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path: root/launcher/minecraft/mod/tasks/ModFolderLoadTask.cpp
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2022-08-02fix: remove orphaned metadata to avoid problems with auto-updating instsflow
Just as my master has taught me. :gun: Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17fix: raw-pointers and leaks in ModFolderLoadTaskflow
Co-authored-by: timoreo <contact@timoreo.fr> Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17change: make Mod a QObject used as a pointerflow
Prevents problems when copying it around! Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17change: mod metadata improvementsflow
- Use slug instead of name - Keep temporary status before having local details Signed-off-by: flow <flowlnlnln@gmail.com>
2022-06-13Merge pull request #714 from Scrumplex/fix-testsSefa Eyeoglu
Fix mod metadata tests
2022-06-12fix: segfault when the same mod is present enabled and disabled at onceflow
This maintains the previous behaviour
2022-06-12fix: correctly handle disabled mods with metadataflow
im stupid
2022-06-12chore: add license headersSefa Eyeoglu
2022-06-12refactor(test): fix loading mod metadata settingSefa Eyeoglu
2022-05-23chore: add license headersflow
Prevents a massive inload of Scrumplex ditto's :) I didn't add it to every file modified in this PR because the other changes are pretty minor, and would explode the diff of the PR. I hope that's not a problem O_O
2022-05-23fix: implement PR suggestionsflow
Some stylistic changes, and get hashes from the mod providers when building the metadata.
2022-05-23refactor: make mod metadata presence (or lack of) easier to find outflow
2022-05-23test+fix: add basic tests and fix issues with itflow
2022-05-23feat: allow disabling mod metadata usageflow
2022-05-23refactor: abstract metadata handling and clarify namesflow
2022-05-23refactor: remove unused mod info and organize some stuffflow
2022-05-23refactor: move mod tasks to their own subfolderflow
Makes the launcher/minecraft/mod/ folder a little more organized.