aboutsummaryrefslogtreecommitdiff
path: root/launcher/minecraft
AgeCommit message (Collapse)Author
2022-10-08Merge pull request #1033 from Scrumplex/multi-arch-supportSefa Eyeoglu
2022-10-08chore: add missing license headersSefa Eyeoglu
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-09-30Merge pull request #1162 from Trial97/feature/Replace-toml-librarySefa Eyeoglu
2022-09-26huge nit: added const refs, everywheretimoreo
Signed-off-by: timoreo <contact@timoreo.fr>
2022-09-25Update launcher/minecraft/mod/tasks/LocalModParseTask.cppAlexandru Ionut Tripon
Co-authored-by: flow <flowlnlnln@gmail.com> Signed-off-by: Alexandru Ionut Tripon <alexandru.tripon97@gmail.com>
2022-09-24Replaced tomlc99 with tomlplusplusTrial97
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2022-09-20refactor: change the way instance names are handledflow
While working on pack updating, instance naming always gets in the way, since we need both way of respecting the user's name choice, and a standarized way of getting the original pack name / version. This tries to circunvent such problems by abstracting away the naming schema into it's own struct, holding both the original name / version, and the user-defined name, so that everyone can be happy and world peace can be achieved! (at least that's what i'd hope :c). Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-20refactor: add instance creation abstraction and move vanillaflow
This is so that 1. Code is more cleanly separated, and 2. Allows to more easily add instance updating :) Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-20feat: support multiarch system classifiersSefa Eyeoglu
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-09-20refactor: introduce RuntimeContextSefa Eyeoglu
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-09-20fix: register JavaRealArchitecture for MinecraftInstanceSefa Eyeoglu
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-09-20fix: ensure all resource folders existSefa Eyeoglu
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-09-20fix: comments and naming of texture pack stuffSefa Eyeoglu
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-09-20fix: testsSefa Eyeoglu
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-09-20feat: add texture pack parsingSefa Eyeoglu
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-09-20Merge pull request #1150 from flowln/fix_crash_on_game_quittxtsd
2022-09-16fix: prevent container detaching in ResourceFolderModelflow
and use const accessors whenever we can! Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-16fix: prevent deletes by shared pointer accidental creationflow
This fixes the launcher crashing when opening the game :iea: Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-16fix: move newly allocated resources to the main threadflow
This avoids them getting deleted when the worker thread exits, due to thread affinity on the created thread. Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-16fix: memory leak when getting mods from the mods folderflow
friendly reminder to always delete your news. Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-15fix: enable demo launch only on supported instancesflow
e.g. >= 1.3.1 instances Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-11refactor: restructure testsSefa Eyeoglu
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-09-07Merge pull request #1105 from flowln/better_resource_packsflow
Add basic resource pack parsing and fix issues
2022-09-05Merge pull request #1111 from PolyMC/revert-1067-classpath-epicnessSefa Eyeoglu
2022-09-05Merge pull request #1034 from Scrumplex/detect-performance-featuresSefa Eyeoglu
2022-09-05Revert "Move classpath definition into NewLaunch itself"Sefa Eyeoglu
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-09-03fix: improve handling of unrecognized pack formatsflow
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-03fix: crash when adding resource packs directly in the folderflow
This fixes an issue in which, when adding a new resource pack externally to PolyMC, when the resource pack view was open, would crash poly. Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-03fix: race condition on ResourceFolderModel testsflow
This (hopefully) fixes the race contiditions that sometimes got triggered in tests. Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-03feat: move resource pack images to QPixmapCacheflow
This takes care of evicting entries when the cache gets too big for us, so we can add new entries without much worries. Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-03feat(tests): add tests for resource pack parsingflow
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-03refactor: move resource pack file parsing utilities to separate namespaceflow
This makes it easier to use that logic in other contexts. Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-03feat: add image from pack.png to resource packsflow
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-03fix: filtering in regex search in resource packsflow
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-03fix: sorting by pack formatflow
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-03feat: add basic resource pack parsing of pack.mcmetaflow
This parses the pack format ID and the description from the local file, from both a ZIP and a folder, and hooks it into the model. Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-03feat: add more resource pack infoflow
Adds pack format id and description to ResourcePack, that'll be parsed from pack.mcmeta. Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-03feat: allow specifying factory for resources in BasicFolderLoadTaskflow
This allows us to hook our own resource type, that possibly has more content than the base Resource, to it. Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-31Merge pull request #1067 from Scrumplex/classpath-epicnessflow
Move classpath definition into NewLaunch itself
2022-08-31Merge pull request #1080 from flowln/eternal_cacheflow
Never invalidate libraries cache entries by time elapsed
2022-08-21fix: make FML libraries cache eternalflow
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-21fix: make libraries cache eternalflow
This restores the behavior prior to PR #920. Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20fix: LGTM warningsflow
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20change: add enable/disable to resourcesflow
TIL that zip resource packs, when disabled, actually have the effect of not showing up in the game at all. Since this can be useful to someone, I moved the logic for it to the resources. Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20refactor+fix: add new tests for Resource models and fix issuesflow
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20refactor: simplify Mod structureflow
No need to keep track of pointers left and right. A single one already gives enough headaches! Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20fix(tests): add timeout on ModFolderModel's testsflow
If the update never ends, the signal is not emitted and we become stuck in the event loop forever. So a very lenient timer is added to prevent that. Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20fix: don't give shared pointer to obj. external to the modelflow
It causes some weird problems and adds refcounting overhead. Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20refactor: adapt rest of the codebase to the new resource modelflow
In order to access the ModFolderModel from the ModFolderPage, i created a new m_model for the correct type, shadowing the m_model of type ResourceFolderModel. This creates two shared_ptr references to the same object, but since they will have the same lifetime, it doesn't generate a memory leak. Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20refactor: make Resource Pack model inherit from ResourceFolderModelflow
Signed-off-by: flow <flowlnlnln@gmail.com>