#include "LaunchController.h"
#include "minecraft/auth/AccountList.h"
#include "Application.h"

#include "ui/MainWindow.h"
#include "ui/InstanceWindow.h"
#include "ui/dialogs/CustomMessageBox.h"
#include "ui/dialogs/ProfileSelectDialog.h"
#include "ui/dialogs/ProgressDialog.h"
#include "ui/dialogs/EditAccountDialog.h"
#include "ui/dialogs/ProfileSetupDialog.h"

#include <QLineEdit>
#include <QInputDialog>
#include <QStringList>
#include <QHostInfo>
#include <QList>
#include <QHostAddress>

#include "BuildConfig.h"
#include "JavaCommon.h"
#include "tasks/Task.h"
#include "minecraft/auth/AccountTask.h"
#include "launch/steps/TextPrint.h"

LaunchController::LaunchController(QObject *parent) : Task(parent)
{
}

void LaunchController::executeTask()
{
    if (!m_instance)
    {
        emitFailed(tr("No instance specified!"));
        return;
    }

    login();
}

void LaunchController::decideAccount()
{
    if(m_accountToUse) {
        return;
    }

    // Find an account to use.
    auto accounts = APPLICATION->accounts();
    if (accounts->count() <= 0)
    {
        // Tell the user they need to log in at least one account in order to play.
        auto reply = CustomMessageBox::selectable(
            m_parentWidget,
            tr("No Accounts"),
            tr("In order to play Minecraft, you must have at least one Mojang or Minecraft "
               "account logged in."
               "Would you like to open the account manager to add an account now?"),
            QMessageBox::Information,
            QMessageBox::Yes | QMessageBox::No
        )->exec();

        if (reply == QMessageBox::Yes)
        {
            // Open the account manager.
            APPLICATION->ShowGlobalSettings(m_parentWidget, "accounts");
        }
    }

    m_accountToUse = accounts->defaultAccount();
    if (!m_accountToUse)
    {
        // If no default account is set, ask the user which one to use.
        ProfileSelectDialog selectDialog(
            tr("Which account would you like to use?"),
            ProfileSelectDialog::GlobalDefaultCheckbox,
            m_parentWidget
        );

        selectDialog.exec();

        // Launch the instance with the selected account.
        m_accountToUse = selectDialog.selectedAccount();

        // If the user said to use the account as default, do that.
        if (selectDialog.useAsGlobalDefault() && m_accountToUse) {
            accounts->setDefaultAccount(m_accountToUse);
        }
    }
}


void LaunchController::login() {
    JavaCommon::checkJVMArgs(m_instance->settings()->get("JvmArgs").toString(), m_parentWidget);

    decideAccount();

    // if no account is selected, we bail
    if (!m_accountToUse)
    {
        emitFailed(tr("No account selected for launch."));
        return;
    }

    // we try empty password first :)
    QString password;
    // we loop until the user succeeds in logging in or gives up
    bool tryagain = true;
    // the failure. the default failure.
    const QString needLoginAgain = tr("Your account is currently not logged in. Please enter your password to log in again. <br /> <br /> This could be caused by a password change.");
    QString failReason = needLoginAgain;

    while (tryagain)
    {
        m_session = std::make_shared<AuthSession>();
        m_session->wants_online = m_online;
        shared_qobject_ptr<AccountTask> task;
        if(!password.isNull()) {
            task = m_accountToUse->login(m_session, password);
        }
        else {
            task = m_accountToUse->refresh(m_session);
        }
        if (task)
        {
            // We'll need to validate the access token to make sure the account
            // is still logged in.
            ProgressDialog progDialog(m_parentWidget);
            if (m_online)
            {
                progDialog.setSkipButton(true, tr("Play Offline"));
            }
            progDialog.execWithTask(task.get());
            if (!task->wasSuccessful())
            {
                auto failReasonNew = task->failReason();
                if(failReasonNew == "Invalid token." || failReasonNew == "Invalid Signature")
                {
                    // account->invalidateClientToken();
                    failReason = needLoginAgain;
                }
                else failReason = failReasonNew;
            }
        }
        switch (m_session->status)
        {
            case AuthSession::Undetermined: {
                qCritical() << "Received undetermined session status during login. Bye.";
                tryagain = false;
                emitFailed(tr("Received undetermined session status during login."));
                return;
            }
            case AuthSession::RequiresPassword: {
                // FIXME: this needs to understand MSA
                EditAccountDialog passDialog(failReason, m_parentWidget, EditAccountDialog::PasswordField);
                auto username = m_session->username;
                auto chopN = [](QString toChop, int N) -> QString
                {
                    if(toChop.size() > N)
                    {
                        auto left = toChop.left(N);
                        left += QString("\u25CF").repeated(toChop.size() - N);
                        return left;
                    }
                    return toChop;
                };

                if(username.contains('@'))
                {
                    auto parts = username.split('@');
                    auto mailbox = chopN(parts[0],3);
                    QString domain = chopN(parts[1], 3);
                    username = mailbox + '@' + domain;
                }
                passDialog.setUsername(username);
                if (passDialog.exec() == QDialog::Accepted)
                {
                    password = passDialog.password();
                }
                else
                {
                    tryagain = false;
                    emitFailed(tr("Received undetermined session status during login."));
                }
                break;
            }
            case AuthSession::RequiresProfileSetup: {
                auto entitlement = m_accountToUse->accountData()->minecraftEntitlement;
                QString errorString;
                if(!entitlement.canPlayMinecraft) {
                    errorString = tr("The account does not own Minecraft. You need to purchase the game first to play it.");
                    QMessageBox::warning(
                        nullptr,
                        tr("Missing Minecraft profile"),
                        errorString,
                        QMessageBox::StandardButton::Ok,
                        QMessageBox::StandardButton::Ok
                    );
                    tryagain = false;
                    emitFailed(errorString);
                    return;
                }
                // Now handle setting up a profile name here...
                ProfileSetupDialog dialog(m_accountToUse, m_parentWidget);
                if (dialog.exec() == QDialog::Accepted)
                {
                    tryagain = true;
                    continue;
                }
                else
                {
                    tryagain = false;
                    emitFailed(tr("Received undetermined session status during login."));
                    return;
                }
            }
            case AuthSession::RequiresOAuth: {
                auto errorString = tr("Microsoft account has expired and needs to be logged into manually again.");
                QMessageBox::warning(
                    m_parentWidget,
                    tr("Microsoft Account refresh failed"),
                    errorString,
                    QMessageBox::StandardButton::Ok,
                    QMessageBox::StandardButton::Ok
                );
                tryagain = false;
                emitFailed(errorString);
                return;
            }
            case AuthSession::GoneOrMigrated: {
                auto errorString = tr("The account no longer exists on the servers. It may have been migrated, in which case please add the new account you migrated this one to.");
                QMessageBox::warning(
                    m_parentWidget,
                    tr("Account gone"),
                    errorString,
                    QMessageBox::StandardButton::Ok,
                    QMessageBox::StandardButton::Ok
                );
                tryagain = false;
                emitFailed(errorString);
                return;
            }
            case AuthSession::PlayableOffline: {
                // we ask the user for a player name
                bool ok = false;
                QString usedname = m_session->player_name;
                QString name = QInputDialog::getText(
                    m_parentWidget,
                    tr("Player name"),
                    tr("Choose your offline mode player name."),
                    QLineEdit::Normal,
                    m_session->player_name,
                    &ok
                );
                if (!ok)
                {
                    tryagain = false;
                    break;
                }
                if (name.length())
                {
                    usedname = name;
                }
                m_session->MakeOffline(usedname);
                // offline flavored game from here :3
            }
            case AuthSession::PlayableOnline:
            {
                launchInstance();
                tryagain = false;
                return;
            }
        }
    }
    emitFailed(tr("Failed to launch."));
}

void LaunchController::launchInstance()
{
    Q_ASSERT_X(m_instance != NULL, "launchInstance", "instance is NULL");
    Q_ASSERT_X(m_session.get() != nullptr, "launchInstance", "session is NULL");

    if(!m_instance->reloadSettings())
    {
        QMessageBox::critical(m_parentWidget, tr("Error!"), tr("Couldn't load the instance profile."));
        emitFailed(tr("Couldn't load the instance profile."));
        return;
    }

    m_launcher = m_instance->createLaunchTask(m_session, m_serverToJoin);
    if (!m_launcher)
    {
        emitFailed(tr("Couldn't instantiate a launcher."));
        return;
    }

    auto console = qobject_cast<InstanceWindow *>(m_parentWidget);
    auto showConsole = m_instance->settings()->get("ShowConsole").toBool();
    if(!console && showConsole)
    {
        APPLICATION->showInstanceWindow(m_instance);
    }
    connect(m_launcher.get(), &LaunchTask::readyForLaunch, this, &LaunchController::readyForLaunch);
    connect(m_launcher.get(), &LaunchTask::succeeded, this, &LaunchController::onSucceeded);
    connect(m_launcher.get(), &LaunchTask::failed, this,  &LaunchController::onFailed);
    connect(m_launcher.get(), &LaunchTask::requestProgress, this, &LaunchController::onProgressRequested);

    // Prepend Online and Auth Status
    QString online_mode;
    if(m_session->wants_online) {
        online_mode = "online";

        // Prepend Server Status
        QStringList servers = {"authserver.mojang.com", "session.minecraft.net", "textures.minecraft.net", "api.mojang.com"};
        QString resolved_servers = "";
        QHostInfo host_info;

        for(QString server : servers) {
            host_info = QHostInfo::fromName(server);
            resolved_servers = resolved_servers + server + " resolves to:\n    [";
            if(!host_info.addresses().isEmpty()) {
                for(QHostAddress address : host_info.addresses()) {
                    resolved_servers = resolved_servers + address.toString();
                    if(!host_info.addresses().endsWith(address)) {
                        resolved_servers = resolved_servers + ", ";
                    }
                }
            } else {
                resolved_servers = resolved_servers + "N/A";
            }
            resolved_servers = resolved_servers + "]\n\n";
        }
        m_launcher->prependStep(new TextPrint(m_launcher.get(), resolved_servers, MessageLevel::Launcher));
    } else {
        online_mode = "offline";
    }

    QString auth_server_status;
    if(m_session->auth_server_online) {
        auth_server_status = "online";
    } else {
        auth_server_status = "offline";
    }

    m_launcher->prependStep(new TextPrint(m_launcher.get(), "Launched instance in " + online_mode + " mode\nAuthentication server is " + auth_server_status + "\n", MessageLevel::Launcher));

    // Prepend Version
    m_launcher->prependStep(new TextPrint(m_launcher.get(), BuildConfig.LAUNCHER_NAME + " version: " + BuildConfig.printableVersionString() + "\n\n", MessageLevel::Launcher));
    m_launcher->start();
}

void LaunchController::readyForLaunch()
{
    if (!m_profiler)
    {
        m_launcher->proceed();
        return;
    }

    QString error;
    if (!m_profiler->check(&error))
    {
        m_launcher->abort();
        QMessageBox::critical(m_parentWidget, tr("Error!"), tr("Couldn't start profiler: %1").arg(error));
        emitFailed("Profiler startup failed!");
        return;
    }
    BaseProfiler *profilerInstance = m_profiler->createProfiler(m_launcher->instance(), this);

    connect(profilerInstance, &BaseProfiler::readyToLaunch, [this](const QString & message)
    {
        QMessageBox msg;
        msg.setText(tr("The game launch is delayed until you press the "
                        "button. This is the right time to setup the profiler, as the "
                        "profiler server is running now.\n\n%1").arg(message));
        msg.setWindowTitle(tr("Waiting."));
        msg.setIcon(QMessageBox::Information);
        msg.addButton(tr("Launch"), QMessageBox::AcceptRole);
        msg.setModal(true);
        msg.exec();
        m_launcher->proceed();
    });
    connect(profilerInstance, &BaseProfiler::abortLaunch, [this](const QString & message)
    {
        QMessageBox msg;
        msg.setText(tr("Couldn't start the profiler: %1").arg(message));
        msg.setWindowTitle(tr("Error"));
        msg.setIcon(QMessageBox::Critical);
        msg.addButton(QMessageBox::Ok);
        msg.setModal(true);
        msg.exec();
        m_launcher->abort();
        emitFailed("Profiler startup failed!");
    });
    profilerInstance->beginProfiling(m_launcher);
}

void LaunchController::onSucceeded()
{
    emitSucceeded();
}

void LaunchController::onFailed(QString reason)
{
    if(m_instance->settings()->get("ShowConsoleOnError").toBool())
    {
        APPLICATION->showInstanceWindow(m_instance, "console");
    }
    emitFailed(reason);
}

void LaunchController::onProgressRequested(Task* task)
{
    ProgressDialog progDialog(m_parentWidget);
    progDialog.setSkipButton(true, tr("Abort"));
    m_launcher->proceed();
    progDialog.execWithTask(task);
}

bool LaunchController::abort()
{
    if(!m_launcher)
    {
        return true;
    }
    if(!m_launcher->canAbort())
    {
        return false;
    }
    auto response = CustomMessageBox::selectable(
            m_parentWidget, tr("Kill Minecraft?"),
            tr("This can cause the instance to get corrupted and should only be used if Minecraft "
            "is frozen for some reason"),
            QMessageBox::Question, QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes)->exec();
    if (response == QMessageBox::Yes)
    {
        return m_launcher->abort();
    }
    return false;
}