diff options
Diffstat (limited to 'libraries')
33 files changed, 531 insertions, 1311 deletions
diff --git a/libraries/LocalPeer/CMakeLists.txt b/libraries/LocalPeer/CMakeLists.txt index 0b434803..b736cefc 100644 --- a/libraries/LocalPeer/CMakeLists.txt +++ b/libraries/LocalPeer/CMakeLists.txt @@ -1,7 +1,12 @@ cmake_minimum_required(VERSION 3.9.4) project(LocalPeer) -find_package(Qt5 COMPONENTS Core Network REQUIRED) +if(QT_VERSION_MAJOR EQUAL 5) + find_package(Qt5 COMPONENTS Core Network REQUIRED) +elseif(Launcher_QT_VERSION_MAJOR EQUAL 6) + find_package(Qt6 COMPONENTS Core Network Core5Compat REQUIRED) + list(APPEND LocalPeer_LIBS Qt${QT_VERSION_MAJOR}::Core5Compat) +endif() set(SINGLE_SOURCES src/LocalPeer.cpp @@ -25,4 +30,4 @@ endif() add_library(LocalPeer STATIC ${SINGLE_SOURCES}) target_include_directories(LocalPeer PUBLIC include) -target_link_libraries(LocalPeer Qt5::Core Qt5::Network) +target_link_libraries(LocalPeer Qt${QT_VERSION_MAJOR}::Core Qt${QT_VERSION_MAJOR}::Network ${LocalPeer_LIBS}) diff --git a/libraries/LocalPeer/src/LocalPeer.cpp b/libraries/LocalPeer/src/LocalPeer.cpp index cb218466..3c3d8b4c 100644 --- a/libraries/LocalPeer/src/LocalPeer.cpp +++ b/libraries/LocalPeer/src/LocalPeer.cpp @@ -46,6 +46,7 @@ #include <QLocalServer> #include <QLocalSocket> #include <QDir> +#include <QRegularExpression> #include "LockedFile.h" #if defined(Q_OS_WIN) @@ -72,7 +73,7 @@ ApplicationId ApplicationId::fromTraditionalApp() protoId = protoId.toLower(); #endif auto prefix = protoId.section(QLatin1Char('/'), -1); - prefix.remove(QRegExp("[^a-zA-Z]")); + prefix.remove(QRegularExpression("[^a-zA-Z]")); prefix.truncate(6); QByteArray idc = protoId.toUtf8(); quint16 idNum = qChecksum(idc.constData(), idc.size()); @@ -162,15 +163,15 @@ bool LocalPeer::sendMessage(const QByteArray &message, int timeout) QLocalSocket socket; bool connOk = false; - for(int i = 0; i < 2; i++) { + int tries = 2; + for(int i = 0; i < tries; i++) { // Try twice, in case the other instance is just starting up socket.connectToServer(socketName); connOk = socket.waitForConnected(timeout/2); - if (connOk || i) + if (!connOk && i < (tries - 1)) { - break; + std::this_thread::sleep_for(std::chrono::milliseconds(250)); } - std::this_thread::sleep_for(std::chrono::milliseconds(250)); } if (!connOk) { diff --git a/libraries/README.md b/libraries/README.md index 7e7e740d..360c34b1 100644 --- a/libraries/README.md +++ b/libraries/README.md @@ -9,6 +9,14 @@ This library has served as a base for some (much more full-featured and advanced Copyright belongs to Petr Mrázek, unless explicitly stated otherwise in the source files. Available under the Apache 2.0 license. +## gamemode + +A performance optimization daemon. + +See [github repo](https://github.com/FeralInteractive/gamemode). + +BSD licensed + ## hoedown Hoedown is a revived fork of Sundown, the Markdown parser based on the original code of the Upskirt library by Natacha Porté. @@ -125,7 +133,7 @@ cp /home/peterix/minecraft/FTB/versions/1.7.10/1.7.10.jar launcher onesix ``` -Available under the Apache 2.0 license. +Available under `GPL-3.0-only` (with classpath exception), sublicensed from its original `Apache-2.0` codebase ## libnbtplusplus libnbt++ is a free C++ library for Minecraft's file format Named Binary Tag (NBT). It can read and write compressed and uncompressed NBT files and provides a code interface for working with NBT data. @@ -179,3 +187,4 @@ Licenced under the MIT licence. Tiny implementation of LZMA2 de/compression. This format is only used by Forge to save bandwidth. Public domain. + diff --git a/libraries/classparser/CMakeLists.txt b/libraries/classparser/CMakeLists.txt index fc510e68..05412c30 100644 --- a/libraries/classparser/CMakeLists.txt +++ b/libraries/classparser/CMakeLists.txt @@ -10,10 +10,11 @@ if(${BIGENDIAN}) endif(${BIGENDIAN}) # Find Qt -find_package(Qt5Core REQUIRED) - -# Include Qt headers. -include_directories(${Qt5Base_INCLUDE_DIRS}) +if(QT_VERSION_MAJOR EQUAL 5) + find_package(Qt5 COMPONENTS Core REQUIRED) +elseif(Launcher_QT_VERSION_MAJOR EQUAL 6) + find_package(Qt6 COMPONENTS Core REQUIRED) +endif() set(CLASSPARSER_HEADERS # Public headers @@ -38,4 +39,4 @@ add_definitions(-DCLASSPARSER_LIBRARY) add_library(Launcher_classparser STATIC ${CLASSPARSER_SOURCES} ${CLASSPARSER_HEADERS}) target_include_directories(Launcher_classparser PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/include") -target_link_libraries(Launcher_classparser QuaZip::QuaZip Qt5::Core) +target_link_libraries(Launcher_classparser QuaZip::QuaZip Qt${QT_VERSION_MAJOR}::Core) diff --git a/libraries/classparser/src/annotations.cpp b/libraries/classparser/src/annotations.cpp index 18a9e880..89b201bc 100644 --- a/libraries/classparser/src/annotations.cpp +++ b/libraries/classparser/src/annotations.cpp @@ -79,7 +79,7 @@ element_value *element_value::readElementValue(util::membuffer &input, } return new element_value_array(ARRAY, vals, pool); default: - throw new java::classfile_exception(); + throw java::classfile_exception(); } } -}
\ No newline at end of file +} diff --git a/libraries/classparser/src/classfile.h b/libraries/classparser/src/classfile.h index 1616a828..d629dde1 100644 --- a/libraries/classparser/src/classfile.h +++ b/libraries/classparser/src/classfile.h @@ -17,7 +17,7 @@ public: is_synthetic = false; read_be(magic); if (magic != 0xCAFEBABE) - throw new classfile_exception(); + throw classfile_exception(); read_be(minor_version); read_be(major_version); constants.load(*this); @@ -153,4 +153,4 @@ public: // FIXME: doesn't free up memory on delete java::annotation_table visible_class_annotations; }; -}
\ No newline at end of file +} diff --git a/libraries/classparser/src/constants.h b/libraries/classparser/src/constants.h index 3b6c3b7a..47b325b9 100644 --- a/libraries/classparser/src/constants.h +++ b/libraries/classparser/src/constants.h @@ -1,5 +1,6 @@ #pragma once #include "errors.h" +#include "membuffer.h" #include <sstream> namespace java @@ -90,7 +91,7 @@ public: break; default: // invalid constant type! - throw new classfile_exception(); + throw classfile_exception(); } } constant(int) @@ -210,7 +211,7 @@ public: { if (constant_index == 0 || constant_index > constants.size()) { - throw new classfile_exception(); + throw classfile_exception(); } return constants[constant_index - 1]; } diff --git a/libraries/gamemode/CMakeLists.txt b/libraries/gamemode/CMakeLists.txt new file mode 100644 index 00000000..9e07f34a --- /dev/null +++ b/libraries/gamemode/CMakeLists.txt @@ -0,0 +1,7 @@ +cmake_minimum_required(VERSION 3.9.4) +project(gamemode + VERSION 1.6.1) + +add_library(gamemode) +target_include_directories(gamemode PUBLIC include) +target_link_libraries(gamemode PUBLIC ${CMAKE_DL_LIBS}) diff --git a/libraries/gamemode/include/gamemode_client.h b/libraries/gamemode/include/gamemode_client.h new file mode 100644 index 00000000..b6f7afd4 --- /dev/null +++ b/libraries/gamemode/include/gamemode_client.h @@ -0,0 +1,365 @@ +/* + +Copyright (c) 2017-2019, Feral Interactive +All rights reserved. + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + * Neither the name of Feral Interactive nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE +LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR +CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF +SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS +INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN +CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) +ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE +POSSIBILITY OF SUCH DAMAGE. + + */ +#ifndef CLIENT_GAMEMODE_H +#define CLIENT_GAMEMODE_H +/* + * GameMode supports the following client functions + * Requests are refcounted in the daemon + * + * int gamemode_request_start() - Request gamemode starts + * 0 if the request was sent successfully + * -1 if the request failed + * + * int gamemode_request_end() - Request gamemode ends + * 0 if the request was sent successfully + * -1 if the request failed + * + * GAMEMODE_AUTO can be defined to make the above two functions apply during static init and + * destruction, as appropriate. In this configuration, errors will be printed to stderr + * + * int gamemode_query_status() - Query the current status of gamemode + * 0 if gamemode is inactive + * 1 if gamemode is active + * 2 if gamemode is active and this client is registered + * -1 if the query failed + * + * int gamemode_request_start_for(pid_t pid) - Request gamemode starts for another process + * 0 if the request was sent successfully + * -1 if the request failed + * -2 if the request was rejected + * + * int gamemode_request_end_for(pid_t pid) - Request gamemode ends for another process + * 0 if the request was sent successfully + * -1 if the request failed + * -2 if the request was rejected + * + * int gamemode_query_status_for(pid_t pid) - Query status of gamemode for another process + * 0 if gamemode is inactive + * 1 if gamemode is active + * 2 if gamemode is active and this client is registered + * -1 if the query failed + * + * const char* gamemode_error_string() - Get an error string + * returns a string describing any of the above errors + * + * Note: All the above requests can be blocking - dbus requests can and will block while the daemon + * handles the request. It is not recommended to make these calls in performance critical code + */ + +#include <stdbool.h> +#include <stdio.h> + +#include <dlfcn.h> +#include <string.h> + +#include <sys/types.h> + +static char internal_gamemode_client_error_string[512] = { 0 }; + +/** + * Load libgamemode dynamically to dislodge us from most dependencies. + * This allows clients to link and/or use this regardless of runtime. + * See SDL2 for an example of the reasoning behind this in terms of + * dynamic versioning as well. + */ +static volatile int internal_libgamemode_loaded = 1; + +/* Typedefs for the functions to load */ +typedef int (*api_call_return_int)(void); +typedef const char *(*api_call_return_cstring)(void); +typedef int (*api_call_pid_return_int)(pid_t); + +/* Storage for functors */ +static api_call_return_int REAL_internal_gamemode_request_start = NULL; +static api_call_return_int REAL_internal_gamemode_request_end = NULL; +static api_call_return_int REAL_internal_gamemode_query_status = NULL; +static api_call_return_cstring REAL_internal_gamemode_error_string = NULL; +static api_call_pid_return_int REAL_internal_gamemode_request_start_for = NULL; +static api_call_pid_return_int REAL_internal_gamemode_request_end_for = NULL; +static api_call_pid_return_int REAL_internal_gamemode_query_status_for = NULL; + +/** + * Internal helper to perform the symbol binding safely. + * + * Returns 0 on success and -1 on failure + */ +__attribute__((always_inline)) static inline int internal_bind_libgamemode_symbol( + void *handle, const char *name, void **out_func, size_t func_size, bool required) +{ + void *symbol_lookup = NULL; + char *dl_error = NULL; + + /* Safely look up the symbol */ + symbol_lookup = dlsym(handle, name); + dl_error = dlerror(); + if (required && (dl_error || !symbol_lookup)) { + snprintf(internal_gamemode_client_error_string, + sizeof(internal_gamemode_client_error_string), + "dlsym failed - %s", + dl_error); + return -1; + } + + /* Have the symbol correctly, copy it to make it usable */ + memcpy(out_func, &symbol_lookup, func_size); + return 0; +} + +/** + * Loads libgamemode and needed functions + * + * Returns 0 on success and -1 on failure + */ +__attribute__((always_inline)) static inline int internal_load_libgamemode(void) +{ + /* We start at 1, 0 is a success and -1 is a fail */ + if (internal_libgamemode_loaded != 1) { + return internal_libgamemode_loaded; + } + + /* Anonymous struct type to define our bindings */ + struct binding { + const char *name; + void **functor; + size_t func_size; + bool required; + } bindings[] = { + { "real_gamemode_request_start", + (void **)&REAL_internal_gamemode_request_start, + sizeof(REAL_internal_gamemode_request_start), + true }, + { "real_gamemode_request_end", + (void **)&REAL_internal_gamemode_request_end, + sizeof(REAL_internal_gamemode_request_end), + true }, + { "real_gamemode_query_status", + (void **)&REAL_internal_gamemode_query_status, + sizeof(REAL_internal_gamemode_query_status), + false }, + { "real_gamemode_error_string", + (void **)&REAL_internal_gamemode_error_string, + sizeof(REAL_internal_gamemode_error_string), + true }, + { "real_gamemode_request_start_for", + (void **)&REAL_internal_gamemode_request_start_for, + sizeof(REAL_internal_gamemode_request_start_for), + false }, + { "real_gamemode_request_end_for", + (void **)&REAL_internal_gamemode_request_end_for, + sizeof(REAL_internal_gamemode_request_end_for), + false }, + { "real_gamemode_query_status_for", + (void **)&REAL_internal_gamemode_query_status_for, + sizeof(REAL_internal_gamemode_query_status_for), + false }, + }; + + void *libgamemode = NULL; + + /* Try and load libgamemode */ + libgamemode = dlopen("libgamemode.so.0", RTLD_NOW); + if (!libgamemode) { + /* Attempt to load unversioned library for compatibility with older + * versions (as of writing, there are no ABI changes between the two - + * this may need to change if ever ABI-breaking changes are made) */ + libgamemode = dlopen("libgamemode.so", RTLD_NOW); + if (!libgamemode) { + snprintf(internal_gamemode_client_error_string, + sizeof(internal_gamemode_client_error_string), + "dlopen failed - %s", + dlerror()); + internal_libgamemode_loaded = -1; + return -1; + } + } + + /* Attempt to bind all symbols */ + for (size_t i = 0; i < sizeof(bindings) / sizeof(bindings[0]); i++) { + struct binding *binder = &bindings[i]; + + if (internal_bind_libgamemode_symbol(libgamemode, + binder->name, + binder->functor, + binder->func_size, + binder->required)) { + internal_libgamemode_loaded = -1; + return -1; + }; + } + + /* Success */ + internal_libgamemode_loaded = 0; + return 0; +} + +/** + * Redirect to the real libgamemode + */ +__attribute__((always_inline)) static inline const char *gamemode_error_string(void) +{ + /* If we fail to load the system gamemode, or we have an error string already, return our error + * string instead of diverting to the system version */ + if (internal_load_libgamemode() < 0 || internal_gamemode_client_error_string[0] != '\0') { + return internal_gamemode_client_error_string; + } + + return REAL_internal_gamemode_error_string(); +} + +/** + * Redirect to the real libgamemode + * Allow automatically requesting game mode + * Also prints errors as they happen. + */ +#ifdef GAMEMODE_AUTO +__attribute__((constructor)) +#else +__attribute__((always_inline)) static inline +#endif +int gamemode_request_start(void) +{ + /* Need to load gamemode */ + if (internal_load_libgamemode() < 0) { +#ifdef GAMEMODE_AUTO + fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string()); +#endif + return -1; + } + + if (REAL_internal_gamemode_request_start() < 0) { +#ifdef GAMEMODE_AUTO + fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string()); +#endif + return -1; + } + + return 0; +} + +/* Redirect to the real libgamemode */ +#ifdef GAMEMODE_AUTO +__attribute__((destructor)) +#else +__attribute__((always_inline)) static inline +#endif +int gamemode_request_end(void) +{ + /* Need to load gamemode */ + if (internal_load_libgamemode() < 0) { +#ifdef GAMEMODE_AUTO + fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string()); +#endif + return -1; + } + + if (REAL_internal_gamemode_request_end() < 0) { +#ifdef GAMEMODE_AUTO + fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string()); +#endif + return -1; + } + + return 0; +} + +/* Redirect to the real libgamemode */ +__attribute__((always_inline)) static inline int gamemode_query_status(void) +{ + /* Need to load gamemode */ + if (internal_load_libgamemode() < 0) { + return -1; + } + + if (REAL_internal_gamemode_query_status == NULL) { + snprintf(internal_gamemode_client_error_string, + sizeof(internal_gamemode_client_error_string), + "gamemode_query_status missing (older host?)"); + return -1; + } + + return REAL_internal_gamemode_query_status(); +} + +/* Redirect to the real libgamemode */ +__attribute__((always_inline)) static inline int gamemode_request_start_for(pid_t pid) +{ + /* Need to load gamemode */ + if (internal_load_libgamemode() < 0) { + return -1; + } + + if (REAL_internal_gamemode_request_start_for == NULL) { + snprintf(internal_gamemode_client_error_string, + sizeof(internal_gamemode_client_error_string), + "gamemode_request_start_for missing (older host?)"); + return -1; + } + + return REAL_internal_gamemode_request_start_for(pid); +} + +/* Redirect to the real libgamemode */ +__attribute__((always_inline)) static inline int gamemode_request_end_for(pid_t pid) +{ + /* Need to load gamemode */ + if (internal_load_libgamemode() < 0) { + return -1; + } + + if (REAL_internal_gamemode_request_end_for == NULL) { + snprintf(internal_gamemode_client_error_string, + sizeof(internal_gamemode_client_error_string), + "gamemode_request_end_for missing (older host?)"); + return -1; + } + + return REAL_internal_gamemode_request_end_for(pid); +} + +/* Redirect to the real libgamemode */ +__attribute__((always_inline)) static inline int gamemode_query_status_for(pid_t pid) +{ + /* Need to load gamemode */ + if (internal_load_libgamemode() < 0) { + return -1; + } + + if (REAL_internal_gamemode_query_status_for == NULL) { + snprintf(internal_gamemode_client_error_string, + sizeof(internal_gamemode_client_error_string), + "gamemode_query_status_for missing (older host?)"); + return -1; + } + + return REAL_internal_gamemode_query_status_for(pid); +} + +#endif // CLIENT_GAMEMODE_H diff --git a/libraries/iconfix/CMakeLists.txt b/libraries/iconfix/CMakeLists.txt deleted file mode 100644 index 97a59129..00000000 --- a/libraries/iconfix/CMakeLists.txt +++ /dev/null @@ -1,20 +0,0 @@ -cmake_minimum_required(VERSION 3.9.4) -project(iconfix) - -find_package(Qt5Core REQUIRED QUIET) -find_package(Qt5Widgets REQUIRED QUIET) - -set(ICONFIX_SOURCES -xdgicon.h -xdgicon.cpp -internal/qhexstring_p.h -internal/qiconloader.cpp -internal/qiconloader_p.h -) - -add_library(Launcher_iconfix STATIC ${ICONFIX_SOURCES}) -target_include_directories(Launcher_iconfix PUBLIC ${CMAKE_CURRENT_SOURCE_DIR} "${CMAKE_CURRENT_BINARY_DIR}" ) - -target_link_libraries(Launcher_iconfix Qt5::Core Qt5::Widgets) - -generate_export_header(Launcher_iconfix) diff --git a/libraries/iconfix/internal/qhexstring_p.h b/libraries/iconfix/internal/qhexstring_p.h deleted file mode 100644 index c81904e5..00000000 --- a/libraries/iconfix/internal/qhexstring_p.h +++ /dev/null @@ -1,100 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/legal -** -** This file is part of the QtGui module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and Digia. For licensing terms and -** conditions see http://qt.digia.com/licensing. For further information -** use the contact form at http://qt.digia.com/contact-us. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Digia gives you certain additional -** rights. These rights are described in the Digia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include <QtCore/qglobal.h> -#include <QtCore/qpoint.h> -#include <QtCore/qstring.h> -#include <QtGui/qpolygon.h> -#include <QtCore/qstringbuilder.h> - -#pragma once - -// -// W A R N I N G -// ------------- -// -// This file is not part of the Qt API. It exists purely as an -// implementation detail. This header file may change from version to -// version without notice, or even be removed. -// -// We mean it. -// - -// internal helper. Converts an integer value to an unique string token -template <typename T> struct HexString -{ - inline HexString(const T t) : val(t) - { - } - - inline void write(QChar *&dest) const - { - const ushort hexChars[] = {'0', '1', '2', '3', '4', '5', '6', '7', - '8', '9', 'a', 'b', 'c', 'd', 'e', 'f'}; - const char *c = reinterpret_cast<const char *>(&val); - for (uint i = 0; i < sizeof(T); ++i) - { - *dest++ = hexChars[*c & 0xf]; - *dest++ = hexChars[(*c & 0xf0) >> 4]; - ++c; - } - } - const T val; -}; - -// specialization to enable fast concatenating of our string tokens to a string -template <typename T> struct QConcatenable<HexString<T>> -{ - typedef HexString<T> type; - enum - { - ExactSize = true - }; - static int size(const HexString<T> &) - { - return sizeof(T) * 2; - } - static inline void appendTo(const HexString<T> &str, QChar *&out) - { - str.write(out); - } - typedef QString ConvertTo; -}; diff --git a/libraries/iconfix/internal/qiconloader.cpp b/libraries/iconfix/internal/qiconloader.cpp deleted file mode 100644 index 0d8466f0..00000000 --- a/libraries/iconfix/internal/qiconloader.cpp +++ /dev/null @@ -1,688 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/legal -** -** This file is part of the QtGui module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL21$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and Digia. For licensing terms and -** conditions see http://qt.digia.com/licensing. For further information -** use the contact form at http://qt.digia.com/contact-us. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 or version 3 as published by the Free -** Software Foundation and appearing in the file LICENSE.LGPLv21 and |
