package rosegoldaddons.features; import net.minecraft.block.BlockStainedGlass; import net.minecraft.block.BlockStainedGlassPane; import net.minecraft.block.state.IBlockState; import net.minecraft.init.Blocks; import net.minecraft.item.EnumDyeColor; import net.minecraft.network.play.client.C07PacketPlayerDigging; import net.minecraft.util.*; import net.minecraftforge.client.event.RenderWorldLastEvent; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; import net.minecraftforge.fml.common.gameevent.TickEvent; import rosegoldaddons.Main; import rosegoldaddons.utils.PlayerUtils; import rosegoldaddons.utils.RenderUtils; import java.awt.*; import java.util.ArrayList; public class GemstoneAura { private static int currentDamage; private static byte blockHitDelay = 0; private static BlockPos blockPos; @SubscribeEvent public void onTick(TickEvent.ClientTickEvent event) { if (!Main.gemNukeToggle) { currentDamage = 0; return; } if (event.phase == TickEvent.Phase.END && Main.mc.theWorld != null && Main.mc.thePlayer != null) { if (PlayerUtils.pickaxeAbilityReady) { if(Main.mc.thePlayer.inventory.getStackInSlot(Main.mc.thePlayer.inventory.currentItem) != null) { Main.mc.playerController.sendUseItem(Main.mc.thePlayer, Main.mc.theWorld, Main.mc.thePlayer.inventory.getStackInSlot(Main.mc.thePlayer.inventory.currentItem)); PlayerUtils.pickaxeAbilityReady = false; } } if (currentDamage > 100) { currentDamage = 0; } if (blockPos != null) { IBlockState blockState = Main.mc.theWorld.getBlockState(blockPos); if (blockState.getBlock() != Blocks.stained_glass && blockState.getBlock() != Blocks.stained_glass_pane) { currentDamage = 0; } } if (currentDamage == 0) { blockPos = closestGemstone(); } if (blockPos != null) { if (blockHitDelay > 0) { blockHitDelay--; return; } MovingObjectPosition fake = Main.mc.objectMouseOver; fake.hitVec = new Vec3(blockPos); EnumFacing enumFacing = fake.sideHit; if (currentDamage == 0 && enumFacing != null) { Main.mc.thePlayer.sendQueue.addToSendQueue(new C07PacketPlayerDigging(C07PacketPlayerDigging.Action.START_DESTROY_BLOCK, blockPos, enumFacing)); } PlayerUtils.swingItem(); currentDamage += 1; } } } @SubscribeEvent public void renderWorld(RenderWorldLastEvent event) { if (!Main.gemNukeToggle) return; if (blockPos != null) { IBlockState blockState = Main.mc.theWorld.getBlockState(blockPos); EnumDyeColor dyeColor = null; Color color = Color.BLACK; if (blockState.getBlock() == Blocks.stained_glass) { dyeColor = blockState.getValue(BlockStainedGlass.COLOR); } if (blockState.getBlock() == Blocks.stained_glass_pane) { dyeColor = blockState.getValue(BlockStainedGlassPane.COLOR); } if (dyeColor == EnumDyeColor.RED) { color = new Color(188, 3, 29); } else if (dyeColor == EnumDyeColor.PURPLE) { color = new Color(137, 0, 201); } else if (dyeColor == EnumDyeColor.LIME) { color = new Color(157, 249, 32); } else if (dyeColor == EnumDyeColor.LIGHT_BLUE) { color = new Color(60, 121, 224); } else if (dyeColor == EnumDyeColor.ORANGE) { color = new Color(237, 139, 35); } else if (dyeColor == EnumDyeColor.YELLOW) { color = new Color(249, 215, 36); } else if (dyeColor == EnumDyeColor.MAGENTA) { color = new Color(214, 15, 150); } RenderUtils.drawBlockBox(blockPos, color, Main.configFile.lineWidth, event.partialTicks); } } private BlockPos closestGemstone() { int r = 6; if (Main.mc.thePlayer == null) return null; BlockPos playerPos = Main.mc.thePlayer.getPosition(); playerPos = playerPos.add(0, 1, 0); Vec3 playerVec = Main.mc.thePlayer.getPositionVector(); Vec3i vec3i = new Vec3i(r, r, r); ArrayList chests = new ArrayList<>(); if (playerPos != null) { for (BlockPos blockPos : BlockPos.getAllInBox(playerPos.add(vec3i), playerPos.subtract(vec3i))) { IBlockState blockState = Main.mc.theWorld.getBlockState(blockPos); if (blockState.getBlock() == Blocks.stained_glass) { chests.add(new Vec3(blockPos.getX() + 0.5, blockPos.getY(), blockPos.getZ() + 0.5)); } if (!Main.configFile.prioblocks) { if (blockState.getBlock() == Blocks.stained_glass_pane) { chests.add(new Vec3(blockPos.getX() + 0.5, blockPos.getY(), blockPos.getZ() + 0.5)); } } } if (Main.configFile.prioblocks) { for (BlockPos blockPos : BlockPos.getAllInBox(playerPos.add(vec3i), playerPos.subtract(vec3i))) { IBlockState blockState = Main.mc.theWorld.getBlockState(blockPos); if (blockState.getBlock() == Blocks.stained_glass_pane) { chests.add(new Vec3(blockPos.getX() + 0.5, blockPos.getY(), blockPos.getZ() + 0.5)); } } } } double smallest = 9999; Vec3 closest = null; for (Vec3 chest : chests) { double dist = chest.distanceTo(playerVec); if (dist < smallest) { smallest = dist; closest = chest; } } if (closest != null && smallest < 5) { return new BlockPos(closest.xCoord, closest.yCoord, closest.zCoord); } return null; } }