From 5a34e8fd7c913bc138e1606baf9df2cd1a64baed Mon Sep 17 00:00:00 2001 From: flow Date: Fri, 15 Apr 2022 20:35:17 -0300 Subject: refactor: move mod tasks to their own subfolder Makes the launcher/minecraft/mod/ folder a little more organized. --- launcher/minecraft/mod/LocalModParseTask.h | 37 ------------------------------ 1 file changed, 37 deletions(-) delete mode 100644 launcher/minecraft/mod/LocalModParseTask.h (limited to 'launcher/minecraft/mod/LocalModParseTask.h') diff --git a/launcher/minecraft/mod/LocalModParseTask.h b/launcher/minecraft/mod/LocalModParseTask.h deleted file mode 100644 index 0f119ba6..00000000 --- a/launcher/minecraft/mod/LocalModParseTask.h +++ /dev/null @@ -1,37 +0,0 @@ -#pragma once -#include -#include -#include -#include "Mod.h" -#include "ModDetails.h" - -class LocalModParseTask : public QObject, public QRunnable -{ - Q_OBJECT -public: - struct Result { - QString id; - std::shared_ptr details; - }; - using ResultPtr = std::shared_ptr; - ResultPtr result() const { - return m_result; - } - - LocalModParseTask(int token, Mod::ModType type, const QFileInfo & modFile); - void run(); - -signals: - void finished(int token); - -private: - void processAsZip(); - void processAsFolder(); - void processAsLitemod(); - -private: - int m_token; - Mod::ModType m_type; - QFileInfo m_modFile; - ResultPtr m_result; -}; -- cgit