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path: root/launcher/minecraft/mod/TexturePackFolderModel.cpp
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2023-04-29refactor: pass instance ptr to resource models. use it to find instance root.Rachel Powers
Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com>
2023-01-25refactor: make shared_qobject_ptr ctor explicitflow
This turns issues like creating two shared ptrs from a single raw ptr from popping up at runtime, instead making them a compile error. Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-20feat: add texture pack parsingSefa Eyeoglu
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-08-20refactor: adapt rest of the codebase to the new resource modelflow
In order to access the ModFolderModel from the ModFolderPage, i created a new m_model for the correct type, shadowing the m_model of type ResourceFolderModel. This creates two shared_ptr references to the same object, but since they will have the same lifetime, it doesn't generate a memory leak. Signed-off-by: flow <flowlnlnln@gmail.com>
2022-06-13refactor: make is_indexed false by defaultSefa Eyeoglu
Co-authored-by: flow <flowlnlnln@gmail.com>
2022-06-12chore: add license headersSefa Eyeoglu
2022-06-12refactor(test): fix loading mod metadata settingSefa Eyeoglu
2021-07-25NOISSUE Flatten gui and logic libraries into MultiMCPetr Mrázek