Age | Commit message (Collapse) | Author |
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Show "executable" screenshots in the screenshot manager
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Probably because of Packwiz limitations, or an space optimizer that did
this :)
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This disables the optional mods by default and tell the user about it.
Pretty hackish, but a better solution would involve the modrinth
metadata to have the mod names...
Also sorry for the diffs, my clangd went rogue x.x
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i forgor macos is cringe with static arrays :skull:
edit: WHY DONT MAC LET ME USE STD::ARRAY ;----;
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Add instance overrides for miscellaneous settings
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This allows the Steam overlay to be injected into Minecraft.
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Remove reference to legacy Minecraft accounts
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Fix untranslated strings after changing language
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Updates to the version at https://github.com/modrinth/docs/blob/master/static/img/logo.svg
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Make it more consistent with the others
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It seems to be possible to have modpack versions that have to primary
file. In those cases, we pick a valid one "at random".
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(I think, doesn't seem to work for the waffle though, probably because
of the staging API :/)
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Things that don't work / work poorly (there's more for sure but those
are the evident ones):
- Icons are broken in the import dialog
- No way to search for private packs
- Icons are not downloaded when downloading a mod
- No support for multiple download URLs
- Probably a lot more...
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