/* Copyright 2013-2021 MultiMC Contributors
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#pragma once

#include <QDialog>
#include <QIcon>
#include <QNetworkReply>
#include <QTimer>

#include <minecraft/auth/MinecraftAccount.h>
#include <memory>

namespace Ui {
class ProfileSetupDialog;
}

class ProfileSetupDialog : public QDialog {
    Q_OBJECT
   public:
    explicit ProfileSetupDialog(MinecraftAccountPtr accountToSetup, QWidget* parent = 0);
    ~ProfileSetupDialog();

    enum class NameStatus { NotSet, Pending, Available, Exists, Error } nameStatus = NameStatus::NotSet;

   private slots:
    void on_buttonBox_accepted();
    void on_buttonBox_rejected();

    void nameEdited(const QString& name);
    void checkFinished(QNetworkReply::NetworkError error, QByteArray data, QList<QNetworkReply::RawHeaderPair> headers);
    void startCheck();

    void setupProfileFinished(QNetworkReply::NetworkError error, QByteArray data, QList<QNetworkReply::RawHeaderPair> headers);

   protected:
    void scheduleCheck(const QString& name);
    void checkName(const QString& name);
    void setNameStatus(NameStatus status, QString errorString);

    void setupProfile(const QString& profileName);

   private:
    MinecraftAccountPtr m_accountToSetup;
    Ui::ProfileSetupDialog* ui;
    QIcon goodIcon;
    QIcon yellowIcon;
    QIcon badIcon;
    QAction* validityAction = nullptr;

    QString queuedCheck;

    bool isChecking = false;
    bool isWorking = false;
    QString currentCheck;

    QTimer checkStartTimer;
};