resource::Ptr res);
+
+ [[nodiscard]] size_t size() const { return m_resources.size(); };
+ [[nodiscard]] bool empty() const { return size() == 0; }
+ [[nodiscard]] Resource& at(int index) { return *m_resources.at(index); }
+ [[nodiscard]] Resource const& at(int index) const { return *m_resources.at(index); }
+ [[nodiscard]] QList<Resource::Ptr> const& all() const { return m_resources; }
+
+ [[nodiscard]] QDir const& dir() const { return m_dir; }
+
+ /** Checks whether there's any parse tasks being done.
+ *
+ * Since they can be quite expensive, and are usually done in a separate thread, if we were to destroy the model while having
+ * such tasks would introduce an undefined behavior, most likely resulting in a crash.
+ */
+ [[nodiscard]] bool hasPendingParseTasks() const;
+
+ /* Qt behavior */
+
+ /* Basic columns */
+ enum Columns { ACTIVE_COLUMN = 0, NAME_COLUMN, DATE_COLUMN, NUM_COLUMNS };
+
+ [[nodiscard]] int rowCount(const QModelIndex& = {}) const override { return size(); }
+ [[nodiscard]] int columnCount(const QModelIndex& = {}) const override { return NUM_COLUMNS; };
+
+ [[nodiscard]] Qt::DropActions supportedDropActions() const override;
+
+ /// flags, mostly to support drag&drop
+ [[nodiscard]] Qt::ItemFlags flags(const QModelIndex& index) const override;
+ [[nodiscard]] QStringList mimeTypes() const override;
+ bool dropMimeData(const QMimeData* data, Qt::DropAction action, int row, int column, const QModelIndex& parent) override;
+
+ [[nodiscard]] bool validateIndex(const QModelIndex& index) const;
+
+ [[nodiscard]] QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override;
+ bool setData(const QModelIndex& index, const QVariant& value, int role = Qt::EditRole) override;
+
+ [[nodiscard]] QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const override;
+
+ /** This creates a proxy model to filter / sort the model for a UI.
+ *
+ * The actual comparisons and filtering are done directly by the Resource, so to modify behavior go there instead!
+ */
+ QSortFilterProxyModel* createFilterProxyModel(QObject* parent = nullptr);
+
+ [[nodiscard]] SortType columnToSortKey(size_t column) const;
+
+ class ProxyModel : public QSortFilterProxyModel {
+ public:
+ explicit ProxyModel(QObject* parent = nullptr) : QSortFilterProxyModel(parent) {}
+
+ protected:
+ [[nodiscard]] bool filterAcceptsRow(int source_row, const QModelIndex& source_parent) const override;
+ [[nodiscard]] bool lessThan(const QModelIndex& source_left, const QModelIndex& source_right) const override;
+ };
+
+ public slots:
+ void enableInteraction(bool enabled);
+ void disableInteraction(bool disabled) { enableInteraction(!disabled); }
+
+ signals:
+ void updateFinished();
+
+ protected:
+ /** This creates a new update task to be executed by update().
+ *
+ * The task should load and parse all resources necessary, and provide a way of accessing such results.
+ *
+ * This Task is normally executed when opening a page, so it shouldn't contain much heavy work.
+ * If such work is needed, try using it in the Task create by createParseTask() instead!
+ */
+ [[nodiscard]] virtual Task* createUpdateTask();
+
+ /** This creates a new parse task to be executed by onUpdateSucceeded().
+ *
+ * This task should load and parse all heavy info needed by a resource, such as parsing a manifest. It gets executed
+ * in the background, so it slowly updates the UI as tasks get done.
+ */
+ [[nodiscard]] virtual Task* createParseTask(Resource const&) { return nullptr; };
+
+ /** Standard implementation of the model update logic.
+ *
+ * It uses set operations to find differences between the current state and the updated state,
+ * to act only on those disparities.
+ *
+ * The implementation is at the end of this header.
+ */
+ template <typename T>
+ void applyUpdates(QSet<QString>& current_set, QSet<QString>& new_set, QMap<QString, T>& new_resources);
+
+ protected slots:
+ void directoryChanged(QString);
+
+ /** Called when the update task is successful.
+ *
+ * This usually calls static_cast on the specific Task type returned by createUpdateTask,
+ * so care must be taken in such cases.
+ * TODO: Figure out a way to express this relationship better without templated classes (Q_OBJECT macro disallows that).
+ */
+ virtual void onUpdateSucceeded();
+ virtual void onUpdateFailed() {}
+
+ /** Called when the parse task with the given ticket is successful.
+ *
+ * This is just a simple reference implementation. You probably want to override it with your own logic in a subclass
+ * if the resource is complex and has more stuff to parse.
+ */
+ virtual void onParseSucceeded(int ticket, QString resource_id);
+ virtual void onParseFailed(int ticket, QString resource_id) {}
+
+ protected:
+ // Represents the relationship between a column's index (represented by the list index), and it's sorting key.
+ // As such, the order in with they appear is very important!
+ QList<SortType> m_column_sort_keys = { SortType::ENABLED, SortType::NAME, SortType::DATE };
+
+ bool m_can_interact = true;
+
+ QDir m_dir;
+ QFileSystemWatcher m_watcher;
+ bool m_is_watching = false;
+
+ Task::Ptr m_current_update_task = nullptr;
+ bool m_scheduled_update = false;
+
+ QList<Resource::Ptr> m_resources;
+
+ // Represents the relationship between a resource's internal ID and it's row position on the model.
+ QMap<QString, int> m_resources_index;
+
+ QMap<int, Task::Ptr> m_active_parse_tasks;
+ int m_next_resolution_ticket = 0;
+ QMutex m_ticket_mutex;
+};
+
+/* A macro to define useful functions to handle Resource* -> T* more easily on derived classes */
+#define RESOURCE_HELPERS(T) \
+ [[nodiscard]] T* operator[](size_t index) \
+ { \
+ return static_cast<T*>(m_resources[index].get()); \
+ } \
+ [[nodiscard]] T* at(size_t index) \
+ { \
+ return static_cast<T*>(m_resources[index].get()); \
+ } \
+ [[nodiscard]] const T* at(size_t index) const \
+ { \
+ return static_cast<const T*>(m_resources.at(index).get()); \
+ } \
+ [[nodiscard]] T* first() \
+ { \
+ return static_cast<T*>(m_resources.first().get()); \
+ } \
+ [[nodiscard]] T* last() \
+ { \
+ return static_cast<T*>(m_resources.last().get()); \
+ } \
+ [[nodiscard]] T* find(QString id) \
+ { \
+ auto iter = std::find_if(m_resources.constBegin(), m_resources.constEnd(), \
+ [&](Resource::Ptr const& r) { return r->internal_id() == id; }); \
+ if (iter == m_resources.constEnd()) \
+ return nullptr; \
+ return static_cast<T*>((*iter).get()); \
+ }
+
+/* Template definition to avoid some code duplication */
+template <typename T>
+void ResourceFolderModel::applyUpdates(QSet<QString>& current_set, QSet<QString>& new_set, QMap<QString, T>& new_resources)
+{
+ // see if the kept resources changed in some way
+ {
+ QSet<QString> kept_set = current_set;
+ kept_set.intersect(new_set);
+
+ for (auto const& kept : kept_set) {
+ auto row_it = m_resources_index.constFind(kept);
+ Q_ASSERT(row_it != m_resources_index.constEnd());
+ auto row = row_it.value();
+
+ auto& new_resource = new_resources[kept];
+ auto const& current_resource = m_resources[row];
+
+ if (new_resource->dateTimeChanged() == current_resource->dateTimeChanged()) {
+ // no significant change, ignore...
+ continue;
+ }
+
+ // If the resource is resolving, but something about it changed, we don't want to
+ // continue the resolving.
+ if (current_resource->isResolving()) {
+ auto task = (*m_active_parse_tasks.find(current_resource->resolutionTicket())).get();
+ task->abort();
+ }
+
+ m_resources[row].reset(new_resource);
+ resolveResource(m_resources.at(row));
+ emit dataChanged(index(row, 0), index(row, columnCount(QModelIndex()) - 1));
+ }
+ }
+
+ // remove resources no longer present
+ {
+ QSet<QString> removed_set = current_set;
+ removed_set.subtract(new_set);
+
+ QList<int> removed_rows;
+ for (auto& removed : removed_set)
+ removed_rows.append(m_resources_index[removed]);
+
+ std::sort(removed_rows.begin(), removed_rows.end(), std::greater<int>());
+
+ for (auto& removed_index : removed_rows) {
+ auto removed_it = m_resources.begin() + removed_index;
+
+ Q_ASSERT(removed_it != m_resources.end());
+ Q_ASSERT(removed_set.contains(removed_it->get()->internal_id()));
+
+ if ((*removed_it)->isResolving()) {
+ auto task = (*m_active_parse_tasks.find((*removed_it)->resolutionTicket())).get();
+ task->abort();
+ }
+
+ beginRemoveRows(QModelIndex(), removed_index, removed_index);
+ m_resources.erase(removed_it);
+ endRemoveRows();
+ }
+ }
+
+ // add new resources to the end
+ {
+ QSet<QString> added_set = new_set;
+ added_set.subtract(current_set);
+
+ // When you have a Qt build with assertions turned on, proceeding here will abort the application
+ if (added_set.size() > 0) {
+ beginInsertRows(QModelIndex(), m_resources.size(), m_resources.size() + added_set.size() - 1);
+
+ for (auto& added : added_set) {
+ auto res = new_resources[added];
+ m_resources.append(res);
+ resolveResource(res);
+ }
+
+ endInsertRows();
+ }
+ }
+
+ // update index
+ {
+ m_resources_index.clear();
+ int idx = 0;
+ for (auto const& mod : m_resources) {
+ m_resources_index[mod->internal_id()] = idx;
+ idx++;
+ }
+ }
+}