From ffbc5bb62c0cd771b26cb1d9b5afdccef77075b4 Mon Sep 17 00:00:00 2001 From: Petr Mrázek Date: Mon, 27 Jan 2014 03:00:49 +0100 Subject: Offline mode can be used even when online. Allow the user to pick a player name for offline mode. Big auth refactor. Now using session objects instead of the accounts themselves. Sessions only last for one instance start and hold all the auth and player data. --- logic/OneSixFTBInstance.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'logic/OneSixFTBInstance.h') diff --git a/logic/OneSixFTBInstance.h b/logic/OneSixFTBInstance.h index dc028819..bc543aeb 100644 --- a/logic/OneSixFTBInstance.h +++ b/logic/OneSixFTBInstance.h @@ -13,7 +13,7 @@ public: virtual QString getStatusbarDescription(); virtual bool menuActionEnabled(QString action_name) const; - virtual std::shared_ptr doUpdate(bool only_prepare) override; + virtual std::shared_ptr doUpdate() override; virtual QString id() const; -- cgit