diff options
Diffstat (limited to 'launcher/modplatform/flame/FlameInstanceCreationTask.cpp')
-rw-r--r-- | launcher/modplatform/flame/FlameInstanceCreationTask.cpp | 68 |
1 files changed, 35 insertions, 33 deletions
diff --git a/launcher/modplatform/flame/FlameInstanceCreationTask.cpp b/launcher/modplatform/flame/FlameInstanceCreationTask.cpp index 0a91879d..dc69769a 100644 --- a/launcher/modplatform/flame/FlameInstanceCreationTask.cpp +++ b/launcher/modplatform/flame/FlameInstanceCreationTask.cpp @@ -57,12 +57,8 @@ #include <QFileInfo> #include "minecraft/World.h" -#include "minecraft/mod/tasks/LocalDataPackParseTask.h" -#include "minecraft/mod/tasks/LocalModParseTask.h" -#include "minecraft/mod/tasks/LocalResourcePackParseTask.h" -#include "minecraft/mod/tasks/LocalShaderPackParseTask.h" -#include "minecraft/mod/tasks/LocalTexturePackParseTask.h" -#include "minecraft/mod/tasks/LocalWorldSaveParseTask.h" +#include "minecraft/mod/tasks/LocalResourceParse.h" + const static QMap<QString, QString> forgemap = { { "1.2.5", "3.4.9.171" }, { "1.4.2", "6.0.1.355" }, @@ -561,42 +557,48 @@ void FlameCreationTask::validateZIPResouces() return localPath; }; + auto installWorld = [this](QString worldPath){ + qDebug() << "Installing World from" << worldPath; + QFileInfo worldFileInfo(worldPath); + World w(worldFileInfo); + if (!w.isValid()) { + qDebug() << "World at" << worldPath << "is not valid, skipping install."; + } else { + w.install(FS::PathCombine(m_stagingPath, "minecraft", "saves")); + } + }; + QFileInfo localFileInfo(localPath); - if (localFileInfo.exists() && localFileInfo.isFile()) { - if (ResourcePackUtils::validate(localFileInfo)) { - qDebug() << fileName << "is a resource pack"; + auto type = ResourceUtils::identify(localFileInfo); + + QString worldPath; + + switch (type) { + case PackedResourceType::ResourcePack : validatePath(fileName, targetFolder, "resourcepacks"); - } else if (TexturePackUtils::validate(localFileInfo)) { - qDebug() << fileName << "is a pre 1.6 texture pack"; + break; + case PackedResourceType::TexturePack : validatePath(fileName, targetFolder, "texturepacks"); - } else if (DataPackUtils::validate(localFileInfo)) { - qDebug() << fileName << "is a data pack"; + break; + case PackedResourceType::DataPack : validatePath(fileName, targetFolder, "datapacks"); - } else if (ModUtils::validate(localFileInfo)) { - qDebug() << fileName << "is a mod"; + break; + case PackedResourceType::Mod : validatePath(fileName, targetFolder, "mods"); - } else if (WorldSaveUtils::validate(localFileInfo)) { - qDebug() << fileName << "is a world save"; - QString worldPath = validatePath(fileName, targetFolder, "saves"); - - qDebug() << "Installing World from" << worldPath; - QFileInfo worldFileInfo(worldPath); - World w(worldFileInfo); - if (!w.isValid()) { - qDebug() << "World at" << worldPath << "is not valid, skipping install."; - } else { - w.install(FS::PathCombine(m_stagingPath, "minecraft", "saves")); - } - } else if (ShaderPackUtils::validate(localFileInfo)) { + break; + case PackedResourceType::ShaderPack : // in theroy flame API can't do this but who knows, that *may* change ? // better to handle it if it *does* occure in the future - qDebug() << fileName << "is a shader pack"; validatePath(fileName, targetFolder, "shaderpacks"); - } else { + break; + case PackedResourceType::WorldSave : + worldPath = validatePath(fileName, targetFolder, "saves"); + installWorld(worldPath); + break; + case PackedResourceType::UNKNOWN : + default : qDebug() << "Can't Identify" << fileName << "at" << localPath << ", leaving it where it is."; - } - } else { - qDebug() << "Can't find" << localPath << "to validate it, ignoring"; + break; } } } |