From 12f0d51c0cd03d660425566264b502736b104310 Mon Sep 17 00:00:00 2001 From: Rachel Powers <508861+Ryex@users.noreply.github.com> Date: Mon, 17 Apr 2023 17:51:34 -0700 Subject: Fix: signal/slot macro -> func pointer & network fixes - convert qt connect calls to use function pointers instead of the signal/slot macros wherever practical (UI classes were mostly left alone, target was tasks and processes) - give signals an explicit receivers to use the static method over the instance method wherever practical - ensure networks tasks are using the `errorOccured` signal added in Qt5.15 over the deprecated `error` signal - ensure all networks tasks have an sslErrors signal connected - add seemingly missing `MinecraftAccount::authSucceeded` connection for `MSAInteractive` login flow Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com> --- launcher/launch/steps/Update.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'launcher/launch') diff --git a/launcher/launch/steps/Update.cpp b/launcher/launch/steps/Update.cpp index 28bd153d..b67316b0 100644 --- a/launcher/launch/steps/Update.cpp +++ b/launcher/launch/steps/Update.cpp @@ -26,9 +26,9 @@ void Update::executeTask() m_updateTask.reset(m_parent->instance()->createUpdateTask(m_mode)); if(m_updateTask) { - connect(m_updateTask.get(), SIGNAL(finished()), this, SLOT(updateFinished())); - connect(m_updateTask.get(), &Task::progress, this, &Task::setProgress); - connect(m_updateTask.get(), &Task::status, this, &Task::setStatus); + connect(m_updateTask.get(), &Task::finished, this, &Update::updateFinished); + connect(m_updateTask.get(), &Task::progress, this, &Update::setProgress); + connect(m_updateTask.get(), &Task::status, this, &Update::setStatus); emit progressReportingRequest(); return; } -- cgit