From a0ef20a264656c127dd62eb9140e89a2fda6a8e0 Mon Sep 17 00:00:00 2001 From: Petr Mrázek Date: Sat, 27 Jun 2020 12:02:31 +0200 Subject: NOISSUE rename ComponentList to PackProfile It's not just components, so the naming needed cleaning up. --- api/logic/minecraft/launch/ReconstructAssets.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'api/logic/minecraft/launch/ReconstructAssets.cpp') diff --git a/api/logic/minecraft/launch/ReconstructAssets.cpp b/api/logic/minecraft/launch/ReconstructAssets.cpp index af9af127..3ac320bd 100644 --- a/api/logic/minecraft/launch/ReconstructAssets.cpp +++ b/api/logic/minecraft/launch/ReconstructAssets.cpp @@ -15,7 +15,7 @@ #include "ReconstructAssets.h" #include "minecraft/MinecraftInstance.h" -#include "minecraft/ComponentList.h" +#include "minecraft/PackProfile.h" #include "minecraft/AssetsUtils.h" #include "launch/LaunchTask.h" @@ -23,7 +23,7 @@ void ReconstructAssets::executeTask() { auto instance = m_parent->instance(); std::shared_ptr minecraftInstance = std::dynamic_pointer_cast(instance); - auto components = minecraftInstance->getComponentList(); + auto components = minecraftInstance->getPackProfile(); auto profile = components->getProfile(); auto assets = profile->getMinecraftAssets(); -- cgit