// SPDX-License-Identifier: GPL-3.0-only /* * Prism Launcher - Minecraft Launcher * Copyright (C) 2022 Tayou <tayou@gmx.net> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <https://www.gnu.org/licenses/>. */ #pragma once #include <QString> #include "ui/MainWindow.h" #include "ui/themes/ITheme.h" inline auto themeDebugLog() { return qDebug() << "[Theme]"; } inline auto themeWarningLog() { return qWarning() << "[Theme]"; } class ThemeManager { public: ThemeManager(MainWindow* mainWindow); // maybe make private? Or put in ctor? void InitializeThemes(); QList<ITheme*> getValidApplicationThemes(); void setIconTheme(const QString& name); void applyCurrentlySelectedTheme(); void setApplicationTheme(const QString& name, bool initial); private: std::map<QString, std::unique_ptr<ITheme>> m_themes; MainWindow* m_mainWindow; QString AddTheme(std::unique_ptr<ITheme> theme); ITheme* GetTheme(QString themeId); };