Age | Commit message (Collapse) | Author |
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Signed-off-by: txtsd <code@ihavea.quest>
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Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
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+ use pragma once like other .h files in this directory
Signed-off-by: Marcelo Hernandez <marcelohdez.inq@gmail.com>
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Signed-off-by: flow <flowlnlnln@gmail.com>
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eek
Signed-off-by: flow <flowlnlnln@gmail.com>
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Signed-off-by: leo78913 <leo3758@riseup.net>
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If a version on Modrinth has more than a single mod loader associated,
it means that it's possible we might get the wrong file for download,
since individual files don't really have this kind of metadata in the
API response.
So, in such cases, it's best to let the user take care of it instead.
Signed-off-by: flow <flowlnlnln@gmail.com>
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Signed-off-by: Ryan Cao <70191398+ryanccn@users.noreply.github.com>
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Signed-off-by: DioEgizio <83089242+DioEgizio@users.noreply.github.com>
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feat(actions): use clang32 for building on windows
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Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
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Fix: Don't specify x86 in manifest
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Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
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*way* faster
Signed-off-by: DioEgizio <83089242+DioEgizio@users.noreply.github.com>
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Signed-off-by: TheLastRar <TheLastRar@users.noreply.github.com>
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Remove appveyor from README
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I forgor :skull:
But seriously I forgor to remove the &logo=appveyor thing AAAAAH!!!
Signed-off-by: Adrien <66513643+AshtakaOOf@users.noreply.github.com>
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Signed-off-by: Piper McCorkle <contact@piperswe.me>
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The included snapcraft.yml can be used to build a Snap (the application
format used by Canonical's modern package manager) out of Prism. If the
project wants in the future, Prism can publish these Snaps to the Snap
Store so the Prism Launcher can be installed through the Ubuntu Software
app on vanilla Ubuntu.
I haven't registered the Snap name, so it's currently free for anyone to
reserve. I'd suggest that a Prism developer register the name
prismlauncher at https://snapcraft.io/register-snap to ensure the name
belongs to the project, even if there are no plans of setting up CI to
publish snaps in the short term.
I have also modified JavaUtils.cpp to be able to autodetect the Java
versions included in the Snap, and added "*.snap" to the .gitignore so
the compiled Snap isn't accidentally committed to the repository.
Signed-off-by: Piper McCorkle <contact@piperswe.me>
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getSelectedFiltersAsRegex() function
+ fix typo in comment
+ remove unused import
+ add [[nodiscard]] to methods
Signed-off-by: Marcelo Hernandez <marcelohdez.inq@gmail.com>
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Add Open Collective and fix some stuff.
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Signed-off-by: tobimori <tobias@moeritz.cc>
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Signed-off-by: tobimori <tobias@moeritz.cc>
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Signed-off-by: Marcelo Hernandez <marcelohdez.inq@gmail.com>
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Signed-off-by: Marcelo Hernandez <marcelohdez.inq@gmail.com>
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Signed-off-by: Ryan Cao <70191398+ryanccn@users.noreply.github.com>
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This way, we don't get stuck with an aborted job in our way! :o
Signed-off-by: flow <flowlnlnln@gmail.com>
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Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
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Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
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+ code cleanup
Signed-off-by: Marcelo Hernandez <marcelohdez.inq@gmail.com>
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Signed-off-by: Marcelo Hernandez <marcelohdez.inq@gmail.com>
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- Copy game options, copy resource packs, copy shaders,
copy servers, and copy mods
- Also made a new InstanceCopyPrefs struct to store those
options rather than passing 7 different booleans into
InstanceCopyTask's constructor
Signed-off-by: Marcelo Hernandez <marcelohdez.inq@gmail.com>
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Signed-off-by: leo78913 <leo3758@riseup.net>
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Tweak background of the selection background in order to make text more readable
Signed-off-by: Trisave <42098407+Protrikk@users.noreply.github.com>
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Signed-off-by: he3als <65787561+he3als@users.noreply.github.com>
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