#pragma once #include "BaseInstance.h" #include "minecraft/Mod.h" #include <QProcess> class ModList; class MinecraftInstance: public BaseInstance { public: MinecraftInstance(SettingsObjectPtr globalSettings, SettingsObjectPtr settings, const QString &rootDir); virtual ~MinecraftInstance() {}; /// Path to the instance's minecraft directory. QString minecraftRoot() const; ////// Mod Lists ////// virtual std::shared_ptr<ModList> resourcePackList() const { return nullptr; } virtual std::shared_ptr<ModList> texturePackList() const { return nullptr; } /// get all jar mods applicable to this instance's jar virtual QList<Mod> getJarMods() const { return QList<Mod>(); } //FIXME: nuke? virtual std::shared_ptr< BaseVersionList > versionList() const; /// get arguments passed to java QStringList javaArguments() const; /// get variables for launch command variable substitution/environment virtual QMap<QString, QString> getVariables() const override; /// create an environment for launching processes virtual QProcessEnvironment createEnvironment() override; /// guess log level from a line of minecraft log virtual MessageLevel::Enum guessLevel(const QString &line, MessageLevel::Enum level); }; typedef std::shared_ptr<MinecraftInstance> MinecraftInstancePtr;