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2022-03-29Merge pull request #352 from Scrumplex/fix-nameSefa Eyeoglu
Update Credits and Branding
2022-03-29Merge pull request #356 from flowln/version_optimizeSefa Eyeoglu
Improve mod versions request to Modrinth
2022-03-27chore: add license headerSefa Eyeoglu
chore: add license header
2022-03-27fix: remove "PolyMC" from stringsSefa Eyeoglu
2022-03-27Merge pull request #341 from dada513/developSefa Eyeoglu
2022-03-27Add quit launcher after game stops option (Steam Deck)dada513
lecense
2022-03-24optimize: Improve mod versions request to Modrinthflow
This uses more arguments in the GET request for mod versions on the Modrinth API, filtering what versions can be returned, decreasing load on Modrinth servers and improving a little the time it takes for the versions to be available to the user. This also removes the now unneeded check on correct modloaders in ModrinthPackIndex, since it is now filtered by the Modrinth server. Lastly, this adds a couple of helper functions in ModModel.
2022-03-24chore: resolve conflicts and merge upstreamflow
2022-03-21Merge pull request #298 from Scrumplex/fix-i18nSefa Eyeoglu
Fix translatable strings
2022-03-20fix: retranslate CustomCommandsSefa Eyeoglu
2022-03-20fix: retranslate mod download pagesSefa Eyeoglu
2022-03-20chore: add license headerSefa Eyeoglu
2022-03-20App: Retranslate all pages when the language is changedJamie Mansfield
2022-03-20fix: disable "Install Forge" button when neededSefa Eyeoglu
2022-03-20fix: disable "Download mods" button when neededSefa Eyeoglu
Fixes #271
2022-03-19chore: add license header to files I modifiedSefa Eyeoglu
2022-03-19fix(i18n): remove brand names from translationsSefa Eyeoglu
2022-03-19fix(i18n): fix translatable stringsSefa Eyeoglu
2022-03-18fix(ui): remove paste.polymc.orgflow
2022-03-18fix silly mistakes and merge upstreamflow
2022-03-14tidy: Fix clang-tidy issues on files changed in this PRflow
The checks used are roughly the same as the ones proposed in the clang-tidy PR (except perhaps that I used modernize-* instead of listing them individually,though I don't think this caused any readability detriments). In ModrinthModel.cpp and FlameModModel.cpp I ignored the modernize-avoid-c-arrays one, mostly because making the sorts array an std::array would most likely increase the code complexity because of the virtual function. Aside from that, the static_cast warning from Application.h was not dealt with, since it's not in this PR's scope.
2022-03-15Merge pull request #188 from PolyMC/removal/notificationsEzekiel Smith
remove notifications
2022-03-11fix missing translation stringsflow
my mistake, sorry! ToT
2022-03-07fix: delete semicolons at the end of .cpp file's functionsflow
my lsp is weird sometimes
2022-03-07refactor: move things around so that related things are close togetherflow
This also adds some comments around ModModel.cpp and ModPage.cpp to add some ease of reading the code. Also move some things from headers to cpp files.
2022-03-07refactor: move more common code to base classflow
Also removes unused imports and organize the ModModel header
2022-03-07refactor: de-duplicate common code in network mod APIsflow
2022-03-07refactor: move NetJob away from ModModel to ModAPIflow
This is done so that 1. ModAPI behaves more like an actual API instead of just a helper, and 2. Allows for more easily creating other mod providers that may or may not use network tasks (foreshadowing lol)
2022-03-08Merge pull request #230 from Scrumplex/fix-iconthemesEzekiel Smith
Reorganize icon themes
2022-03-06refactor: use Enum instead of raw int for ModLoaderTypeflow
2022-03-06clarify some method names and commentsflow
2022-03-06merge upstreamflow
2022-03-06refactor: move "get versions" task from page to modelflow
This seems more reasonable
2022-03-06refactor: use only a single unique_ptr for the apiflow
2022-03-05fix: reorganize icon themesSefa Eyeoglu
Rename MultiMC to Legacy Simple (Colored) is now the first icon theme Custom is now the last icon theme, which also fixes a loading issue when Legacy was selected Fix loading of Legacy theme
2022-03-03fix extra spacing in resource packs and shader packs, and move button upflow
hopefully now its finally ok
2022-03-03hack: hide 'Download Mods' button when not in the mods tabflow
2022-03-03change 'Install Mods' -> 'Download Mods' and change positionflow
2022-03-03fix windows compilationflow
2022-03-02refactor: move url creation for mods to modplatform/flow
Moves all things related to creating the URLs of the mod platforms that go to network tasks to a single place, so that: 1. Maintaining and fixing eventual issues is more straightforward. 2. Makes it possible to factor out more common code between the different modplatform pages
2022-03-02refactor: extract common code in mod pages and modelflow
This creates a hierarchy in which ModPage and ModModel are the parents of every mod provider, providing the basic functionality common to all of them. It also imposes a unique .ui file (they were already equal before, just duplicated basically) on all mod providers.
2022-03-02refactor: Use a single indexed pack for modsflow
Since there's little difference between them, let's remove duplication and merge them.
2022-03-01Merge pull request #205 from timoreo22/fix-version-selecttimoreo22
Fixed wrong version info
2022-02-27fix: Always tell Flame API which modloader we are usingflow
Fixes #206 partially. Although we don't list mods that have no compatibility with the mod loader we are using, mods that have support for both loaders still show up, and the versions for both the loaders are still shown. Also simplifies a little the logic in FlameModIndex::loadIndexedPackVersions
2022-02-27Cleanly free NetJob in flame modpacktimoreo
2022-02-27Fixed wrong version infotimoreo
2022-02-25merge upstream and resolve conflictsflow
2022-02-26Merge pull request #183 from timoreo22/fix-versions-segfaultEzekiel Smith
Fixed segfault in mod download
2022-02-21fix(ui): change text in selection button when there's no valid versionflow
2022-02-21feat(ui): allow downloading multiple mods from CurseForge at onceflow