From e1465f4848d003cab3d3d1288c1a0f3b945083ee Mon Sep 17 00:00:00 2001 From: Petr Mrázek Date: Sat, 29 Apr 2017 02:24:00 +0200 Subject: NOISSUE refactor NetAction to be based on Task Still missing some things, this is part 1. --- api/logic/minecraft/SkinUpload.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'api/logic/minecraft/SkinUpload.cpp') diff --git a/api/logic/minecraft/SkinUpload.cpp b/api/logic/minecraft/SkinUpload.cpp index 1d1e38f3..dafd3a85 100644 --- a/api/logic/minecraft/SkinUpload.cpp +++ b/api/logic/minecraft/SkinUpload.cpp @@ -43,7 +43,7 @@ void SkinUpload::executeTask() QNetworkReply *rep = ENV.qnam().put(request, multiPart); m_reply = std::shared_ptr(rep); - setStatus(tr("Uploading skin")); + setStatusText(tr("Uploading skin")); connect(rep, &QNetworkReply::uploadProgress, this, &Task::setProgress); connect(rep, SIGNAL(error(QNetworkReply::NetworkError)), this, SLOT(downloadError(QNetworkReply::NetworkError))); connect(rep, SIGNAL(finished()), this, SLOT(downloadFinished())); -- cgit